The US Festivals (US pronounced like the pronoun, not as initials) were two early 1980s music and culture festivals sponsored by Steve Wozniak, formerly of Apple Computer.The two festivals also included large air-conditioned tents featuring the US Festival Technology Exposition—a dazzling display of then-cutting edge computers, software, and electronic music devices. (See the Softalk article linked below for a walk back in the history of computing.)Each of the two festivals had hundreds of thousands of people in attendance, but were resounding commercial failures. It is estimated that sponsor Wozniak lost nearly $20 million over two years.
The US Festivals (US pronounced like the pronoun, not as initials) were two early 1980s music and culture festivals sponsored by Steve Wozniak, formerly of Apple Computer.The two festivals also included large air-conditioned tents featuring the US Festival Technology Exposition—a dazzling display of then-cutting edge computers, software, and electronic music devices. (See the Softalk article linked below for a walk back in the history of computing.)Each of the two festivals had hundreds of thousands of people in attendance, but were resounding commercial failures. It is estimated that sponsor Wozniak lost nearly $20 million over two years.
This video demonstrates the augmented reality camera view of Wikitude AR on a G1 phone from a beautiful viewpoint looking down on Salzburg. Wikitude is a mobile travel guide based on Wikipedia and Panoramio. Search landmarks in your surroundings and view them on a map, list, and on an Augmented Reality (AR) camera view: What you see is an annotated landscape, mountain names, landmark descriptions, and interesting stories. The device displayed is a G1 Google phone, running Android.This video has been produced by Mobilizy.com
http://www.pranavmistry.com/projects/sixthsense/Wear Ur World - PranavMistry and Pattie Maes'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about it; that information helps us make decisions and chose the right actions to take. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. Although the miniaturization of computing devices allows us to carry computers in our pockets, keeping us continually connected to the digital world, there is no link between our digital devices and our interactions with the physical world. Information is confined traditionally on paper or digitally on a screen. SixthSense bridges this gap, bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand gestures. ‘SixthSense’ frees information from its confines by seamlessly integrating it with reality, and thus making the entire world your computer
The US Festivals (US pronounced like the pronoun, not as initials) were two early 1980s music and culture festivals sponsored by Steve Wozniak, formerly of Apple Computer.The two festivals also included large air-conditioned tents featuring the US Festival Technology Exposition—a dazzling display of then-cutting edge computers, software, and electronic music devices. (See the Softalk article linked below for a walk back in the history of computing.)Each of the two festivals had hundreds of thousands of people in attendance, but were resounding commercial failures. It is estimated that sponsor Wozniak lost nearly $20 million over two years.
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How to create great software UX?
“Because, an iPod‟s really just software… it‟s in a beautiful box,
but it’s software…. And so the big secret…is that Apple views
itself as a software company.”
Product value and meaning is in software
Developers used to „own‟ UI design…
…and then the designers got curious
We copied the workflow from the architects
With too many losses in translation
Traditionally we‟ve leveraged a waterfall model with discreet
„handoffs‟ from design into technology.
DISCOVER DESIGN DELIVER
Interaction Design
Interface Design
Development
Design & Development
We‟ve developed a „concurrent‟ model of overlapping our design
and our software development practice. Integrating these
disciplines and work-streams we increase quality, efficiency and
the likelihood of actual innovation.
DISCOVER DESIGN DELIVER
Interaction Design
Interface Design
Development
Design & Development
Our process uses a synchronized workflow (example)
Interaction Designer Rough Concepts Document Diagrams
Interaction Design
Visio/PPT/Graffle Rolling Feature Design
Designer Visual and animation Concepts Production
UI Design
Photoshop/AE Detail Design and Extension
Technologist Interaction Prototypes Resource Dictionaries
Interface Code
Blend/Visual Studio Animation Prototypes Control Styles
Architect Integration Strategy and Oversight
Software Architecture
Application Modeling
Visual Studio/Visio Logic and Data Services Modeling
Concurrence
• More manageable and faster time to market
• Greater allowance for scope change
• More realistic design solutions
• More flexible design
• Feedback is driven back into engineering earlier and more often
• Chances of shipping the project are dramatically increased
• Less „bad‟ surprises
• More iteration and opportunity for invention
• Much less risk – expectations consistently reset
• Much more efficient – less detailed specification documentation
• Resulting in consistently higher quality product
Reasons for Concurrence
Sketching with Technology
An Example – HP TouchSmart V2
UI Simulation
Concurrent development
Blend 3 Beta
Tangible experiences at any point in the process
Paper
Blocks / Foam Models / Hard models
Ben Hopson, Kinetic Design
Kinematic modeling
UX Simulation
Changing how we interact with the Digital World
Touch bridges Physical and Virtual
Human Input Devices becoming more human
Wikitude AR by Mobilizy.com, Salzburg
Augmented Reality Realized
Wear Ur World - Pranav Mistry and Pattie Maes, MIT
Wearable Gesture Interfaces
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