Cwc Meets Web 2.0 Mb


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Constructing Excellence Collaborative Working Champions Web 2.0 workshop

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Cwc Meets Web 2.0 Mb

  1. 1. Integrated collaborative working Developing a Collaborative Working Champions Online Presence Venue: BIW Technologies, Woking 22 January 2009
  2. 2. <ul><li>10.00hrs : </li></ul><ul><li>Welcome, introductions and apologies (Kevin) </li></ul><ul><li>P romoting Integrated Collaborative Working – discussion and objective-setting (two groups) </li></ul><ul><li>Coffee </li></ul><ul><li>3. ‘Developing a Collaborative Working Champions Online Presence’ (Paul/Martin to lead all) </li></ul><ul><ul><li>Aim: to agree the content and style of such a presence and to start developing the network </li></ul></ul><ul><ul><li>This will take the form of a hands-on workshop where CWC members will explore the potential of different tools and techniques to help them manage information more efficiently, share information, interact, etc </li></ul></ul><ul><li>LUNCH </li></ul><ul><li>‘ Collaborative Working Champions Online ’ (contd) </li></ul><ul><li>4. AOB </li></ul><ul><li>Meeting to close at c. 15.00hrs </li></ul>Agenda
  3. 3. <ul><ul><li>How do we avoid just being isolated ‘talking shop(s)’? </li></ul></ul><ul><ul><li>What can we do to improve communications and promote interaction among and between the two CWC groups? </li></ul></ul><ul><ul><li>How do we expand awareness of the Collaborative Working Champions (and/or collaborative working)? </li></ul></ul><ul><ul><li>How might we improve communications with our respective organisations? </li></ul></ul><ul><ul><li>What can we do to improve communications and promote interaction between the CWC groups and the rest of CE and the industry at large? </li></ul></ul>The Challenge – groups to discuss
  4. 4. <ul><ul><li>Split into two groups. </li></ul></ul><ul><ul><li>Each group to establish a list of objectives and potential actions (c. 40 mins) </li></ul></ul><ul><ul><li>Each group to present (max 5 mins each) </li></ul></ul><ul><ul><li>Whole group to review, consolidate and prioritise objectives and potential actions </li></ul></ul><ul><ul><li>(Note: deliverables and activities may be online or offline) </li></ul></ul>The Challenge – groups
  5. 5. <ul><ul><li>Characteristics of ‘alive’ communities of practice </li></ul></ul><ul><ul><li>Guidance on creating an online community </li></ul></ul><ul><ul><li>AEC and ICT </li></ul></ul><ul><ul><li>What is Web 2.0? </li></ul></ul><ul><ul><li>Lightning tour of Web 2.0 </li></ul></ul><ul><ul><li>Then we start working … </li></ul></ul>Creating an ICW community
  6. 6. <ul><li>Design for evolution - Communities are dynamic; change creates new demands or reshape the community. </li></ul><ul><li>Open a dialogue between inside and outside perspectives - build on the collective experience of community members but bring external information into the dialogue about what the community could achieve. </li></ul><ul><li>Invite different levels of participation – Accept there will be intense activists, activists and peripheral members, plus outsiders occasionally looking in. </li></ul><ul><li>Develop both public and private community spaces </li></ul><ul><li>Focus on value - create events, activities, and relationships that help their potential value emerge and enable them to discover new ways to harvest it. </li></ul><ul><li>Combine familiarity and excitement - &quot;so community members can develop the relationships they need to be well connected as well as generate the excitement they need to be fully engaged.&quot; </li></ul><ul><li>Create a rhythm for the community - Vibrant communities have a rhythm, ideally somewhere between breathless and sluggish; the beat is likely to change as the community evolves. </li></ul>Communities
  7. 7. <ul><li>Exist for a reason - a community has to promote a collective goal. </li></ul><ul><li>Users draw other users - Referrals might bring new members to the site but the community will make them return. </li></ul><ul><li>Users will surprise you - Issues and themes you find important may never really resonate with your users. </li></ul><ul><li>A sense of ownership - Regular users will develop a sense of community ownership which could manifest itself in positive and negative ways. </li></ul><ul><li>You will never please all users - Remember they are in the minority. </li></ul><ul><li>The first contribution - The easier it is to join a conversation, the more visitors will become contributors. Don't put unnecessary barriers in the way. </li></ul><ul><li>The interface - Create an easy to use, intuitive user interface. </li></ul><ul><li>Mischief - Plan for trouble. Set simple rules. Make them explicit. Apply them consistently. </li></ul><ul><li>Discuss the community openly - Be honest and open about your plans as early as possible. Get feedback from the community to develop better ideas. </li></ul>Communities
