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1943 ai allocation animation arcade audio battlefield battlelog bc2 bf3 bloat chalmers code culling deferred destruction dice dx11 ea easy enlighten exe size fps frostbite game games gdc gdce global illumination graphics hbao heroes hud illuminate level design lighting memory mirrors edge nfs nvidia optimization panel pathfinding pc programming rendering rigging scope sga siggraph sound spu ssao stack stylized telemetry terrain ui web …less

Content tagged "chalmers"

  • Beyond the HUD - User Interfaces for Increased Player Immersion in FPS Games Beyond the HUD - User In… 3 years ago, 17006 views
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