Slideshare.net (beta)

 

All comments

Add a comment on Slide 1

If you have a SlideShare account, login to comment; else you can comment as a guest


Showing 1-50 of 2 (more)

Linking Programming models between Grids, Web 2.0 and Multicore

From Foxsden, 1 year ago

Distributed Programming Abstractions are discussed using Web Servi more

2209 views  |  2 comments  |  2 favorites  |  151 downloads
 

Tags

mashups mashup web20 web2.0 workflow science webservices grid parallel_computing parallelcomputing

more

 
 

Groups / Events

 

 
Embed
options

More Info

CC Attribution-ShareAlike LicenseCC Attribution-ShareAlike License
This slideshow is Public
Total Views: 2209
on Slideshare: 2209
from embeds: 0

Slideshow transcript

Slide 1: Linking Programming models between Grids, Web 2.0 and Multicore Distributed Programming Abstractions Workshop NESC Edinburgh UK May 31 2007 Geoffrey Fox Computer Science, Informatics, Physics Pervasive Technology Laboratories Indiana University Bloomington IN 47401 gcf@indiana.edu 1 http://www.infomall.org

Slide 2: Points in less fail Talk All parallel programming projects more or  All distributed programming projects report success  • There are several hundred in Grid workflow area alone Few constraints on distributed programming  Composition (in distributed computing) v decomposition (in parallel  computing) There is not much difference between distributed programming and a key  paradigm of parallel computing (functional parallelism) Pervasive use of  64 core chips in the future will often require one to build a Grid on a chip i.e. to execute a traditional distributed application on a chip XML is a pretty dubious syntax for expressing programs  Web 2.0 is pretty scruffy but there are some large companies and many users  behind it. Web 2.0 and Grids will converge and features of both will survive or disappear  in merged environment Web 2.0 has a more plausible approach to distributed programming than Web  Services/Grids Dominant Distributed Programming models will support Multicore, Web 2.0  and Grids 2

Slide 3: Some More points computing Services could be universal abstraction in parallel and distributed  • Whereas objects could not be universal so perhaps should move away from their use Gateways/Portals (Portlets, Widgets, Gadgets) are natural user (application usage)  interface to a collection of services Important Data (SQL, WFS, RSS Feeds) abstractions  Divide Parallel Programming Run-time (matching application structure) into 3 or 4  Broad classes Inter-entity communication time characteristic of different programming model  • 1-5 µs for MPI/Thread switching to 1-1000 milliseconds for services on the Grid and 25 µs for services inside a chip Multicore Commodity Programming Model  • Marine corps write libraries in “HLA++”, MPI or dynamic threads (internally one microsecond latency) expressed as services • Services composed/mashuped by “millions” Many composition or mashup approaches  • Functional (cf. Google Map Reduce for data transformations) • Dataflow • Workflow • Visual • Script The difficulties of making effective use of multicore chips will so great that it will be  main driver of new programming environments Microsoft CCR DSS is good example of unification of parallel and distributed  computing

Slide 4: Some Details See http://www.slideshare.net/Foxsden or more  conventionally Web 2.0 and Grid Tutorial  • http://grids.ucs.indiana.edu/ptliupages/presentations/CTSpartIM • http://grids.ucs.indiana.edu/ptliupages/presentations/Web20Tu torial_CTS.ppt Multicore and Parallel Computing Tutorial  • http://grids.ucs.indiana.edu/ptliupages/presentations/PC2007/ind “Web 2.0” citation site  http://www.connotea.org/user/crmc

Slide 5: Web 2.0 clearly defined protocols (SOAP) and a I and Web Services well Web Services have  defined mechanism (WSDL) to define service interfaces • There is good .NET and Java support • The so-called WS-* specifications provide a rich sophisticated but complicated standard set of capabilities for security, fault tolerance, meta- data, discovery, notification etc. “Narrow Grids” build on Web Services and provide a robust  managed environment with growing adoption in Enterprise systems and distributed science (so called e-Science) Web 2.0 supports a similar architecture to Web services but has  developed in a more chaotic but remarkably successful fashion with a service architecture with a variety of protocols including those of Web and Grid services • Over 400 Interfaces defined at http://www.programmableweb.com/apis Web 2.0 also has many well known capabilities with Google Maps  and Amazon Compute/Storage services of clear general relevance There are also Web 2.0 services supporting novel collaboration  modes and user interaction with the web as seen in social networking sites, portals, MySpace, YouTube,

