Your SlideShare is downloading. ×
0
Bonnie Feldman, DDS, MBA - Stakeholder Relations with a 360º Viewwww.drbonnie360.com | @DrBonnie360 | bonniefeldman@verizo...
Increasing Public Awareness                                   Click on the titles for full texts.   © 2012 - All rights re...
Consumers Leading the Way $ 8.9 B   Resource that                                                                         ...
The Market is Trending UpExpressed in millionsNumber of app downloads                       Sales of apps               In...
Why Mobile Health Games Now?   © 2012 - All rights reserved.
Where’s the Money?                                                     2011                      2012                     ...
Who Caresand Why?   © 2012 - All rights reserved.
The Recipe   © 2012 - All rights reserved.
An Emerging Ecosystem                WELLNESS                       CONSUMER         EMPLOYEE   BRAIN     DISEASE       ME...
What’s Next: Sensors, Data and Analytics    © 2012 - All rights reserved.
Bonnie Feldman, DDS, MBA  bonniefeldman@verizon.net    www.drbonnie360.com         310.666.5312       @DrBonnie360
Upcoming SlideShare
Loading in...5
×

Engaging patients and providers with mobile social games for health

1,089

Published on

Using a mix/match of online game mechanics and social networking to spur engagement and behavior change across the disease spectrum- from health and wellness to chronic disease

0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
1,089
On Slideshare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
24
Comments
0
Likes
1
Embeds 0
No embeds

No notes for slide

Transcript of "Engaging patients and providers with mobile social games for health"

  1. 1. Bonnie Feldman, DDS, MBA - Stakeholder Relations with a 360º Viewwww.drbonnie360.com | @DrBonnie360 | bonniefeldman@verizon.net
  2. 2. Increasing Public Awareness Click on the titles for full texts. © 2012 - All rights reserved.
  3. 3. Consumers Leading the Way $ 8.9 B Resource that $ 13.6 B = rates physicians/ hospitals Consumers willing $ 4.0 B to spend their own money on Health related healthcare services video games $ 0.7 B Health apps or programs Source: PwC Health Research Institute consumer survey and PwC calculations © 2012 - All rights reserved.
  4. 4. The Market is Trending UpExpressed in millionsNumber of app downloads Sales of apps Investment in mobile healthSource: Juniper Research Source: research2guidance Source: mobihealthnews © 2012 - All rights reserved.
  5. 5. Why Mobile Health Games Now? © 2012 - All rights reserved.
  6. 6. Where’s the Money? 2011 2012 #Deals $ #Deals $ Series A 24 156 8 50 Series B 9 138 1 3.5 Series C 9 146 2 23 Series D 3 33 Series F, G 1 27 Other* 16 152 1 17 All Fundraising 62 652 12 93(*) “Other” includes Angel, Seed and Misc funding. Source: Rock Health Funding Database © 2012 - All rights reserved.
  7. 7. Who Caresand Why? © 2012 - All rights reserved.
  8. 8. The Recipe © 2012 - All rights reserved.
  9. 9. An Emerging Ecosystem WELLNESS CONSUMER EMPLOYEE BRAIN DISEASE MED ADDICTIONSELF-HELP WELLNESS WELLNESS GAMES MANAGEMENT ADHERENCE RELAPSE CHRONIC DISEASE © 2012 - All rights reserved.
  10. 10. What’s Next: Sensors, Data and Analytics © 2012 - All rights reserved.
  11. 11. Bonnie Feldman, DDS, MBA bonniefeldman@verizon.net www.drbonnie360.com 310.666.5312 @DrBonnie360
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×