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Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
Soci441mtg2
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Soci441mtg2

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  • 1. Week 2 — Humans an Objects <ul><li>SOCI/ANTH 441 Material Culture </li></ul><ul><li>Alexandre Enkerli </li></ul><ul><li>September 16, 2010 </li></ul>
  • 2. Today <ul><li>Dant </li></ul><ul><li>Latour </li></ul><ul><li>Project </li></ul><ul><li>Material Culture </li></ul>
  • 3. Online Content <ul><li>Readings </li></ul><ul><li>Moodle site </li></ul><ul><li>BuddyPress </li></ul><ul><li>Audio recordings </li></ul><ul><li>Slides </li></ul>
  • 4. Dant
  • 5. Material Culture <ul><li>Empirical sociology </li></ul><ul><li>Object itself </li></ul><ul><li>Concrete </li></ul><ul><li>Daily experience </li></ul>
  • 6. History of MCu (Theory Lipservice) <ul><li>(Commodities) </li></ul><ul><li>(Barthes/semiotics) </li></ul><ul><li>(Valence) </li></ul><ul><li>Affordance </li></ul><ul><li>(SST) </li></ul><ul><li>(SCOT) </li></ul><ul><li>ANT </li></ul><ul><li>Phenomenology </li></ul>
  • 7. Humanness <ul><li>Intention (some built-in) </li></ul><ul><li>Mediation </li></ul><ul><li>Embodiment (Merleau-Ponty) </li></ul><ul><li>Sensory experience </li></ul>
  • 8. Partly Human <ul><li>Non-human/human </li></ul><ul><li>“ Assemblage” </li></ul><ul><li>“ Hybrid” </li></ul><ul><li>“ Cyborg” </li></ul><ul><li>Object-ivity </li></ul><ul><li>Co-dependency </li></ul><ul><li>Co-evolution </li></ul><ul><li>Social being </li></ul>
  • 9. Dant Notes <ul><li>What it means to be human </li></ul><ul><li>Object/subject </li></ul><ul><li>Intention </li></ul><ul><li>Critical perspective </li></ul><ul><li>Core object/dominance </li></ul><ul><li>-scapes </li></ul><ul><li>Agent/actor </li></ul><ul><li>Failed tech </li></ul><ul><li>Blackbox until needed </li></ul><ul><li>Complexity </li></ul>
  • 10. System <ul><li>Function together </li></ul><ul><li>More than sum of parts </li></ul><ul><li>Synergy </li></ul><ul><li>Cybernetics </li></ul><ul><li>Diversity of components </li></ul>
  • 11. Car in Sociology <ul><li>Contrast to pedestrianism </li></ul><ul><li>Manufacturing </li></ul><ul><li>Car as tool </li></ul>
  • 12. Latour
  • 13. Nonhuman <ul><li>Fighting dualism </li></ul><ul><li>Blur boundaries </li></ul><ul><li>Making social </li></ul>
  • 14. Social Issues <ul><li>Labour </li></ul><ul><li>Discrimination (Winner) </li></ul><ul><li>Class </li></ul><ul><li>Gatekeeping </li></ul><ul><li>Morality </li></ul>
  • 15. Project Style <ul><li>Ingeniosity </li></ul><ul><li>Banality </li></ul><ul><li>Taken for granted </li></ul><ul><li>Nonhuman rights </li></ul>
  • 16. ANT <ul><li>Agency </li></ul><ul><li>Identify actors (stakeholders) </li></ul><ul><li>Scenes </li></ul><ul><li>Inscription, delegation... </li></ul><ul><li>Network of relations </li></ul><ul><li>Tech focus </li></ul><ul><ul><li>Tasks/functions </li></ul></ul>
  • 17. <ul><li>The Sociology and Anthropology of a &quot;Thing&quot; </li></ul>
  • 18. Three parts <ul><li>Description of a Thing (20%, due October 7) </li></ul><ul><ul><li>Maximum 4000 words (about 8 pages) </li></ul></ul><ul><li>Presentation (30%, November 11—December 2) </li></ul><ul><ul><li>Presentation lasting 20 minutes, outline of maximum 1500 words (about 3 pages) </li></ul></ul><ul><li>Final Paper (40%, Due December 10) </li></ul><ul><ul><li>Maximum 10000 words (about 20 pages) </li></ul></ul>
  • 19. Thing <ul><li>Open Choice </li></ul><ul><ul><li>Needs to be a physical object </li></ul></ul><ul><ul><li>Non-human </li></ul></ul><ul><li>Advice </li></ul><ul><ul><li>Discrete (can point to it) </li></ul></ul><ul><ul><li>Preferably human-made </li></ul></ul><ul><ul><li>Preferably durable, unique </li></ul></ul>
  • 20. Number of words <ul><li>Don’t think in length </li></ul><ul><li>Don’t fill up </li></ul><ul><li>Approximate maximum </li></ul><ul><li>“ Lorem Ipsum” </li></ul><ul><li>http://www.lipsum.com/ </li></ul>