Slide 6: Web 2.0 and Web Services II I once thought Web Services were inevitable but this is no longer  clear to me Web services are complicated, slow and non functional  • WS-Security is unnecessarily slow and pedantic (canonicalization of XML) • WS-RM (Reliable Messaging) seems to have poor adoption and doesn’t work well in collaboration • WSDM (distributed management) specifies a lot There are de facto standards like Google Maps and powerful  suppliers like Google which “define the rules” One can easily combine SOAP (Web Service) based  services/systems with HTTP messages but the “lowest common denominator” suggests additional structure/complexity of SOAP will not easily survive We can use the term Grids strictly as Narrow Grids that are  collections of Web Services (or even more strictly OGSA Grids) or just call any collections of services as “Broad Grids” which actually is quite often done

Slide 7: Attack of the Killer Multicores Today commodity Intel systems are sold with 8 cores spread over  two processors Specialized chips such as GPU’s and IBM Cell processor have  substantially more cores Moore’s Law implies and will be satisfied by and imply  exponentially increasing number of cores doubling every 1.5-3 Years • Modest increase in clock speed • Intel has already prototyped a 80 core Server chip ready in 2011? Huge activity in parallel computing programming (recycled from  the past?) • Some programming models and application styles similar to Grids We will have a Grid on a chip …………….  7

Slide 8: Grids meet Multicore Systems The expected rapid growth in the number of cores per chip has  important implications for Grids With 16-128 cores on a single commodity system 5 years from now  one will both be able to build a Grid like application on a chip and indeed must build such an application to get the Moore’s law performance increase • Otherwise you will “waste” cores ….. One will not want to reprogram as you move your application  from a 64 node cluster or transcontinental implementation to a single chip Grid However multicore chips have a very different architecture from  Grids • Shared not Distributed Memory • Latencies measured in microseconds not milliseconds Thus Grid and multicore technologies will need to “converge” and  8

Slide 9: Grid versus Multicore Applications It seems likely that future multicore applications will  involve a loosely coupled mix of multiple modules that fall into three classes • Data access/query/store • Analysis and/or simulation • User visualization and interaction This is precisely mix that Grids support but Grids of  course involve distributed modules Grids and Web 2.0 use service oriented architectures to  describe system at module level – is this appropriate model for multicore programming? Where do multicore systems get their data from?  9

Slide 10: RMS: Recognition Mining Synthesis Recognition Mining Synthesis Is it …? What is …? What if …? Find a model Create a model Model instance instance Today Model-less Real-time streaming and Very limited realism transactions on static – structured datasets Tomorrow Model-based Real-time analytics on Photo-realism and multimodal dynamic, unstructured, physics-based recognition multimodal datasets animation Intel has probably most sophisticated analysis of future “killer” multicore applications – they are “just” standard Grid and parallel computing 10 Pradeep K. Dubey, pradeep.dubey@intel.com

Slide 11: Recognition Mining Synthesis What is a tumor? Is there a tumor here? What if the tumor progresses? It is all about dealing efficiently with complex multimodal datasets Images courtesy: http://splweb.bwh.harvard.edu:8000/pages/images_movies.html 11 Pradeep K. Dubey, pradeep.dubey@intel.com

Slide 12: Intel’s Application Stack PC07Intro gcf@indiana.edu 12

Slide 13: Role of Data in Grid/Multicore I One typically is told to place compute (analysis) at the  data but most of the computing power is in multicore clients on the edge These multicore clients can get data from the internet  i.e. distributed sources • This could be personal interests of client and used by client to help user interact with world • It could be cached or copied • It could be a standalone calculation or part of a distributed coordinated computation (SETI@Home) Or they could get data from set of local sensors (video-  cams and environmental sensors) naturally stored on client or locally to client 13

Slide 14: Role of Data in Grid/Multicore Note that as you increase sophistication of data  analysis, you increase ratio of compute to I/O • Typical modern datamining approach like Support Vector Machine is sophisticated (dense) matrix algebra and not just text matching • http://grids.ucs.indiana.edu/ptliupages/presentations/PC2007/PC07BYOPA.ppt Time complexity of Sophisticated data analysis will  make it more attractive to fetch data from the Internet and cache/store on client • It will also help with memory bandwidth problems in multicore chips In this vision, the Grid “just” acts as a source of data  and the Grid application runs locally 14

