On	  Pause	  and	  Dura,on,	  or:	  The	  Design	  of	  Heritage	  Experience	                                   Elisa	  G...
Heritage	  ‘in	  prac,ce’	  •  Unofficial	  and	  lived	  heritage	  prac%ces	  ‘in	  the	  wild’	  •  Heritage	  value	  an...
                                                         Dura,on	  as	  	                                                 ...
                                                                           Pause	  as	  	                                 ...
mobile	  compu%ng  social	  compu%ngtangible	  compu%ng                  Silence	  of	  the	  Lands
pause
Considers	  a	  person’s	  interac%on	  with	  the	  natural	  environment	  at	  a	  specific	  %me	  and	  in	  a	  speci...
Enhanced	  listening	     Field	  recording
I	  enjoyed	  the	  way	  it	  called	  my	  a=en(on	  to	  sounds	  I	  might	  not	  have	          a=ended	  to	  other...
dura,on
Considers	  how	  mul%ple	  experiences	  	  come	  together	  on	  very	  different	  levels	  to	  give	  resonance,	  me...
Affec%ve	  visualiza%on   Collabora%ve	  mapping
 I	  learned	  from	  their	  trials.	  For	  example,	  there	  are	  not	             many	  animal	  sounds	  in	  the	...
For	  heritage	  prac,ce…	  
Designing	  for	                                     Designing	  for	   Meaningful	                                       ...
Challenges	  for	  HCI	  
Situated	  and	  extended	                                         Dislocated	  and	  mul,ple	   temporality	             ...
Thank	  you	  for	  listening.	               email:	  elisa.giaccardi@uc3m.es	                            twiger:	  elisa...
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On Pause and Duration, or: The Design of Heritage Experience

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On Pause and Duration, or: The Design of Heritage Experience

  1. 1. On  Pause  and  Dura,on,  or:  The  Design  of  Heritage  Experience   Elisa  Giaccardi,  PhD   Ins%tute  of  Culture  and  Technology   Universidad  Carlos  III  de  Madrid     HCI  2011,  July  6-­‐8
  2. 2. Heritage  ‘in  prac,ce’  •  Unofficial  and  lived  heritage  prac%ces  ‘in  the  wild’  •  Heritage  value  and  social  significance     of  everyday  ar%facts  and  places  •  Heritage  as  cultural  process  unfolding     through  mul%ple  interac%ons  and  shared   engagements   On  heritage  ma@ers:  Elisa  Giaccardi  (2011)  Things  we  value,  Interac(ons,  18:1,  17-­‐21.   HCI 2011 elisa.giaccardi@uc3m.es
  3. 3.   Dura,on  as     experien,al  construct  •  Historical  events  and  experiences  are   reconstructed  and  recomposed,  mobilized     in  always  changing  ‘orders  of  meaning’         See:  Gaston  Bachelard,  Dialec(cs  of  Dura(on   See  also:  Kevin  Lynch,  Nigel  ThriX,  Brian  Massumi   HCI 2011 elisa.giaccardi@uc3m.es
  4. 4.   Pause  as     point  of  cumula,on  •  Memories  and  hopes  precipitate     in  the  moment,  concurring  to  shape  our   immediate  experience  of  the  heritage    See:  McCarthy,  J.  &  Wright,  P.C.  (2005)  Time,  place  and  technology  in      museums:  A  dialogical  approach  to  the  experience.  Re-­‐thinking      Technology  in  Museums.  University  of  Limerick,  29-­‐30  June  2005.   HCI 2011 elisa.giaccardi@uc3m.es
  5. 5. mobile  compu%ng social  compu%ngtangible  compu%ng Silence  of  the  Lands
  6. 6. pause
  7. 7. Considers  a  person’s  interac%on  with  the  natural  environment  at  a  specific  %me  and  in  a  specific  place  
  8. 8. Enhanced  listening   Field  recording
  9. 9. I  enjoyed  the  way  it  called  my  a=en(on  to  sounds  I  might  not  have   a=ended  to  otherwise.  I  have  enjoyed  those  trails  more  when  I   walked  them  a@er  recording  there     (Fogli  &  Giaccardi,  AVI  2008)  
  10. 10. dura,on
  11. 11. Considers  how  mul%ple  experiences    come  together  on  very  different  levels  to  give  resonance,  meaning  and  value  to  a  shared  sense  of  heritage    
  12. 12. Affec%ve  visualiza%on Collabora%ve  mapping
  13. 13.  I  learned  from  their  trials.  For  example,  there  are  not   many  animal  sounds  in  the  heat  of  the  day,  I  no(ced,     so  I  planned  to  walk  later  in  the  day     (Fogli  &  Giaccardi,  AVI  2008)    
  14. 14. For  heritage  prac,ce…  
  15. 15. Designing  for   Designing  for   Meaningful   Shared   experiences   engagements    [Pause]  Facilitate  designs  that    [Dura,on]  Facilitate  designs     enable  people  to  connect  to     that  enable  people  to  par%cipate   the  heritage  on  a  personal  and   in  the  grounding  and  changing     in%mate  level.   of  heritage  value  and  social   significance.      HCI 2011 elisa.giaccardi@uc3m.es
  16. 16. Challenges  for  HCI  
  17. 17. Situated  and  extended   Dislocated  and  mul,ple   temporality   temporali,es      Understanding  how  personal    Understanding  how  the   experience  develops  over  %me.   significance  of  experience     grounds  and  changes  across      See:  Friedman  &  Nathan  CHI  2010;   a  mul%tude  of  personal   Karapanos  et  al.  CHI  2009;  Khalid  &  Dix   engagements.   PUC  2010;  Halloran  et  al.  2006;  Iversen  et   al.  2010;  McCarthy  &  Wright  2005)  HCI 2011 elisa.giaccardi@uc3m.es
  18. 18. Thank  you  for  listening.   email:  elisa.giaccardi@uc3m.es   twiger:  elisa  giaccardi  

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