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#G4C12: USS Rivet City: Lessons Learning from Modding Fallout 3 for Serious Games Research

by on Jul 18, 2012

  • 330 views

With a little creativity, a mod is a cost-effective way to develop both training and testing materials for serious games research. In this short talk, the development process of modding Fallout 3 to ...

With a little creativity, a mod is a cost-effective way to develop both training and testing materials for serious games research. In this short talk, the development process of modding Fallout 3 to create a testbed for shipboard navigation skills is discussed. Lessons learned from our successes and failures will be highlighted.

PARTICIPANTS:
Katelyn Procci, Research Coordinator and Project Manager, UCF RETRO Lab

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#G4C12: USS Rivet City: Lessons Learning from Modding Fallout 3 for Serious Games Research #G4C12: USS Rivet City: Lessons Learning from Modding Fallout 3 for Serious Games Research Presentation Transcript