Mobile Unconference Rotterdam by Igor van Gemert
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Mobile Unconference Rotterdam by Igor van Gemert

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Introduction of Ex Machina at the Mobile Unconference in Rotterdam, May 2010.

Introduction of Ex Machina at the Mobile Unconference in Rotterdam, May 2010.

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  • Traditionele media staat zwaar onder druk. Dit zijn cijfers van 2009…. De markt groeit alleen voor Mobiel en Internet
  • De tools van exmachina zijn uitstekend te gebruiken om in te zetten in diverse kanalen tegelijkertijd. Hierbij kan je bijvoorbeeld denken aan de selectie van kandidaten voor een televisie programma.
  • De tools van exmachina zijn uitstekend te gebruiken om in te zetten in diverse kanalen tegelijkertijd. Hierbij kan je bijvoorbeeld denken aan de selectie van kandidaten voor een televisie programma.
  • De tools van exmachina zijn uitstekend te gebruiken om in te zetten in diverse kanalen tegelijkertijd. Hierbij kan je bijvoorbeeld denken aan de selectie van kandidaten voor een televisie programma.
  • De tools van exmachina zijn uitstekend te gebruiken om in te zetten in diverse kanalen tegelijkertijd. Hierbij kan je bijvoorbeeld denken aan de selectie van kandidaten voor een televisie programma.

Mobile Unconference Rotterdam by Igor van Gemert Presentation Transcript

  • 1. Mobile Unconference May 21
  • 2. Media spending (2009)
    18,1%
    9,2%
    14,8%
    18,7%
    10.1%
    11,7%
  • 3. Ex Machina Introduction
    One of the first Social Gaming companies(Since 2001, Offices in Amsterdam and San Francisco)
    Multiplayer
    Flexible and robust client & server technology
    Cross platform: web, mobile, TV, console
    Play anytime, anywhere, on any device
    Broadcast integration: TV Play Along
    Watch a show, play with friends, beat the nation
    Social gaming: play with your friends
    Deep integration with Facebook, Netlog, Hyves, ...
  • 4. Technical Track Record
    9+ years experience in multiplayer application development.
    7+ years experience in the mobile.
    Scaleable and proven client / server technology.
    Ex machinaaquired Airplay developer TV play along application on iPhone, Java, BREW.
  • 5. Play To TV situation
    Editorialuse of socio-
    and demographic data
    Live interactionwith TV content
    Play To TV
    Live interactionsocialgroups
  • 6. Social Media Landscape
  • 7. The user behaviour is changing
  • 8. Use our knowledge and technology
  • 9. Platform
  • 10. DEUSArchitecture
  • 11. Our vision on (mobile)
    Multiplayer (mobile) games will serve as a catalyst for social processes.
  • 12. Ex Machina
    www.exmachinagames.com
    Igor van Gemert
    Business Development Manager
    igor@exmachinagames.com
    +31 20 617 26 85
    +31 6 43 53 66 48
    Contact
  • 13. Social Gaming Services & Technology
    Established in 2001
    Offices in Amsterdam (NL) and San Francisco (USA)
    Leader in b2b social gaming technology for mobile, web, broadcast and social network integration
    Ex Machina
  • 14. Julius: cross media multiplayer gamingplatform
    TQO: social & realtime multiplayer game solution
    Scheduledgaming: massive multiplayer gaming solution
    PlayToTV: synchronization of online and mobile media with broadcast, real time interaction with TV content
    Ex Machina Products & Solutions
  • 15. 4th generation white label cross media gaming platform for web, mobile, broad- and narrowcast
    Julius provides a framework to:
    Create
    Distribute
    Manage
    Julius 4.0
  • 16. Flexible and robustclient & server technology
    Play live and real-time against other players
    Play simultaneously on any connected device
    • DeepintegrationwithFacebook, Netlog, Hyves
    TQO: real-timesocial multiplayer games
  • 17. Massive multiplayer events
    Specific dates and times
    Large groups play the same game concurrent in the same game session
    Fitted to be supported by audio or video host
    Scheduled gaming
  • 18. Play To TV
    Real-time multiplayer interaction with TV content
    Gaming
    Reality Shows
    Sports
    Social
    Facebook, tweets
    Friends watching & playing now
    Live or recorded
    In sync with TV
    Cable, PDR’s, broadcast
    iPhone, iPad, Brew, Web, Android
    Scalable
  • 19. Currentsituation
    No live interactionwith TV content