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Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
Pacemaker
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Pacemaker

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Transcript

  • 1. Building a Pacemaker
    In Second Life
  • 2. Pacemaker
    1) In the Build menu on the top navigation bar, select Build or Ctrl + B.
    2) On the pop-up window, select Create.
    3) Select the sphere prim and click on the ground.
    Figure 3.1
  • 3. Pacemaker
    4) Change the properties of the sphere shown in Figure 3.2.
    Figure 3.2
  • 4. Pacemaker
    5) Upload the texture shown in Figure 3.3 that can be obtained from http://community.seas.columbia.edu/cslp/resources/spring07/Brushed%20Metal.jpg into your inventory on Second Life.
    6) Click on the Texture box. Double-click My Inventory>Textures and select metalpace.
    7) Click the drop-down menu that says “Shininess” and set it to low.
  • 5. Pacemaker
    Figure 3.3
  • 6. Leads Holder
    1) Press Ctrl + B and select Hemisphere.
    2) Set the values shown in Figure 3.4 except for its position.
    Figure 3.4
  • 7. Leads Holder
    3) Change the color to black and set the shininess to high shown in Figure 3.5.
    4) Click on the box above Texture and select Buildings>MetalGrate shown in Figure 3.5.
  • 8. Leads Holder
    Figure 3.5
  • 9. Leads Holder
    5) Position the hemisphere on top of the pacemaker on the left side.
    6) Press the Shift key and left click the two pieces. Then, press Ctrl + L.
    Figure 3.6
  • 10. Leads
    Press Ctrl + B and create a torus.
    Set its size as shown in Figure 3.7.
    Figure 3.7
  • 11. Leads
    3) Click the drop-down menu that reads “Shininess” and set it to low shown in Figure 3.8.
    4) Upload the texture shown in Figure 3.3 that can be obtained from http://us.123rf.com/400wm/400/400/ssuaphoto/ssuaphoto0911/ssuaphoto091100021/5881761-shining-metal-texture-figure-of-corrugated-glazed-background.jpg into your inventory on Second Life.
    5) Click the texture box and double-click My Inventory>Textures and select the texture named “shinybluetexturemetal” shown in Figure 3.8.
  • 12. Leads
    Figure 3.8
    6) On the selected lead, press Ctrl + D to make a copy.
    7) Drag the copied lead and place it next to the first lead.
    8) Press the Shift key and left click both leads. Rotate them into an upward position.
  • 13. Leads
    9) Place the two leads on top of the leads holder as shown in Figure 3.9.
    10) Press the Shift key and left click the pieces. Press Ctrl + L.
    Figure 3.9
  • 14. Leads
    11) To make the curving, create a cylinder. Refer back to Figure 3.7 for measurements.
    12) Click on the Features tab and click Flexible Path. Insert the values shown in Figure 3.10.
    13) Set the same texture as Figure 3.8.
    14) Position the curvy leads close to the leads.
    15) Press the Shift key and click on the pieces. Then, press Ctrl + L.
    Figure 3.10
  • 15. Leads
    15) Rotate the entire figure as shown in Figure 3.11.
    Figure 3.11

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