Lt virtual playingfield

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  • Lt virtual playingfield

    1. 1. Lessons from the virtual playing field BEN BETTS CEO @ HT2 Research Engineer @ University of Warwick, UK
    2. 2. BEN BETTS Lessons from the Virtual Playing Field Here’s a major issue that we all face: There is a gap between what employment needs and what education provides. This session is all about how we might narrow that gap.
    3. 3. BEN BETTS Lessons from the Virtual Playing Field First a quick exercise: Put these nine statements in order: Most important – least important in terms of skills, attitudes and behaviours your organisation demands of young workers.
    4. 4. BEN BETTS Lessons from the Virtual Playing Field
    5. 5. “Serious games could offer providers a way to scale up the tough-to-provide, down-to-earth training that students want.” McKinsey, From Education to Employment http://mckinseyonsociety.com/education-to- employment/report/ The Far Side ® and the Larson ® signature are registered trademarks of FarWorks, Inc. Copyright © 2000, 2007 FarWorks, Inc. All Rights Reserved.
    6. 6. BEN BETTS Let me take you back to 1999… Delta Force 2 14 years ago, online gaming was already a reality on a global, massive scale. For my 16th birthday, my parents got me a phone line… Lessons from the Virtual Playing Field
    7. 7. BEN BETTS By 2004, it had got a bit more serious… Practices, tournaments, websites, sponsors… We were even getting pretty good. Lessons from the Virtual Playing Field
    8. 8. BEN BETTS Gamers don’t play serious games. They play games seriously. Lessons from the Virtual Playing Field
    9. 9. BEN BETTS Lessons from the Virtual Playing Field Challenge: Can we map our needs to some well- known game characteristics?
    10. 10. BEN BETTS Lessons from the Virtual Playing Field Real-time Interaction If interaction is seen as valuable, then we should be doing as much as possible to maximise the interactivity. For me, this only really comes when people communicate with other people. Teamspeak – a real-time voice chat program for gamers
    11. 11. BEN BETTS Lessons from the Virtual Playing Field Cross-functional teams Many games bring avatars with different skillsets. Here it becomes really important that a team functions as a unit to achieve a goal. Without each other, the goal couldn’t be achieved. Recruiting via Teamfind.com
    12. 12. BEN BETTS Systems thinking Multiplayer games encourage people to think about relationships, not just isolated events. Actions impact other people and users have to deal with the fallout that creates. CS:CZ – know the system, not just your role within it.
    13. 13. BEN BETTS Lessons from the Virtual Playing Field Co-Production Gee called this production, I’d call it creation or construction. The ability to build a world, a building or a character in- conjunction with, or in- competition with, others. SimCity – too much rubbish? Sell it to your neighbours
    14. 14. BEN BETTS Lessons from the Virtual Playing Field Affinity Spaces Games grow communities which exist outside the bounds of the game world. Think websites, competitions and communities. Wowpedia has over 115,000 pages of user generated content.
    15. 15. BEN BETTS Lessons from the Virtual Playing Field Risk Taking In the real-world mistakes can be costly, especially when starting out. Games encourage safe- failure and give a ‘reset’ ability to undo mistakes. In games, as in life, failure is a powerful tool of learning. It’s just that in games, we can reset. Kerbal Space Program – taking risks and mostly failing…
    16. 16. BEN BETTS Lessons from the Virtual Playing Field Identity Participants in learning need to commit to the process. Games encouraged users to create new identities or take the role of a pre-conceived identity that they can commit to in the long term. WoW – players get a little… protective of their characters.
    17. 17. Real-time Interaction Cross-functional teams Systems thinking Co-Production Affinity Spaces Risk Taking Identity BEN BETTS Lessons from the Virtual Playing Field Oral Communication Team work Leadership Creativity Written Communication Problem Solving Work Ethic
    18. 18. First play games seriously. If you are thinking about putting serious games to work… BEN BETTS Lessons from the Virtual Playing Field
    19. 19. BEN BETTS Lessons from the Virtual Playing Field Ben Betts – ben@ht2.co.uk | @bbetts www.ht2.co.uk
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