Slide 15: Multicore Programming Paradigms • At a very high level, there are three or four broad classes of parallelism • Coarse grain functional parallelism typified by workflow and often used to build composite “metaproblems” whose parts are also parallel – “Compute-File”, Database/Sensor, Com munity, Service, Pleasing Parallel (Master-worker) are sub-classses • Large Scale loosely synchronous data parallelism where dynamic irregular work has clear synchronization points as in most large scale scientific and engineering problems • Fine grain (asynchronous) thread parallelism as used in search algorithms which are often data parallel (over choices) but don’t have universal synchronization points • Discrete Event Simulations are either a fourth class or a variant of thread parallelism PC07Intro gcf@indiana.edu 15

Slide 16: Data Parallel Time Dependence • A simple form of data parallel applications are synchronous with all elements of the application space being evolved with essentially the same instructions • Such applications are suitable for SIMD computers and run well on vector supercomputers (and GPUs but these are more general than just synchronous) • However synchronous applications also run fine on MIMD machines • SIMD CM-2 evolved to MIMD CM-5 with same data parallel language CMFortran • The iterative solutions to Laplace’s equation are synchronous as are many full matrix algorithms Application Time Synchronous t4 Synchronization on MIMD machines is accomplished t3 by messaging t2 t1 It is automatic on SIMD t0 machines! Application Space Identical evolution algorithms

Slide 17: Local Messaging for Synchronization • MPI_SENDRECV is typical primitive • Processors do a send followed by a receive or a receive followed by a send • In two stages (needed to avoid race conditions), one has a complete left shift • Often follow by equivalent right shift, do get a complete exchange • This logic guarantees correctly updated data is sent to processors that have their data at same simulation time Application and Processor Time …… … Communication Phase Compute Phase Communication Phase Compute Phase Communication Phase Compute 8 Processors Phase Communication Phase Application Space

Slide 18: Loosely Synchronous Applications • This is most common large scale science and engineering and one has the traditional data parallelism but now each data point has in general a different update – Comes from heterogeneity in problems that would be synchronous if homogeneous • Time steps typically uniform but sometimes need to support variable time steps across application space – however ensure small time steps are t = (t1- t0)/Integer so subspaces with finer time steps do synchronize with full domain Application Time • The time synchronization via t4 messaging is still valid t3 • However one no longer load t2 balances (ensure each processor t1 does equal work in each time step) by putting equal number t0 of points in each processor Application Space • Load balancing although NP Distinct evolution algorithms for complete is in practice each data point in each processor surprisingly easy

Slide 19: MPI Futures? • MPI likely to become more important as multicore systems become more common • Should use MPI when MPI needed and use other messaging for other cases (such as linking services) where different features/performance appropriate • MPI has too many primitives which will handicap broad implementation/adoption • Perhaps only have one collective primitive like CCR which allows general collective operations to be built by user

Slide 20: Fine Grain Dynamic Applications • Here there is no natural universal ‘time’ as there is in science algorithms where an iteration number or Mother Nature’s time gives global synchronization • Loose (zero) coupling or special features of application needed for successful Application Time parallelization • In computer chess, the minimax scores at parent nodes provide multiple dynamic synchronization points Application Time Application Space Application Space

Slide 21: Computer Chess • Thread level parallelism unlike position evaluation parallelism used in other systems • Competed with poor reliability and results in 1987 and 1988 ACM Computer Chess Championships Increasing search depth

Slide 22: Discrete Event Simulations • These are familiar in military and circuit (system) simulations when one uses macroscopic approximations – Also probably paradigm of most multiplayer Internet games/worlds • Note Nature is perhaps synchronous when viewed quantum mechanically in terms of uniform fundamental elements (quarks and gluons etc.) • It is loosely synchronous when considered in terms of particles and mesh points Battle of Hastings • It is asynchronous when viewed in terms of tanks, people, arrows etc. • Circuit simulations can be done loosely synchronously but inefficient as many inactive elements

