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An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
An Overview of Serious Games
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An Overview of Serious Games

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Martin de Ronde, Serious Gaming, Amsterdam, 8 mei 2007

Martin de Ronde, Serious Gaming, Amsterdam, 8 mei 2007

Published in: Entertainment & Humor, Sports
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  • 1. Gaming en Serious Gaming: een overzicht Serious Games Seminar Serious Games Seminar
  • 2. + =
  • 3. Lost Boys y OneBigGame g Guerrilla
  • 4. quot;OneBigGame helps children in need through the creative & collective  power of the videogames industry“ power of the videogames industry quot;It is a charitable organization that seeks to raise money to solve It is a charitable organization that seeks to raise money to solve  problems afflicting children everywhere, by creating videogames  through a collaborative industry‐wide effort. By doing so, it connects  bh both gamers and games creators with the charitable cause and shows  d i h h h i bl dh how the videogames industry as a whole can have a positive effect on  the lives of children throughout the world. g quot;Play, so others canquot;
  • 5. ‘ ‘US scientists have found that regular players of shoot‐em‐ups, such as  h f dh l l fh h • Half‐Life and Medal of Honour, have much better visual skills than most of  the population. Although video game playing may seem to be rather  mindless, it is capable of radically altering visual attentional processing.’ • Researchers at London's Brunel University recently published the results  of a 3‐year study focused on the massive multiplayer online game  of a 3‐year study focused on the massive multiplayer online game Runescape which found that gaming may help young people learn  important life lessons. • Researchers at the University of Rochester found that young adults who  regularly played video games full of high‐speed car chases and blazing  gun battles showed better visual skills than those who did not. For  gun battles showed better visual skills than those who did not. For example, they kept better track of objects appearing simultaneously  and processed fast‐changing visual information more efficiently. 
  • 6. • Serious games: Computer and video games Serious games: Computer and video games  used as persuasion technology or educational  technology. They can be similar to  technology They can be similar to educational games, but are often intended  for an audience outside of primary or  f f secondary education. 
  • 7. • Serious Games: Games used for training,  advertising, simulation, or education g •Si Serious Games: the application of games  G h li i f concepts, technologies and ideas to non‐ entertainment applications.
  • 8. • Serious Game: A product that is not  specifically entertainment, but uses game  p y g entertainment or the techniques and  processes of the game entertainment  processes of the game entertainment business to achieve a purpose.
  • 9. Persuasion Education
  • 10. Coca Cola Webgame
  • 11. Moorhuhn
  • 12. Burger King Games
  • 13. America’s Army
  • 14. Food Force
  • 15. Persuasion Education
  • 16. TempoTypen & Topografie Europa
  • 17. Carmen Sandiego
  • 18. Brain Academy
  • 19. America’s Army
  • 20. Pulse
  • 21. Ship Simulator
  • 22. ‘ ‘US scientists have found that regular players of shoot‐em‐ups, such as  h f dh l l fh h • Half‐Life and Medal of Honour, have much better visual skills than most of  the population. Although video game playing may seem to be rather  mindless, it is capable of radically altering visual attentional processing.’ • Researchers at London's Brunel University recently published the results  of a 3‐year study focused on the massive multiplayer online game  of a 3‐year study focused on the massive multiplayer online game Runescape which found that gaming may help young people learn  important life lessons. • Researchers at the University of Rochester found that young adults who  regularly played video games full of high‐speed car chases and blazing  gun battles showed better visual skills than those who did not. For  gun battles showed better visual skills than those who did not. For example, they kept better track of objects appearing simultaneously  and processed fast‐changing visual information more efficiently. 
  • 23. Sim City 4000
  • 24. Neverwinter Nights
  • 25. Counterstrike
  • 26. Game Maker 7.0
  • 27. quot;Perhaps the most fatal flaw in the education of Perhaps the most fatal flaw in the education of  young people is that we apprentice youngsters  into 19th century science rather than letting  into 19th century science rather than letting them play scientist.“ Donald Thompson, educator
  • 28. I love bees I love bees
  • 29. The Marriage g
  • 30. Gaming en Serious Gaming: een overzicht Serious Games Seminar Serious Games Seminar

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