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Shaffer, D. W., (2006) How Computer Games Help Children Learn , (online edition) Palgrave Macmillan, accessed 22 April 2010 from: http://site.ebrary.com.ezproxy.usq.edu.au//lib/unisouthernqld/docDetail.action?docID=10185576
Finger, G., Russell, G., Jamieson-Proctor, R., and Russell, N., (2007). Transforming Learning with ICT: Making it Happen , Pearson Education Australia: Frenchs Forest.
The Department of Education and Training, (2010). Smart Classrooms: games in learning , accessed 22 April 2010 from: http://education.qld.gov.au/smartclassrooms/strategy/dp/games.html