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Hero And Quest

Hero And Quest



brief overview of mythic heroes, folktale heroes, and Joseph Campbell's theory of the 3-stage quest

brief overview of mythic heroes, folktale heroes, and Joseph Campbell's theory of the 3-stage quest



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    Hero And Quest Hero And Quest Presentation Transcript

    • Heroes in Literature And The Quests That Make Them Famous
    • What is a hero?
    • Two Types of Heroes
      • Folktale Hero
      • An ordinary person, lowly or abused
      • No powers; they are generally very smart, kind, or resourceful.
      • Helped by animals or magic
      • Their quest is personal
      • Mythic Hero
      • Usually some sort of remarkable birth
      • Often half-immortal (or the equivalent)
      • superhuman strength or supernatural powers
      • Helped by deities (or equivalent)
      • Their quest is cosmic
    • What makes a hero great?
      • They undertake a quest of great importance.
      • They search for something of value .
      • They risk great loss or pay a terrible cost for indifference
      • Their greatness is usually due, in part, to the help they receive. • They transcend themselves. Their actions usually benefit others…perhaps their family or society.
    • The Quest
      • Joseph Campbell established the quest as an archetype called the monomyth.
      • He broke this monomythic quest into three major stages: separation, initiation, and restoration
    • Separation
      • --the point when a hero accepts the quest
      • Acceptance sets heroes apart from their community, friends, or society.
      • Heroes overcome their fear in order to accept their fate. They realize a greater fear if they fail.
    • Initiation
      • The hero may encounter many trials, tasks, and temptations. He is called to slay monsters and achieve new skills.
      • During this stage, the character gains insight or abilities that allow him to continue with his quest
      • In this stage, the character achieves greatness.
    • Return/Restoration
      • The character returns from his journey, sometimes in a wondrous or "magical" flight or escape.
      • The character becomes a recognized and respected individual in the community.
    • Return/Restoration
      • In this stage, the hero or possibly his entire society receives a “boon,” a reward or a new skill
      • The character returns to his status as an ordinary person, but with a greater wisdom enabling him to “live in both worlds.”