Touchless Interactive Screen

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Seminar Presentation on Touchless Interactive screen.

Seminar Presentation on Touchless Interactive screen.

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  • 1. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER PRESENTED BY: GAUTAM MANDSORWALE GUIDED BY : Prof Harshada Mhaske
  • 2.
    • Control through gestures
    • Navigate by pointing at screen
    • Interaction completely without touch
    WHAT IS TOUCHLESS INTERACTION? TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 3. Current Technologies
    • Single Touch Interaction
    • Multi Touch Interaction
    • Normal human computer Interaction
    • Newness of
    • Touchless Interaction
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER Interactive Screen Single Multi Touchless
  • 4.
    • Current computers: Deaf and Blind
    • Input through a keyboard and a mouse
    IDEA BEHIND TLI TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 5. HOW EFFECTIVE IS TLI??
    • Different from traditional GUI interaction modalities
    • Natural gestures - easily understandable
    • Shared, social interaction experience between actor(s) and spectator(s).
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 6. TECHNOLOGY BEHIND TLI SCREEN
    • Electric Field Sensing
    • Capacitive Sensing
    • Dynamics of the body – such as
    • gestures and movement – are
    • measured and digitally recorded
    • Visitor becomes the “conductor” of
    • an audio-visual presentation
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 7. Motional Command System(MCS) TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
    • Touchless screen is provided with 7 Sensors each with its own functionality……
  • 8. MCS(continued…..)
    • Sensors 1&2--Sense Horizontal Motion
    • Sensors 3&4--Sense Vertical Motion
    • Sensors 5&6--Sense Motion in the depth Direction Normal to the Screen.
    • An optical sensor 7 is possible for measuring background noise as a reference.
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 9. Electric Field Sensing
    • Uses & Measures Perturbations of the background quasi- static electric fields…
    • Compare changes in signals over time…
    • Signals collected from sensors are compared to recognize gestures…
    • Issues predetermined response to the motion.
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 10. Tracking of object in the Interactive Volume TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 11. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 12. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 13. IMPLEMENTATION
    • Detects hands up to 20 centimeters from the window glass
    • Hands are tracked at 60 frames per second
    • The resolution is 2 centimeters
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 14. WHAT IS A THRACKER ? TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
    • Low-cost and robust hardware to track hand gestures in
    • front of a screen
    • Capacitive Sensing
    • Thracker Hardware- 
  • 15. WHAT IS CAPACITIVE SENSING
    • The technique of measuring distances between a sensor and an object is called capacitive sensing.
    • Measure the capacitance of the capacitor.
    • Estimate the distance between sensor plate and object.
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 16. 2 modes of a thracker
    • MODE 1 : Zoom in, Zoom out
    • MODE 2 : Pick – n – Drop objects
    • Movement > 3cms = Pointer movement
    • Movement < 3cms = Mouse Click
    • Gestures should stay within sensor range long enough to result in display change
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 17. Working of a THRACKER
    • Measures distance of the hand from each border
    • d1, d2 - distances between object and sensor plates
    • w - distance between the two sensor plates
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 18. THRACKER
    • Low cost sensors
    • Small size, robustness
    • and invisibility
    • Scalability, high
    • precision and speed
    • ease of use
    • Sensitivity quickly
    • decreases
    • Objects interference
    • Limited and ambiguous
    • data
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER ADVANTAGES DISADVANTAGES
  • 19. Picture shows a prototype of a screen equipped with a Thracker device. The user navigates (scrolling/zooming) Through an X-Ray Photograph by moving the hand & Performing gesture in front of the screen TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 20. A TOUCHLESS INTERACTIVE SCREEN TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 21. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 22. ADVANTAGES
    • Easier and satisfactory experience
    • Gestures are much richer than traditional input methodologies
    • Creative interaction
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 23. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 24. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER Current Usage of TLIS
  • 25. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER Continued……..
  • 26. Continued……..
    • Interactive Banking using Sensitive Wall…..
    Interactive Bank using Sensitive Wall
  • 27. A Doctor at Work in the OT Where Touchless Interface Removes Concerns About sterility & Cleanliness Raised by Traditional methods TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 28. A Cell Phone Interface that goes wherever you want it to TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 29. TOUCHLESS i-PHONE TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 30. Point to your convenience!!! TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 31. FUTURE APPLICATION
    • Interactive displays in Airports, Restaurants, Hotels museums, exhibitions or public
    • places,Household Neccesities.
    • Interact with art, underground maps or timetables
    • vandalism-proof ticket vending machines.
    • Zoom in x-ray images,in medical diagnosis and surgery.
    • Track people,roads, giving directions in city.
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 32. Disadvantages of Touchless Interaction
    • Proper ambience is required
    • Public interaction has be monitored
    • Initial cost is very high
    • Used in sophisticated environment
    TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 33.
    • The Point Screen
    • Interface….
    • FUTURISTIC interface
    • Creates immersive
    • Experience for the user
    • SCOPE IS ENDLESS
    CONCLUSION….. TOUCHLESS INTERACTIVE SCREEN USING POINTSCREEN & GESTURE TECHNOLOGY : THRACKER
  • 34. ANY QUERIES
  • 35.