Curatr:  Towards improving participation in Online Collaborative Learning Environments
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Curatr: Towards improving participation in Online Collaborative Learning Environments

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Curatr is a new platform to create Rich, Active and Social eLearning experiences. ...

Curatr is a new platform to create Rich, Active and Social eLearning experiences.

This slideshow gives a little background in to some of the research upon which we founded Curatr's principles and follows this with some screen captures of the software itself.

Visit www.curatr.co.uk to play the demo and find out more...

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Curatr:  Towards improving participation in Online Collaborative Learning Environments Curatr: Towards improving participation in Online Collaborative Learning Environments Presentation Transcript

  • Towards Improving Participation in Online Collaborative Learning Environments Ben Betts Managing Director & Research Engineer
  • Deci & Ryan articulated Self-Determination Theory as a means to suggest how we each derive intrinsic motivation for a particular activity. It had 3 components, which they called... Autonomy Competence Relatedness
  • Dan Pink wrote a much sexier book called Drive which built on SDT, but called the 3 needs: Mastery Purpose Autonomy
  • Dan Pink on Autonomy Have you ever seen a one-year-old who’s not curious and self-directed? That’s how we are out of the box…
  • Traci Sitzmann on Autonomy Web-based Instruction is more effective when learners have a high degree of control of the content, sequence and pace of content…
  • Ellen Langer on Autonomy Arden House experiments show the impact that the illusion of control can have on health, happiness and, ultimately, life itself…
  • Implementing Autonomy... Think Museum Non-linear Get rid of the “next” button Banish Constraints
  • Dan Pink on Mastery The desire to get better and better at something that matters…
  • Mihaly Csikszentmihalyi on Mastery Flow and the Goldilocks approach… Not too simple, not too hard
  • Malcolm Gladwell on Mastery Mastery is only achieved over time 10,000 hours theory…
  • Implementing Mastery... Think Games Think Flow… Experience points & levelling up Recognise achievement
  • Dan Pink on Purpose
  • Maslow on Purpose What a man can be, he must be… Hierarchy of Needs is topped by Esteem and Self-actualisation
  • Tom Malone on Purpose The success of Crowdsourcing is down to Love & Glory – contributing and being recognised for doing so.
  • Implementing Purpose... Think Social Contribute back Influence others Be recognised for your efforts
  • Creates a non-linear, social game from your learning content. Our aim is to help you build Rich, Active and Social eLearning experiences.
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  • Or drop me a message to find out more… Ben Betts [email_address] @bbetts +44 (0)1865 873 862 Play a demo by visiting the website… http://www.curatr.co.uk