1. Bec’s Game Dev Career
Pre-Mortem
Rebecca Fernandez
Convict Interactive
Editor's Notes
Talk about what a post-mortem is
This was meOnly exciting thing was that I was born on Halloween (not big deal back then)
Also mention getting job at cinema.
Talk about learning curve of XNA.
Ultimatum – uni said we can go this year, but only continue to do so if we won. Talk about what we did differently – again, what was my role?People started to take notice...
Talk about IGDA – what is it? Scholarship.
Talk about sales. XBLIG not available in Australia. Was released day of 48 hour game comp.
Reviewers all talked about one game:Tman.Stop here to talk about how to get reviews.