Slide 23: Programming Models • The three major models are supported by HPCS languages which are very interesting but too monolithic • So the Fine grain thread parallelism and Large Scale loosely synchronous data parallelism styles are distinctive to parallel computing while • Coarse grain functional parallelism of multicore overlaps with workflows from Grids and Mashups from Web 2.0 • Seems plausible that a more uniform approach evolve for coarse grain case although this is least constrained of programming styles as typically latency issues are not critical – Multicore would have strongest performance constraints – Web 2.0 and Multicore the most important usability constraints • A possible model for broad use of multicores is that the difficult parallel algorithms are coded as libraries (Fine grain thread parallelism and Large Scale loosely synchronous data parallelism styles) while the general user uses composes with visual interfaces, scripting and systems like Google MapReduce

Slide 24: Google MapReduce Simplified Data Processing on Large Clusters • http://labs.google.com/papers/mapreduce.html • This is a dataflow model between services where services can do useful document oriented data parallel applications including reductions • The decomposition of services onto cluster engines is automated • The large I/O requirements of datasets changes efficiency analysis in favor of dataflow • Services (count words in example) can obviously be extended to general parallel applications • There are many alternatives to language expressing either dataflow and/or parallel operations and indeed one should support multiple languages in spirit of services PC07Intro gcf@indiana.edu 24

Slide 25: Programming Models • The services and objects in distributed computing are usually “natural” (come from application) whereas parts connected by MPI (or created by parallelizing compiler) come from “artificial” decompositions and not naturally considered services • Services in multicore (parallel computing) are original modules before decomposition and its these modules that coarse grain functional parallelism addresses • Most of “difficult” issues in parallel computing concern treatment of decomposition

Slide 26: Parallel Software Paradigms: Top Level • In the conventional two-level Grid/Web Service programming model, one programs each individual service and then separately programs their interaction – This is Grid-aware Services programming model – SAGA supports Grid-aware programs? • This is generalized to multicore with “Marine Corps” programming services for “difficult” cases – Loosely Synchronous – Fine Grain threading – Discrete Event Simulation

Slide 27: The Marine Corps Lack of Programming Paradigm Library Model • One could assume that parallel computing is “just too hard for real people” and assume that we use a Marine Corps of programmers to build as libraries excellent parallel implementations of “all” core capabilities – e.g. the primitives identified in the Intel application analysis – e.g. the primitives supported in Google MapReduce, HPF, PeakStream, Microsoft Data Parallel .NET etc. • These primitives are orchestrated (linked together) by overall frameworks such as workflow or mashups • The Marine Corps probably is content with efficient rather than easy to use programming models

Slide 28: Component Parallel and Program Parallel • Component parallel paradigm is where one explicitly programs the different parts of a parallel application with the linkage either specified externally as in workflow or in components themselves as in most other component parallel approaches – In Grids, components are natural – In Parallel computing, components are produced by decomposition • In the program parallel paradigm, one writes a single program to describe the whole application and some combination of compiler and runtime breaks up the program into the multiple parts that execute in parallel • Note that a program parallel approach will often call a built in runtime library written in component parallel fashion – A parallelizing compiler could call an MPI library routine • Could perhaps better call “Program Parallel” as “Implicitly Parallel” and “Component Parallel” as “Explicitly Parallel”

Slide 29: Component Parallel and Program Parallel • Program Parallel approaches include – Data structure parallel as in Google MapReduce, HPF (High Performance Fortran), HPCS (High-Productivity Computing Systems) or “SIMD” co-processor languages (PeakStream, ClearSpeed and Microsoft Data Parallel .NET) – Parallelizing compilers including OpenMP annotation – Note OpenMP and HPF have failed in some sense for large scale parallel computing (writing algorithm in standard sequential languages throws away information needed for parallelization) • Component Parallel approaches include – MPI (and related systems like PVM) parallel message passing – PGAS (Partitioned Global Address Space CAF, UPC, Titanium, HPJava ) – C++ futures and active objects – CSP … Microsoft CCR and DSS – Workflow and Mashups – Discrete Event Simulation

Slide 30: Why people like MPI! • Jason J Beech-Brandt, and Andrew A. Johnson, at AHPCRC Minneapolis • BenchC is unstructured finite element CFD Solver • Looked at OpenMP on shared memory Altix with some After Optimization of UPC effort to optimize • Optimized UPC on several machines • MPI always good but other approaches erratic • Other studies reach similar conclusions? cluster cluster

Slide 31: Web 2.0 Systems are Portals, Services, Resources Captures the incredible development of interactive  Web sites enabling people to create and collaborate The world does itself in large numbers!