  • 21. Marks <ul><li>IF : Insightful ( goal ) </li></ul><ul><li>OC : Original and Creative </li></ul><ul><li>HP : Honest and Personal </li></ul><ul><li>TR : Thoughtful and Reflexive ( standard ) </li></ul><ul><li>EX : Appropriate Examples </li></ul><ul><li>ED : Elaborate and Detailed </li></ul><ul><li>CSF : Concise and Straightforward ( decent ) </li></ul>
  • 22. Part I: Description of a “Thing” <ul><li>Due October 1 </li></ul><ul><li>20% of the final grade </li></ul><ul><li>Maximum 4000 words (about 8 pages) </li></ul><ul><li>Assignment </li></ul><ul><ul><li>Describe thing </li></ul></ul><ul><ul><li>“ Justify” </li></ul></ul><ul><ul><li>Embed in social study </li></ul></ul><ul><ul><li>Plan work </li></ul></ul>
  • 23. What the “thing” is <ul><li>Object type (What kind of an object is it?) </li></ul><ul><li>Sensory (What does it look/feel/smell like?) </li></ul><ul><li>Construction (What is it made of?) </li></ul><ul><li>Function (What does it do? What is it used for?) </li></ul><ul><li>History/genealogy/origin (Where did it come from?) </li></ul><ul><li>Ecology/situatedness (How does it relate to people and other objects?) </li></ul><ul><li>Social Contexts </li></ul>
  • 24. Significance <ul><li>Anthropological/Sociological </li></ul><ul><li>Is it important? </li></ul><ul><li>Who is it important for? (Individuals, groups, societies) </li></ul><ul><li>What does it mean? </li></ul>
  • 25. Making sense <ul><li>Course material </li></ul><ul><li>Approaches </li></ul><ul><li>Literature </li></ul>
  • 26. Plan <ul><li>How will you study it? </li></ul><ul><li>Resources </li></ul><ul><li>Primary sources </li></ul><ul><li>Secondary sources </li></ul><ul><li>Research methods </li></ul>
  • 27. Giving You Ideas <ul><li>Dant </li></ul><ul><ul><li>New way to think about common object </li></ul></ul><ul><ul><li>Human/non-human </li></ul></ul><ul><ul><li>Extension of self </li></ul></ul><ul><ul><li>Theoretical summary </li></ul></ul><ul><li>Latour </li></ul><ul><ul><li>Thorough </li></ul></ul><ul><ul><li>Playful </li></ul></ul><ul><ul><li>Banal </li></ul></ul><ul><ul><li>Tech </li></ul></ul>
  • 28. Material Culture
  • 29. Material <ul><li>Materia: matter </li></ul><ul><li>Physical object </li></ul><ul><li>Physics/chemistry/biology </li></ul><ul><li>Spatial dimensions, weight </li></ul><ul><li>“ Sensible” (can be touched, smelled, seen…) </li></ul><ul><li>Distinct form </li></ul>
  • 30. Material to Material Culture <ul><li>Natural or human-made (trees to tables) </li></ul><ul><li>Real or imagined (trees and tables vs. designs) </li></ul><ul><li>Matter turned into things through culture </li></ul><ul><li>“ Material culture is that segment of man’s physical environment which is purposely shaped by him according to a culturally dictated plan” (Deetz, James. 1977.  In Small Things Forgotten . Anchor Press/Doubleday.) </li></ul>
  • 31. Culture <ul><li>(Dant on) </li></ul><ul><li>Human specificity </li></ul><ul><li>Transmission of knowledge </li></ul><ul><li>Sophistication </li></ul><ul><li>Designed vs. natural </li></ul>
  • 32. Wood <ul><li>Substance </li></ul><ul><li>Piece of wood </li></ul><ul><li>Object made of wood </li></ul><ul><li>“ Wood in popular culture” </li></ul><ul><li>http://xkcd.com/446/ </li></ul>
  • 33. <ul><li>Things (Generic) </li></ul><ul><li>Stuff (Unspecific) </li></ul><ul><li>Artefact (Made) </li></ul><ul><li>Goods/Commodities/Gifts (Exchange) </li></ul><ul><li>Icons (Symbolism) </li></ul><ul><li>Heirlooms (Transmission) </li></ul><ul><li>Trash/Garbage/Refuse (Useless) </li></ul>Terms
  • 34. Distinctions <ul><li>Objects (subjects) </li></ul><ul><li>Products (processes) </li></ul><ul><li>Goods (services) </li></ul><ul><li>Commodities (luxury goods) </li></ul><ul><li>Belongings (self) </li></ul><ul><li>Earthly possessions (essence) </li></ul>
  • 35. Is It a Thing? <ul><li>Money </li></ul><ul><li>The subject of a painting </li></ul><ul><li>Music </li></ul><ul><li>Starship Enterprise </li></ul><ul><li>Food </li></ul><ul><li>GMO </li></ul><ul><li>Virtual Reality </li></ul><ul><li>Humans </li></ul>

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