ISL Dialog Tuesday, April 282:30-3:30 p.m. Conf Room: 1500 Speaker: Ed Chi Title: CHI2009 Trip report: An overview of a 2410-person conference Abstract: PARC had a decent showing at the annual CHI2009 conference in Boston, where 2410 people showed up to hear about the latest research in Human- Computer Interaction. Some highlights include: ASC presented 8 papers at the conference, participated in 2 workshops with papers, and one of our students won 2nd place in the Student Research Competition. Ed Chi chaired the Video Showcase, where an estimated 600-800 showed up to watch 25 four-minute movies in a SIGGRAPH electronic theater- like setting (with popcorn and Oscar-style award presentation). - Paper tracks included significant works on areas such as (1) social computing and social networking site characterization and tool development; (2) ubicomp, mobile and surface computing; (3) Computer Mediated Communication and CSCW research; (4) debate on HCI research methodology and metrics; (5) search tools and desktop interactions.
Help with narratives and deal with confirmation bias
Carry rationale / provenance, integrated communication
Data and project management are critical
Enable building up of synergy between individual and group sensemaking
Keep track of confidence in the analysis: Provide trust and evidences of consensus
Analyze / Reduce risk of handoff
Readiness of revisit: Undo / history, readwear and editwear for state of sensemaking
Transparency and explanation of the state of the model
2009-05-06 CHI2009 Trip Report
Opening Plenary
Large HCI problems:
How to design a large scale activity
Generalize across field studies
Human robot interaction
Social ergonomics
Social Ergonomics
Psychology on F2f and video conferencing research
Physics of space and time
Eye contact, video size
Impression, cultural, ethnic, gender differences
2009-05-06 CHI2009 Trip Report
Video Showcase
Asked by Dan Olsen to Chair.
Designed to parallel the SIGGRAPH electric theater
Attended by about 600-700 people
Best Video Awards given in Oscar ceremony style
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An Elementary Social Information Foraging Model
Peter Pirolli
Remembrance of Things Tagged: How Tagging Effort Affects Tag Production and Human Memory
Raluca Budiu, Peter Pirolli, Lichan Hong
Signpost from the Masses: Learning Effects in an Exploratory Social Tag Search Browser
Yvonne Kammerer, Rowan Nairn, Peter Pirolli, Ed H. Chi
So You Know You’re Getting the Best Possible Information: A Tool that Increases Wikipedia Credibility
Peter Pirolli, Evelin Wollny, Bongwon Suh
What's in Wikipedia? Mapping Topics and Conflict Using Socially Annotated Category Structure
Aniket Kittur, Ed H. Chi, Bongwon Suh
Annotate Once, Appear Anywhere: Collective Foraging for Snippets of Interest Using Paragraph Fingerprinting
Lichan Hong, Ed H. Ch
With a Little Help from My Friends: Examining the Impact of Social Annotations in Sensemaking Tasks
Les Nelson, Christoph Held, Peter Pirolli, Lichan Hong, Diane Schiano, Ed H. Chi
Body and Mind: A Study of Avatar Personalization in Three Virtual Worlds
Student Competition: Exploring the Cognitive Consequences of Social Search
Poster: Using Temporal Patterns (T-Patterns) to Derive Stress Factors of Routine Tasks
Poster: Predicting Shoppers' Interest from Social Interactions Using Sociometric Sensors
PARC papers 2009-05-06 CHI2009 Trip Report
Paper Track
Included significant works on areas such as
(1) social computing and social networking site characterization and tool development;
(2) Ubicomp, mobile and surface computing;
(3) Computer Mediated Communication and CSCW research;
(4) Debate on HCI research methodology and metrics;
(5) Search tools and desktop interactions.
