FOCUS K3D AWG Archaeology and Cultural Heritage

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    FOCUS K3D AWG Archaeology and Cultural Heritage - Presentation Transcript

    1. Archaeology & Cultural Heritage AWG Manolis Vavalis Marios Pitikakis CERETETH
    2. 3D and knowledge in A&CH A&CH domain is characterized by an increasing volume of 3D digital content A large part of the European CH exists in digital collections (e.g. virtual museums, digital libraries, scientific repositories) 3D models and virtual spaces have huge potential for enhancing the way people interact with museum collections and structured e- learning environments attempt to answer challenging research questions.
    3. Indicative Open Problems A&CH 3D digital libraries are becoming more and more demanding management, preservation, delivery mechanisms… 3D A&CH content often is hard to access and interpret held in multiple internal systems with non-standard schemas and descriptions. The unavoidable manual annotation of explicit semantics is not a practical approach especially when the number of resources is expected to grow fast.
    4. Current practices in Knowledge Management Digital collections are becoming more and more demanding in terms of management, preservation, and delivery mechanisms. Standards for interoperability Dublin Core metadata CIDOC-CRM MPEG-7 Standards for data exchange X3D, VRML COLLADA
    5. Geometry & Knowledge Synergies: Search or Match Perform content- and context-based (semantic) searching to retrieve 3D models, using any combination of text, 3D objects and ontology classifications. use/share in a simple way the scientific heritage partial matching and reconstruction of missing pieces
    6. Geometry & Knowledge Synergies: Archaeology and Geosciences Archaeology Discovery & Integration with Geosciences Bring disparate datasets through a common reasoning system Develop conceptual workflows Reason on, and validate theoretical scenarios
    7. Geometry & Knowledge Synergies: Virtual Reality Simulations Model architecture (theaters, mosques, monuments, …) Use behavioral animation techniques to model the movement, rituals, celebrations, and practices of people
    8. Geometry & Knowledge Synergies: Automatic Identification The model input is processed for automated annotation Automated annotation A generic ontology is available Instances of Generic The semantic analyzer ontology semantic information combines the results of the annotations and GUI Semantic Analyzer the ontology to input it into the inference module Instantiated Inference ontology
    9. Contacts and Key Players National Museum of Ethnology, Netherlands STARC - Cyprus Institute, Cyprus Cultural Technologies, Jordan MellaniuM, UK Hellenic World Foundation, Greece Alinari, Italy Arkaia SRL, Italy PUCRS University, Brazil Sabanci University - Computer Graphics Lab, Turkey Centro Interdipartimentale di Servizi di Archeologia – University of Naples L’Orientale, Italy High Performance Information Systems Lab - University of Patras, Greece German Research Center for Artificial Intelligence, Germany European Virtual Engineering Technological Centre-EUVE, Spain Dept. of History, Archaeology and Social Anthropology - University of Thessaly, Greece BK s.r.l, Italy Giunti Labs S.r.l., Italy
    10. Contacts and Key Players Characteristics Purpose of use restoration, reconstruction, visualization, e-learning Variety of AWG members Museums, Companies, Universities, Research Institutes Application areas Archaeological investigations, Museum displays, Education, Serious Games Simulation & reconstruction of ancient processes / environments Virtual reality applications / Virtual cinema
    11. Connected to the other FocusK3D AWGs: Can the “Large Arch” be re-erected? Dismantled Travertine Sculpture Fiber glass Model Finite Element Analysis Solid Model Simulations
    12. Connected to the other FocusK3D AWGs: Serious Games and A&CH
    13. Scenarios in Archaeology & Cultural Heritage “How do you evaluate a CH digital artifact?” Existing and emerging electronic scholarly publication services include: The Archaeology Data Service, Internet Archaeology, Digital Humanities Quarterly , Serving and Archiving Virtual Environment How do you peer review a CH shape? in a fair and undisputed manner? from a subjective view point? using a purely scientific methodology?
    14. Scenarios in Archaeology & Cultural Heritage interactions with precious artifacts without risk of damage provide documentation in case of loss or damage used for educational purposes, such as virtual museums/exhibits, virtual tourism and 3D visualization of city buildings and monuments.
    15. Conclusions A Multi-disciplinary Effort Clearly define the interfaces between disciplines Identify and map existing related work in each discipline An “Information System” component is needed Semantic Integration & Interoperability

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