Scope Stack Allocation

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Presentation from DICE Coder's Day (2010 November) by Andreas Fredriksson in the Frostbite team.

Goes into detail about Scope Stacks, which are a systems programming tool for memory layout that provides
• Deterministic memory map behavior
• Single-cycle allocation speed
• Regular C++ object life cycle for objects that need it
This makes it very suitable for games.

Published in: Entertainment & Humor
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