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Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
Designing UI/UX for Mobile-Connected Devices
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Designing UI/UX for Mobile-Connected Devices

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Designing interfaces that interact with bluetooth- and internet-enabled devices introduces new UX challenges for designers and product managers to tackle. Hitting a home run with wearables and other …

Designing interfaces that interact with bluetooth- and internet-enabled devices introduces new UX challenges for designers and product managers to tackle. Hitting a home run with wearables and other connected products requires designers to find elegant ways to push technology out of the way. Learn from leading and failing UX examples dealing with device syncing, detecting battery life, iBeacons, and more to ensure you make informed UX decisions that truly make these devices a welcomed extension of your users' mobile experience.

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Transcript

  • 1. Mobile-Connected Device
 User Experience 1
  • 2. Background
  • 3. Wearables and Beyond
  • 4. Internet [Personal Network] of Things
  • 5. Experience
  • 6. FeaturesBehaviors Behavior-Driven
  • 7. Behavioral Life Cycle Pairing Wearing Synching Charging
  • 8. Pairing
  • 9. Account Creation Pairing
  • 10. ! Need to know which device is yours… Think hard… Do you need 
 complex discovery and pairing Pairing
  • 11. Wearing
  • 12. Wearing Constantly Connected On Demand
  • 13. Device UX
 Interaction (Input) • Accelerometer (taps) • Vibration • Beeps/Tones • Physical Buttons • Small Display • Touch Screens 
 (not typical yet) Wearing
  • 14. App UX Wearing
  • 15. Synching
  • 16. Am I Synched??? Synching
  • 17. Am I Synching??? Synching
  • 18. Charging
  • 19. Battery Charging
  • 20. (Source: nerdery.com) iBeacon Teaser • Where am I? What am I near? • Push an alert • Bring a pass to the lock screen • Transparently log information

  • 21. @StateOfMobileDC
 
 ! Microlocation 
 Breakout Session Next Thurs 4/24
 6:45pm
  • 22. 23 @jlafollette
 ! ! @Citrrus !

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