  8. 8. Lifecycle of a CoP Source: Learning to Fly: Practical Knowledge Management (Chris Collison)
  9. 9. <ul><li>“ Construction is technophobic” </li></ul><ul><ul><li>Not entirely true </li></ul></ul><ul><ul><ul><li>CAD </li></ul></ul></ul><ul><ul><ul><li>Mobile telecommunications </li></ul></ul></ul><ul><ul><li>But “construction is conservative” </li></ul></ul><ul><ul><ul><li>Websites </li></ul></ul></ul><ul><ul><ul><li>Email </li></ul></ul></ul><ul><ul><ul><li>Project collaboration </li></ul></ul></ul><ul><li>“ Information overload” </li></ul>AEC and ICT
  10. 10. <ul><li>Face-to-face </li></ul><ul><li>Written word </li></ul><ul><li>Hand drawings </li></ul><ul><li>Telephone </li></ul><ul><li>Telegram </li></ul><ul><li>Telex </li></ul><ul><li>Fax </li></ul><ul><li>CAD </li></ul><ul><li>Email </li></ul><ul><li>Groupware (eg: Lotus Notes) </li></ul><ul><li>File transfer protocol (FTP) </li></ul><ul><li>Websites </li></ul><ul><li>Intranets, enterprise portals </li></ul><ul><li>Video- and tele-conferencing </li></ul><ul><li>Extranets </li></ul><ul><li>Web-conferencing applications </li></ul><ul><li>File-sharing (P2P) </li></ul><ul><li>Instant messaging </li></ul><ul><li>Discussion forums </li></ul><ul><li>Home pages (iGoogle) </li></ul><ul><li>Wikis </li></ul><ul><li>Blogs, micro-blogs </li></ul><ul><li>RSS </li></ul><ul><li>Social networking </li></ul><ul><li>Social search, tagging, sharing </li></ul><ul><li>Mashups: Mapping, time-lines, etc </li></ul><ul><li>Virtual worlds </li></ul>AEC and ICT Cloud computing mobile Web 2.0 BIM SaaS
  11. 11. <ul><li>What is Web 2.0? </li></ul><ul><ul><li>the use of web technologies and web design to enhance creativity, information sharing, and, most notably, collaboration among users. </li></ul></ul><ul><ul><ul><li>Two-way </li></ul></ul></ul><ul><ul><ul><li>Conversational </li></ul></ul></ul><ul><ul><ul><li>Non-hierarchical </li></ul></ul></ul><ul><ul><ul><li>Distributed </li></ul></ul></ul>Web 2.0 – a lightning tour
  12. 12. <ul><li>PW presentation to CE champions group - June 2008 </li></ul><ul><li>Facebook and LinkedIn groups – Summer 2008 </li></ul><ul><li>Be2camp – October 2008 </li></ul><ul><li>2009 - Next …? </li></ul>Collaborative Working Champions
  13. 13. Web 2.0 – a lightning tour <ul><li>Discussion forums </li></ul><ul><ul><li>Building </li></ul></ul><ul><ul><li>Constructing Excellence </li></ul></ul><ul><li>Home pages </li></ul><ul><ul><li>Static to configurable </li></ul></ul><ul><ul><li>iGoogle , Google Alerts </li></ul></ul><ul><li>Wikis </li></ul><ul><ul><li>Open - Wikipedia </li></ul></ul><ul><ul><li>Organisation - RIBApedia </li></ul></ul><ul><ul><li>Internal - Fielden Clegg Bradley </li></ul></ul><ul><li>Blogs </li></ul><ul><ul><li>Personal but work-related – eg: </li></ul></ul><ul><ul><li>Corporate – eg: </li></ul></ul><ul><ul><li>Media tool – eg: ZeroChampion , The CJ Foreman , Brickonomics </li></ul></ul><ul><ul><li>Micro-blogging – Twitter: personal , corporate , media </li></ul></ul>“ Wisdom of crowds”
  14. 14. Web 2.0 – a lightning tour <ul><li>RSS </li></ul><ul><ul><li>Feed-readers (local or web-based: Newsgator , Google Reader , etc) </li></ul></ul><ul><ul><li>RSS publishing (from bloggers, media, corporate, search) </li></ul></ul><ul><li>Social networking </li></ul><ul><ul><li>From personal (MySpace, Bebo) … </li></ul></ul><ul><ul><li>… to professional ( Facebook , LinkedIn ) … to networks/groups ( Ning ) </li></ul></ul><ul><li>Social search ( Wikia ) , tagging/sharing ( , Digg, Mag.nolia) </li></ul><ul><li>Sharing: </li></ul><ul><ul><li>Documents, presentations, etc (eg: Google Apps) </li></ul></ul><ul><ul><li>Voice over IP - Skype </li></ul></ul><ul><ul><li>Calendar - Google Calendar; fixing meetings ( Doodle ) </li></ul></ul><ul><ul><li>Photos - Flickr </li></ul></ul><ul><ul><li>Video - YouTube </li></ul></ul><ul><ul><li>Stuff - Freecycle </li></ul></ul><ul><li>Mashups: Mapping (Google Maps), time-lines ( Dipity ) </li></ul><ul><li>Virtual worlds – eg: Second Life </li></ul>