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Jay Dunbar, Eric Jackson – Principles of permaculture design for microfarming and urban sustainability

Jay Dunbar, Eric Jackson – Principles of permaculture design for microfarming and urban sustainability
http://www.centerfordesigninnovation.org/blog/

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    Center for Design Innovation -  permaculture presentation Center for Design Innovation - permaculture presentation Presentation Transcript

    • What is Permaculture?
    • What is Permaculture?
        • A regenerative design system that is ecologically enriching and benefiting humans modeled from nature
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • Who is Permaculture?
    • a set of design principles
    • mimicking nature
    • a contraction of: "permanent agriculture" or "permanent culture"
    • a cultivated ecology
    • harnessing the working principles of wildness, evolved over millions of years, ...and letting them work in the garden
    • less work for greater yield and more pleasure
    • a practical frame of reference to gardening and working with land
    • woven together to create a resilient system. a holistic collection of strategic design patterns...
    • What kind of strategies and patterns?
    • Observe and Interact A 4-D Process
    • Observe and Interact Actions/Reactions
    • Observe and Interact
      • You are a part of a whole system
    • Observe and Interact
      • the process of observation reveals energy flows and interactions
    • Catch and Store Energy
    • Catch and Store Energy
      • Water, sunlight, nutrients
    • Catch and Store Energy
      • Water, sunlight, nutrients
      • tap into natural flows
    • Catch and Store Energy
      • Water, sunlight, nutrients
      • tap into natural flows
      • greenhouses and water barrels
    • Catch and Store Energy
      • Water, sunlight, nutrients
      • tap into natural flows
      • greenhouses and water barrels
      • trees
    • Obtain a Yield
    • Obtain a Yield
      • regenerative ecology
    • Obtain a Yield
      • regenerative ecology
      • includes benefits for humans
    • Obtain a Yield
      • regenerative ecology
      • includes benefits for humans
      • mulberry
    • Obtain a Yield
      • regenerative ecology
      • includes benefits for humans
      • mulberry
      • soil - oaks – acorns – pigs – people
    • Apply Self-Regulation and Accept Feedback
    • Apply Self-Regulation and Accept Feedback
      • natural cycles / relationships
    • Apply Self-Regulation and Accept Feedback
      • natural cycles / relationships
      • chicken beaks
    • Apply Self-Regulation and Accept Feedback
      • natural cycles / relationships
      • chicken beaks
      • microbial relationships vs concentrated nutrients
    • Use and Value Renewable Resources and Services
    • Use and Value Renewable Resources and Services
      • re-purposing materials
    • Use and Value Renewable Resources and Services
      • re-purposing materials
      • trees (fruits + nuts, timber, habitat, shade, water and nutrient cycling, pollutant filtering.......)‏
    • Use and Value Renewable Resources and Services
      • re-purposing materials
      • trees (fruits + nuts, timber, habitat, shade, water and nutrient cycling, pollutant filtering.......)‏
      • livestock (“chicken-ness” “pig-ness”)‏
    •  
    • Use and Value Renewable Resources and Services
      • re-purposing materials
      • trees (fruits + nuts, timber, habitat, shade, water and nutrient cycling, pollutant filtering.......)‏
      • livestock (“chicken-ness” “pig-ness”)‏
      • perennial plants
    • Use and Value Renewable Resources and Services
      • re-purposing materials
      • trees (fruits + nuts, timber, habitat, shade, water and nutrient cycling, pollutant filtering.......)‏
      • livestock (“chicken-ness” “pig-ness”)‏
      • perennial plants
      • Carbon Sink (pastures and forests)‏
    •  
    • Produce No Waste
    • Produce No Waste
      • The Drain “doesn't exist” in a Permaculture System
    • Produce No Waste
      • The Drain “doesn't exist” in a Permaculture System
      • Re-visioning pests – food missing feeder
    • Produce No Waste
      • The Drain “doesn't exist” in a Permaculture System
      • Re-visioning pests – food missing feeder
      • animal by-products, coffee grounds, and cardboard
    • Design from Patterns to Details
    • Design from Patterns to Details
      • garden design – herb spiral, keyhole
    • Design from Patterns to Details
      • Zones
    • Integrate rather than Segregate
    • Integrate rather than Segregate
      • Polyculture vs. Monoculture
    • Integrate rather than Segregate
      • Polyculture: Three Sisters
    • Integrate rather than Segregate
      • integrating livestock with vegetable production
    • Integrate rather than Segregate
      • Stacking Functions
    • Use Small and Slow Solutions
    • Use Small and Slow Solutions
      • Allows for more feedback and self-regulation
    • Use Small and Slow Solutions
      • Allows for more feedback and self-regulation
      • minimal intervention
        • Burden of the Intervener
    • Use Small and Slow Solutions
      • Allows for more feedback and self-regulation
      • minimal intervention
        • Burden of the Intervener
      • start small and build slowly for a natural progression for more resilient solutions
    • Use Small and Slow Solutions
      • Allows for more feedback and self-regulation
      • minimal intervention
        • Burden of the Intervener
      • start small and build slowly for a natural progression for more resilient solutions
      • tree – leaves – microbes
    • Use and Value Diversity
    • Use and Value Diversity
      • nature is a web of interactions that protects from extremes
    • Use and Value Diversity
      • nature is a web of interactions that protects from extremes
      • inputs and outputs matching with different organisms
    • Use Edges and Value the Marginal
    • Use Edges and Value the Marginal
      • The interface between things is where the most interesting events take place
    • Use Edges and Value the Marginal
      • The interface between things is where the most interesting events take place
      • forest edge / riparian buffers
    • Use Edges and Value the Marginal
      • The interface between things is where the most interesting events take place
      • forest edge / riparian buffers
      • CDI
    • Use Edges and Value the Marginal
      • The interface between things is where the most interesting events take place
      • forest edge / riparian buffers
      • CDI
      • monoculture has no edges
    • Creatively Use and Respond to Change
    • Creatively Use and Respond to Change
      • tree falls in the woods. the forest doesn't weep.
    • Creatively Use and Respond to Change
      • tree falls in the woods. the forest doesn't weep.
        • dynamic response of mycelium and understory plants
    • Creatively Use and Respond to Change
      • tree falls in the woods. the forest doesn't weep.
        • dynamic response of mycelium and understory plants
        • light for understory plants
    • Creatively Use and Respond to Change
      • tree falls in the woods. the forest doesn't weep.
        • dynamic response of mycelium and understory plants
        • light for understory plants
        • microbes decompose tree for soil food
    • Creatively Use and Respond to Change
    • Creatively Use and Respond to Change
      • Werehouse Microfarm: finding new ways to grow
    • Creatively Use and Respond to Change
      • Werehouse Microfarm: finding new ways to grow
    •