Audio for Multiplayer & Beyond - Mixing Case Studies From Battlefield: Bad Company & Frostbite
by DICE on Feb 10, 2010
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Leanings from creating soundscapes for online multiplayer games. With experiences from the Battlefield Series with an emphasis on Battlefield: Bad Company.
Leanings from creating soundscapes for online multiplayer games. With experiences from the Battlefield Series with an emphasis on Battlefield: Bad Company.
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