2009-05-06 CHI2009 Trip Report
Monday 2009-05-06 CHI2009 Trip Report
Creativity, Challenges, and Opportunities in Social Computing (Panels) Monday 11:30 AM - 1:00 PM Creativity Challenges and Opportunities in Social Computing Gerhard Fischer, University of Colorado Pamela Jennings, Banff New Media Institute Mary Lou Maher, NSF Mitchel Resnick, Massachusetts Institute of Technology Ben Shneiderman, University of Maryland
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Personal Information Management
Giornata: in situ, longitudinal study of an activity-based computing system
TAGtivity, user activity tagging system and evaluation
GrayArea , combines the advantages of deletion and keeping files
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Tuesday
Information Foraging
Q&A systems
Social Networking Sites
2009-05-06 CHI2009 Trip Report
Paper + Invited Panel: Scientometric Analysis of the CHI Proceedings Tuesday 11:30 AM - 1:00 PM Session Chair: Jonathan Grudin, Microsoft Research Paper: Scientometric Analysis Of The CHI Proceedings Christoph Bartneck, Eindhoven University of Technology Jun Hu, Eindhoven University of Technology Panel Discussion: Scientometric Analysis of the CHI Proceedings danah boyd, Microsoft Research Gilbert Cockton, University of Sunderland Robert Kraut, Carnegie Mellon University
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Situated action
Work practice
Studying Work vs. culture interpretation
Literary discipline vs. observational discipline
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Wednesday
FacetLens: interactive Vis. of faceted data sets
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Thursday 2009-05-06 CHI2009 Trip Report
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New Visualization Techniques
EnsembleMatrix, interactive ML
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Multi-Tasking and Interruptions
Typology of self-interruptions
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Multi-Tasking and Interruptions
Unified Theory of the Multitasking Continuum
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Social Interactions and Awareness in the Office
Exploring Awareness Needs and Information Display Preferences Between Coworkers
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Social Interactions and Awareness in the Office
Yours, Mine and (Not) Ours: Social Influences on Group Information Repositories
MY Stuff vs. YOUR Stuff
First Do No Harm
Consequences of Clutter
Unmet Social Expectations
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Closing Plenary -- Kees Overbeeke
Always someone outside the community, often with a design bent.
“ Dreaming of the Impossible” focused on a European perspective on design and technology.
Design is about people. It is about our lives, our hopes and dreams, our loneliness and joy, our sense of beauty and justice, about the social and the good. It is about being in the world.
a primacy of action. In accordance with some theories of knowledge, meaning cannot be detached from action. Meaning is in (inter)action. There is a primacy of embodiment.
2009-05-06 CHI2009 Trip Report
Kees Overbeeke
A design theory consequently must be a theory of action and the embodiment in the first place, and of meaning in the second, and not the other way around. Reflection on action is the source of knowledge.
The methods used must be rooted in design practice, in the socio-cultural environment, invigorated by experimental and technological methods from other disciplines.
Intuition and common sense should be high on the agenda. They should be exploited to the maximum.
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Some neat things 2009-05-06 CHI2009 Trip Report
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Some neat things 2009-05-06 CHI2009 Trip Report
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CHI Madness 2009-05-06 CHI2009 Trip Report
2009-05-06 CHI2009 Trip Report
PARC papers
An Elementary Social Information Foraging Model
Remembrance of Things Tagged: How Tagging Effort Affects Tag Production and Human Memory
Signpost from the Masses: Learning Effects in an Exploratory Social Tag Search Browser
So You Know Youre Getting the Best Possible Information: A Tool that Increases Wikipedia Credibility
What's in Wikipedia? Mapping Topics and Conflict Using Socially Annotated Category Structure
Annotate Once, Appear Anywhere: Collective Foraging for Snippets of Interest Using Paragraph Fingerprinting
With a Little Help from My Friends: Examining the Impact of Social Annotations in Sensemaking Tasks
Body and Mind: A Study of Avatar Personalization in Three Virtual Worlds
Student Competition: Exploring the Cognitive Consequences of Social Search
Poster: Using Temporal Patterns (T-Patterns) to Derive Stress Factors of Routine Tasks
Poster: Predicting Shoppers' Interest from Social Interactions Using Sociometric Sensors
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