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Technology opens up new ways to learn like gamification, a fantastic way to personalise learning. Students learn by experience, learn without realising it and are more motivated to improve after seeing ‘game over’ rather than ‘fail’. Actively involving the learner in the classroom is crucial for development too. When pupils are confident their opinions are valued by teachers, it opens up fantastic two-way dialogue that improves the quality of teaching and learning. Technology can be a great tool for this participative feedback involving students, peers and teachers and two schools will share their experience of this working in practice.