The Interaction Order of Second Life Eryn Grant, Queensland University of Technology Referred paper presentation at the Australian Sociological Association Annual conference, Canberra Dec 1-4, 2009.
This presents a methodology that systematically positions the participant in social space and further illustrates the organisation of such participation through turn by turn analysis of members accounts’, which act as evidence of locally produced order.
Production Order of Participation Social activity Context of action Systematics of talk
The problem of interaction in Second Life? The conversations in Second Life were extremely difficult to follow. They did not conform to any “normal” rules. They were not simple conversational patterns.
Theoretical Sampling approach ( What are the ideal types of interaction in Second Life?)
No system to explain the ‘jumble’ of communication occurring in Second Life.
A quick look at Second Life from the avatar view helps understand why
So you get conversations that look like this….. Its all a bit messy and hard to follow, unless you’re actually there. Then its pretty easy. So how do the participants manage to make sense of these interactions?
Slims Table (1992) interception of people based on cultural context of collective life i.e. dinner time. We can expect that groups of people will log in and out at similar time because of the similar structure of routine and time zones.
Participants of Second Life construct ways in which collective life can be realized through events
Frequencies of participation with others to maintain membership in social world and stay “up to date”