Web Connectivity on Ericsson Labs
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Web Connectivity on Ericsson Labs

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The Web Connectivity API is a means to easily connect and send messages between web applications, pages and servers.

The Web Connectivity API is a means to easily connect and send messages between web applications, pages and servers.

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  • 1. WebConnectivity A labs.ericsson.com API http://labs.ericsson.com/apis/web-connectivity/
  • 2. Web Connectivity› Web applications in browsers or as widgets benefit from bi- directional communication with other applications running in servers or clients› The Web Connectivity API allows you to connect and send messages between your web applications, pages and servers, using a unified addressing and messaging system© Ericsson AB 2010 | Page 2
  • 3. Why Web Connectivity?› The Web connectivity API provides a transparent way for developers to facilitate connectivity between web applications and web servers› Normally, web applications utilize HTTP for communication over TCP/IP networks, which is inherently unidirectional. The server cannot reach the client and transfer information to it whenever there is new data available© Ericsson AB 2010 | Page 3
  • 4. Main Features› Warp is a short name for the Web Connectivity API› Warp is an overlay network providing its own addressing and messaging semantics› The key features on the Warp overlay network are – Addressability: it allows entities on the network to know more precisely who they are talking to, other than a given "host” – Reachability and asynchronous messaging: provides both clients and servers with the ability to initiate conversation to each other without waiting for one or the other to take the initiative© Ericsson AB 2010 | Page 4
  • 5. Overview© Ericsson AB 2010 | Page 5
  • 6. Client side development› No download or installation is required to use the API. The library is loaded by including the following line in the web application: <script type="text/javascript" src="http://ergo.labs.ericsson.net:8080/TunnelView/loader/wheelbox-loader.js"> </script>› Resources are central to the Warp library. Each resource is represented by an active object, and they form a tree hierarchy. When messages are received they are propagated through the resource structure.› Sending messages: use the sendTo(toAddress, method, data, contentType) method of a resource› Receiving messages: define a resource.onmessage handler function or add an event listener using resource.addEventListener, for example: resource.onmessage = function(evt) { // Do something // "Bubble" the event to the parent resource for further handling return true; }© Ericsson AB 2010 | Page 6
  • 7. Client side development› Advanced applications may require a server side for various forms of data processing and/or storage. – Developers can use any external HTTP-capable server as an application server for Warp applications› The Warp HTTP interface can be used to send Warp messages to Warp Clients, and receive Warp messages from Warp Clients at your HTTP server – A simple PHP example is available that sends a Warp message – A Warp Ruby on Rails plugin is available to facilitate building Warp- enabled Rails applications – By default, Warp Clients ask the end user to provide authentication information. By using your own custom authentication, you can automatically log in users, providing for a smoother end-user experience, while maintaining access control© Ericsson AB 2010 | Page 7
  • 8. © Ericsson AB 2010 | Page 8