Slide 32: Mashups v Workflow? Mashup Tools are reviewed at http://blogs.zdnet.com/Hinchcliffe/?p=63  Workflow Tools are reviewed by Gannon and Fox  http://grids.ucs.indiana.edu/ptliupages/publications/Workflow-overview.pdf Both include scripting  in PHP, Python, sh etc. as both implement distributed programming at level of services Mashups use all types  of service interfaces and do not have the potential robustness (security) of Grid service approach Typically “pure”  HTTP (REST) 32

Slide 33: Web 2.0 APIs http://www.programmableweb.com/apis  has (May 14 2007) 431 Web 2.0 APIs with GoogleMaps the most often used in Mashups This site acts as a “UDDI”  for Web 2.0

Slide 34: The List of Web 2.0 API’s Each site has API and  its features Divided into broad  categories Only a few used a lot  (42 API’s used in more than 10 mashups) RSS feed of new APIs  Amazon S3 growing  in popularity

Slide 35: APIs/Mashups per Protocol Distribution google maps Number of APIs Number of Mashups del.icio.us virtual 411sync earth yahoo! search yahoo! geocoding technorati netvibes yahoo! images trynt amazon yahoo! local live.com ECS google flickr search ebay youtube amazon S3 REST SOAP XML-RPC REST, REST, REST, JS Other XML-RPC XML-RPC, SOAP SOAP

Slide 36: 4 more Mashups each day For a total of 1906  April 17 2007 (4.0 a day over last month) Note ClearForest  runs Semantic Web Services Mashup competitions (not workflow competitions) Some Mashup types:  aggregators, search aggregators, visualizers, mobile, maps, games Growing number of commercial Mashup Tools

Slide 37: Implication for Grid Technology of Multicore and Web 2.0 I Web 2.0 and Grids are addressing a similar application  class although Web 2.0 has focused on user interactions • So technology has similar requirements Multicore differs significantly from Grids in  component location and this seems particularly significant for data • Not clear therefore how similar applications will be • Intel RMS multicore application class pretty similar to Grids Multicore has more stringent software requirements  than Grids as latter has intrinsic network overhead 37

Slide 38: Implication for Grid Technology of Multicore and Web 2.0 II Multicore chips require low overhead protocols to  exploit low latency that suggests simplicity • We need to simplify MPI AND Grids! Web 2.0 chooses simplicity (REST rather than SOAP)  to lower barrier to everyone participating Web 2.0 and Multicore tend to use traditional (possibly  visual) (scripting) languages for equivalent of workflow whereas Grids use visual interface backend recorded in BPEL • Google MapReduce illustrates a popular Web 2.0 and Multicore approach to dataflow 38

Slide 39: Implication for Grid Technology of Multicore and Web 2.0 III Web 2.0 and Grids both use SOA Service Oriented  Architectures • Seems likely that Multicore will also adopt although a more conventional object oriented approach also possible • Services should help multicore applications integrate modules from different sources • Multicore will use fine grain objects but coarse grain services “System of Systems”: Grids, Web 2.0 and Multicore are likely  to build systems hierarchically out of smaller systems • We need to support Grids of Grids, Webs of Grids, Grids of Multicores etc. i.e. systems of systems of all sorts 39

Slide 40: The Ten areas covered by the 60 core WS-* Specifications WS-* Specification Area Typical Grid/Web Service Examples 1: Core Service Model XML, WSDL, SOAP 2: Service Internet WS-Addressing, WS-MessageDelivery; Reliable Messaging WSRM; Efficient Messaging MOTM 3: Notification WS-Notification, WS-Eventing (Publish-Subscribe) 4: Workflow and Transactions BPEL, WS-Choreography, WS-Coordination 5: Security WS-Security, WS-Trust, WS-Federation, SAML, WS-SecureConversation 6: Service Discovery UDDI, WS-Discovery 7: System Metadata and State WSRF, WS-MetadataExchange, WS-Context 8: Management WSDM, WS-Management, WS-Transfer 9: Policy and Agreements WS-Policy, WS-Agreement 10: Portals and User Interfaces WSRP (Remote Portlets)

