Blackboard World 2013 - Mobile Learning: It Takes a Village

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  • When we started this we realized that FSU didn’t really have a mobile presence. We has just started using the Blackboard Mobile Learn app (which we used the free version of, now we purchased) . It is available as a free download through iTunes or Google apps (tablets)We have a mobile website called FSU go guide. It is a temporary place holder until we get our FSU choose guide up. The Go guide is a word press site that started for 2 reasons. 1) we had a ipad pilot happening and we wanted to start capturing and sharing information about it and 2) we had number of faculty and staff that had ipads and wanted to start having some discussions about it. ETO started a weekly ipad lunch group and started posting on this FSU go guide site. It includes stuff like….FSU go (beta) and we are planning to go live mid June FSU choose going live mid August.
  • t (Art, Education)- Education-Art Education (Student Teachers)Train students to use the newest instructional technology to design curriculum, deliver instruction and manage the art classroom. The grant will support 8 students over two semesters, covering the fall pre-practicum course and the spring student teaching (Communication Arts)- Animation and Art/ Computer Animation Techniques(English)- Victorian Communities: Social Media(Biology)- Lecture Capture and polling (mobile & web solution) (no mobile)-and Poll every
  • Blackboard World 2013 - Mobile Learning: It Takes a Village

    1. 1. Mobile Learning It Takes a Village
    2. 2. ABOUT US Robin Robinson Director Education Technology rrobinson@framingham.edu Clair Waterbury Instructional Technologist cwaterbury@framingham.edu Framingham State University Framingham, MA www.framingham.edu
    3. 3. FRAMINGHAM STATE UNIVERSITY Founded 1839 Located 20 Miles West of Boston 6506 students (4489 undergrads – 2017 grad students) 25 Undergraduate Programs 26 Graduate Programs Undergrad Laptop Requirement Online Learning since 1998
    4. 4. OUR AGENDA Our Challenge Our Approach Success Stories Lessons Learned Make it Yours
    5. 5. OUR CHALLENGE What is the impact on teaching and learning if iPads are introduced into the classroom? Aline Davis, PhD, Biology
    6. 6. OUR CHALLENGE Why Mobile?
    7. 7. OUR APPROACH Assemble a team Create a process Identify resources Build support Define policies and procedures
    8. 8. OUR APPROACH MOBILE TASK FORCE Operations: Policy, Procedure and Support Our Mobile Footprint Teaching and Learning Environment
    9. 9. OUR APPROACH IT TAKES A VILLAGE •Academic Affairs •ITS •Library •Assessment Core Team •Faculty •CASA •Students •ETO/User Services Student Success •Business Office •Networking •UTC Logistics
    10. 10. OUR APPROACH INNOVATION GRANTS Develop technology proficiency Design new instructional strategies Improve teaching effectiveness Increase student learning Limited resources
    11. 11. OUR APPROACH INNOVATION GRANTS Significance Significance of Need Addressed Extent of Innovation Quality of Implementation and Evaluation Plans Feasibility Sponsorship Support Available Resources (Non- Financial) Readiness for Adoption Impact Short-term Implications Potential for Broader Adoption Long-term Sustainability
    12. 12. SUCCESS STORIES Community Building Integration into the Curriculum Mobile Task Force Tablet Breakfasts Innovation Grants
    13. 13. SUCCESS STORIES MOBILE PRESENCE
    14. 14. SUCCESS STORIES Art Education Computer Animation Social Media Graphic Novels Student Engagement
    15. 15. SUCCESS STORIES iPad Pilot 2012-2013: Mobile Engagement Hardcopy text E-book on Laptop E-book on iPad Fall Semester Instructor selected iBook Institution purchased apps Text on CourseSmart Spring Semester
    16. 16. OUR RESULTS Purchase Blackboard Mobile University License Evernote Electronic Lab notebook Mobile Task Force Creation of Web App: FSU Go
    17. 17. SUCCESS STORIES Tablet Grant 2013-2014: Mobile Engagement Comparison iPads Lenovo ThinkPad Tablets Study Blue flash card creation Overdrive Camtasia Poll Everywhere Dropbox Blackboard Mobile
    18. 18. OUR RESULTS
    19. 19. SUCCESS STORIES Graphic Novel Grant 2013-2014: Creating for Mobile Features of Digital Books • Sound effects • Narrations • Animated art • Ability to share and critique work digitally iPad –Testing and viewing examples iBook Author InDesign – Foliotool CS6
    20. 20. SUCCESS STORIES iPad – Provided Mobility Google + Communities Classroom Salon Puffin (browser) Blackboard Mobile (LMS) Social Media Grant 2013-2014: Mobile in Victorian Literature Use of Dynamic Annotation • Classroom Salon • Public and Private Annotation • Tagging • Collaboration with Carnegie Mellon • Commenting • Analytics • Personalized with Avatars Uses of Google Communities • Role playing • Scavenger hunt • Hashtags for assignments • Victorian Tea
    21. 21. • Art Education - iPads for student teachersArt Education • Computer Animation Techniques Communication Arts • Victorian Communities -continue to refine social mediaEnglish • Lecture Capture and on-demand pollingBiology SUCCESS STORIES WHAT’S NEXT AY13-14
    22. 22. LESSONS LEARNED Assessment is essential Collaboration and Communication is key Share the support Embed sharing and support in Blackboard Learn from others, share with others
    23. 23. LESSONS LEARNED BYOD is the reality Students adopted Blackboard Mobile Learn (no prompting) Convenient Not a replacement for the laptop, yet Opportunities to innovate
    24. 24. MAKE IT YOURS There is an App for That Make it fun – Tablet Breakfast Innovation Grants It will take a village
    25. 25. THANK YOU! Robin Robinson rrobinson@framingham.edu Clair Waterbury cwaterbury@framingham.edu Framingham State University ITS- Education Technology Office eto@framingham.edu
    26. 26. THANK YOU! If you would like to provide feedback for this session please email: BbWorldFeedback@blackboard.com Session Title: Mobile Learning: It Takes a Village

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