PO Box 1513
Corona, CA 92878
(951) 279-3476 / FAX (951) 279-3957
I. Introduce Each Fitness Activity
1) Instructor goes through each activity, demonstrating it first, and then
having the group do it.
2) Turn on music and let the group practice.
3) Make sure that when the children practice the “holding” activities (i.e.
flamingo stance, hip flexor, tricep stretch), they count; “1-1,000, 2-1,000,
3-1000 – holding both right and left sides).
4) An option could be to make copies of all the activities in the back of the
manual. Laminate them and scatter them on the ground through out the
area. Assign 2-4 children to each laminated card. Turn music on and let
them practice that activity. When the music stops each group rotates to
the next activity in numerical order.
II. Explaining Fitness Skillastics™
1) Divide the group of children into 6 teams.
2) Assign each team to an area and assign a color (It’s great to have poly
spots laid down of each color in their areas. It helps the children
remember their assigned color.
3) Lay the poly spots or put the teams as far away from the big mat as
4) Once the teams are in their areas, have each team number off (this makes
it easy for everyone to take turns).
5) Explain to the group how to play the game. After explaining the rules, use
one team as an example – taking them through one rotation of how the
game is played.
6) Begin the game – turn on the music.
7) Options –
a. Introduce all the instant activities that are in the instructional
b. Teach the children all about the muscles that they are using with
each activity and then have them match the common muscle
names with the proper muscle names.
c. Use the game as an instant activity when children enter the room.
A child would join a team which could already be playing, or
they could start a new color on their own.
d. Use the game as an incentive for prizes. Every time a child goes
around the mat completely, at child gets a point. At the end of
each month, reward the boy and girl with a prize who
accumulates the most points in that month.
e. Assign the child who is going to the big mat an activity to do
while going to the mat (i.e. skipping, galloping, jumping, etc…).
f. Instruct the children that when they land on the activity Twister,
they can create their own dance move that their teammates have
to do (of course this dance move has to be appropriate).
g. Instruct the children on Partner Clap, that instead of clapping in
the middle, have them try clapping low and then high.
h. Use the game for a Family Fitness Night – An excellent
opportunity for parents and children to participate together in a
fun, physically active environment.
i. Instruct the children that when it’s their turn to roll the colored
die, they can decide what amount of repetitions to bring back to
his/her group (blue, red or green).
III. Making the Games Competitive
1) Every team has a start spot. First team back to their start spot, wins the
2) Play the game for a certain amount of time (i.e. 10, 15, 20 minutes). Each
time a team passes their start spot, a child runs to the instructor and gets a
token of some sort or point. Team with the most tokens or points at the
end of the time wins.
3) Games with different level of repetitions (Fitness and Soccer
Skillastics™), have the teams go around the mat 3 times – first time
around the group does the green repetitions (the most), second time the
group does the red repetitions (intermediate), and third time around the
group does the blue repetitions (lowest). Or you could have the group
start with the lowest amount of repetitions to the highest amount.
4) If you have an equal amount of children on each team, have the children
play the game until each child had a chance to run to the big mat. When
everyone in the group has taken a turn and gone to the big mat, the group
sits down. First group to do this, wins the game.
5) If you notice a team not doing the repetitions required, that group is
disqualified or a token or point is taken away.