Slide 41: WS-* Areas and Web 2.0 WS-* Specification Area Web 2.0 Approach 1: Core Service Model XML becomes optional but still useful SOAP becomes JSON RSS ATOM WSDL becomes REST with API as GET PUT etc. Axis becomes XmlHttpRequest 2: Service Internet No special QoS. Use JMS or equivalent? 3: Notification Hard with HTTP without polling– JMS perhaps? 4: Workflow and Transactions Mashups, Google MapReduce (no Transactions in Web 2.0) Scripting with PHP JavaScript …. 5: Security SSL, HTTP Authentication/Authorization, OpenID is Web 2.0 Single Sign on 6: Service Discovery http://www.programmableweb.com 7: System Metadata and State Processed by application – no system state – Microformats are a universal metadata approach 8: Management==Interaction WS-Transfer style Protocols GET PUT etc. 9: Policy and Agreements Service dependent. Processed by application 10: Portals and User Interfaces Start Pages, AJAX and Widgets(Netvibes) Gadgets

Slide 42: WS-* Areas and Multicore WS-* Specification Area Typical Grid/Web Service Examples 1: Core Service Model Fine grain Java C# C++ Objects and coarse grain services as in DSS. Information passed explicitly or by handles. MPI needs to be updated to handle non scientific applications as in CCR 2: Service Internet Not so important intrachip 3: Notification Publish-Subscribe for events and Interrupts 4: Workflow and Transactions Many approaches; scripting languages popular 5: Security Not so important intrachip 6: Service Discovery Use libraries 7: System Metadata and State Environment Variables 8: Management == Interaction Interaction between objects key issue in parallel programming trading off efficiency versus performance 9: Policy and Agreements Handled by application 10: Portals and User Interfaces Web 2.0 technology popular

Slide 43: CCR as an example of a Cross Paradigm Run Time • Naturally supports fine grain thread switching with message passing with around 4 microsecond latency for 4 threads switching to 4 others on an AMD PC with C#. Threads spawned – no rendezvous • Has around 50 microsecond latency for coarse grain service interactions with DSS extension which supports Web 2.0 style messaging • MPI Collectives – Shift and Exchange vary from 10 to 20 microsecond latency in rendezvous mode • Not as good as best MPI’s but managed code and supports Grids Web 2.0 and Parallel Computing

Slide 44: Microsoft CCR • Supports exchange of messages between threads using named ports • FromHandler: Spawn threads without reading ports • Receive: Each handler reads one item from a single port • MultipleItemReceive: Each handler reads a prescribed number of items of a given type from a given port. Note items in a port can be general structures but all must have same type. • MultiplePortReceive: Each handler reads a one item of a given type from multiple ports. • JoinedReceive: Each handler reads one item from each of two ports. The items can be of different type. • Choice: Execute a choice of two or more port-handler pairings • Interleave: Consists of a set of arbiters (port -- handler pairs) of 3 types that are Concurrent, Exclusive or Teardown (called at end for clean up). Concurrent arbiters are run concurrently but exclusive handlers are • http://msdn.microsoft.com/robotics/ PC07Intro gcf@indiana.edu 44

Slide 45: Rendezvous exchange as two shifts Latency/Overhead Rendezvous exchange customized for MPI Rendezvous Shift 25 20 15 AMDExch Time Time Microseconds AMD Exch as AMD Shift 10 5 Stages (millions) 0 0 2 4 6 8 10 Millions Overhead (latency) of AMD 4-core PC with 4 execution threads on MPI style Stages Rendezvous Messaging for Shift and Exchange implemented either as two shifts or as custom CCR pattern. Compute time is 10 seconds divided by number of stages

Slide 46: Latency/Overhead up to million stages Rendezvous exchange as two shifts 90 Rendezvous exchange customized for MPI Rendezvous Shift 80 Time Microseconds INTELEX 70 INTEL Ex INTEL Sh 60 50 Time 40 30 20 10 Stages (millions) 0 0 0.2 0.4 0.6 0.8 1 Millions Overhead (latency) of INTEL 8-core PC with 8 execution threads on MPI style Rendezvous Messaging for Shift and Exchange implemented either as two shifts or as Stages custom CCR pattern. Compute time is 15 seconds divided by number of stages

Slide 47: 350 Average run time (microseconds) DSS Service Measurements 300 250 200 150 100 50 0 1 10 100 1000 10000 Timing of HP Opteron Multicore as aRound trips function of number of simultaneous two- way service messages processed (November 2006 DSS Release) CGL Measurements of Axis 2 shows about 500 microseconds – DSS is 10 times better  PC07Intro gcf@indiana.edu 47