Club Of Amsterdam: Crossplatform & Social Gaming

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    Club Of Amsterdam: Crossplatform & Social Gaming - Presentation Transcript

    1. Club of Amsterdam Crossplatform & Social Gaming twitter.com/jeroen020
    2. /me
    3. startup - NetlinQ
    4. making a game
    5. burst
    6. crossplatform
    7. console is dead
    8. games as social objects
    9. 1. What do you collect? 2. How do you earn points? 3. How do you get feedback? 4. Where do you have exchanges? 5. How do you customize your experience? From: 5 questions to ask re: game design, Amy Jo Kim
    10. Collect Points Feedback Exchange Customize
    11. we are always connected
    12. our things are too
    13. games run in the cloud
    14. are a social lubricant
    15. we play together again
    16. …on the go …at home …as groups
    17. thanks images by Ben Harris, FlickrDelusions, Shoe, Aaron Escobar, Marten hoi, Jyri Engestrom, ah zut, akakumo, **Mary**, philippe leroyer, Eirik Newth, Greg Melia, space.boy, Angelrays, jeroen020

    + ExMachinaExMachina, 7 months ago

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