Taking The Cloud Native
by Corey Clark, Founder at Game Theory Labs on Aug 21, 2013
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As a Software as a Service (SaaS) development firm, most of work is done in the cloud, but some of our clients want an offline desktop version of their application. While HTML5 has techniques, which ...
As a Software as a Service (SaaS) development firm, most of work is done in the cloud, but some of our clients want an offline desktop version of their application. While HTML5 has techniques, which allow for offline use (i.e. App Cache and local Storage), these techniques have limitations and don’t always meet the need for a true offline application. This talk will discuss how to take your existing WebApp and build cross platform native desktop applications for Windows, OSX and Linux via node-webkit. We will also dive deep into node-webkit to show you how this is more than just a conversion tool; it expands application possibilities by packaging a live node.js server in every instance. A live step by step conversion of an existing WebApp will be demonstrated, insuring you understand every step needed to convert your own Web App into a native cross platform desktop application.
Dr. Corey Clark (@CoreyClarkPhD) is the founder of Game Theory Labs (@GameTheoryLabs), a Software as a Service (SaaS) development and consulting firm, as well as a Professor of Game and Simulation Programming in Dallas. His current work is focused on building high performance Web Apps using HTML5, Gaming, Cluster Computing, Artificial Intelligence Modeling, Learning and Optimization. Previously he was Principal Investigator (PI) on several advanced research projects for various organizations in the DoD ranging from advanced 3D modeling and simulation of nanoscale deposition techniques to System on Chip SWARM based low power reconfigurable self-healing mesh networks.
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