• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
The emergence of Web3D
 

The emergence of Web3D

on

  • 7,146 views

Erica Driver presents at the vBusiness Expo

Erica Driver presents at the vBusiness Expo

Statistics

Views

Total Views
7,146
Views on SlideShare
6,112
Embed Views
1,034

Actions

Likes
8
Downloads
172
Comments
1

11 Embeds 1,034

http://mascottus.free.fr 549
http://www.vol-de-nuit.net 431
http://vbusinessexpo.com 22
http://www.slideshare.net 15
http://www.joycel.com 6
http://daneel-ariantho.blogspot.com 4
http://www.hebiflux.com 3
http://translate.googleusercontent.com 1
http://mascottus.online.fr 1
http://php2.actengo.com 1
http://www.google.fr 1
More...

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel

11 of 1 previous next

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
  • After you got all the information on Fioricet, another point on your agenda should be the price for it. http://www.fioricetsupply.com resolves this problem. Now you can make the decision to buy.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    The emergence of Web3D The emergence of Web3D Presentation Transcript

    • April 25, 2008 The Emergence Of Web3D Erica Driver Principal Analyst Forrester Research
    • Theme Interactivity + immersion = engagement, and Web3D will deliver in five to seven years time.
    • Agenda
      • What is Web3D?
      • Web3D drivers
      • We will work very differently in five to seven years.
      • How we think it will all play out
      • Recommendations
    • Agenda
      • What is Web3D?
      • Web3D drivers
      • We will work very differently in five to seven years.
      • How we think it will all play out
      • Recommendations
    • A simplified explanation of Web3D Private network Avatar Serious games Virtual worlds Immersive workspaces Source: Second Life (http://secondlife.com/); Virtual Heroes (http://www.virtualheroes.com/) Internet
    • Forrester’s definition of Web3D
      • System of linked interactive 3-D and 2-D environments
      • People will be able to move among these environments in a seamless, natural way.
      • Will deliver an interactive, immersive experience
      • People will be represented visually by avatars that can move in space and communicate with others.
      • Will integrate with Web 1.0 and Web 2.0 tools and technologies as well as business software apps
      The next major wave in the Internet’s evolution
    • Agenda
      • What is Web3D?
      • Web3D drivers
      • We will work very differently in five to seven years.
      • How we think it will all play out
      • Recommendations
    • What’s propelling Web3D forward?
      • Relentless focus on innovation
      • Rising expectations due to Technology Populism and Social Computing
      • A changing workforce that requires a technology refresh
      • Investor, vendor, and early adopter activity
      • Med students learn interaction skills just as well in virtual environments as in physical ones
    • Investor, vendor, and early adopter activity
      • $1.5 billion invested in virtual world companies in five quarters from Q4 2006-Q4 2007
      • Early adopters: BP, Cisco, IBM, Intel, Michelin
    • Med students learn interaction skills just as well in virtual environments as in physical ones Source: Parvati Dev, W. LeRoy Heinrichs, Laura Kusumuto, and Patricia Youngblood, “ Virtual Worlds and Team Training,” Anesthesiology Clinics, Volume 25 , Issue 2 Mean student scores Pre-test and post-test student scores
    • Agenda
      • What is Web3D?
      • Web3D drivers
      • We will work very differently in five to seven years.
      • How we think it will all play out
      • Recommendations
    • Teach, learn, and practice in a way that feels “real” Source: Virtual Heroes Training medical students and professionals
    • Use new methods to teach complex concepts Source: Michelin Group enterprise architecture island in Second Life Teaching enterprise architects how to build road maps
    • Collaborate on information in new ways Source: Gus Rosania, PhD; University of Michigan College of Pharmacy Analyzing complex data for drug discovery process 8 images 24 meters 36 meters 12 images
    • Interact with colleagues in virtual workspaces Attending a conference “in-world” Source: snapshot taken in a Multiverse session during Life 2.0 conference
    • Build or import and share 3-D designs and models Source: Flickr, Studio Wikitecture (http://www.flickr.com/photos/studiowikitecture) Studio Wikitecture: collaborative architecture
    • Manage projects in bottom-up ways Source: Flickr, Claudia Linden (http://www.flickr.com/photos/claudialinden/2106802302/) Studio Wikitecture’s wiki tree
    • Transform presentations into tours Source: Palomar West island in Second Life (http://www.pph.org/media.aspx?news=196) Hospital of the future: Palomar West
    • Manage complex real-world systems remotely Source: EOLUS One island in Second Life Implenia facilities operations center
    • Agenda
      • What is Web3D?
      • Web3D drivers
      • We will work very differently in five to seven years.
      • How we think it will all play out
      • Recommendations
    • Evolution of the multidimensional Web Immersive Interactive Static Text UI Basic graphical UI Rich, interactive graphical UI 3-D digital experience Hybrid virtual/real-world experience Pre-Web Internet World Wide Web Web 2.0 Web3D WebXD Interactivity Richness of user experience
    • Today (2008) Technology maturity Adoption Gating factors
      • Dozens of vendors
      • Few virtual worlds used for work open to the public
      • Lack of standards
      • A few virtual worlds support standard 3-D content creation tools.
      • Dearth of easy to use 3-D content creation tools
      • Little integration with business software applications
      • Serious games in use
      • Early-stage experimentation in businesses for team collaboration, meetings, conferences, recruiting
      • Ease of content creation
      • Troublesome interfaces and poor avatar control mechanisms
      • Inability to use content in whichever virtual environment you want
      • Embedded IP protection for copy, transfer, and modify
      • Computers with inadequate graphics cards, processing power
      • Corporate IT security policies may restrict access to Web3D until implications are better understood.
    • In three to four years (2011–2012) Technology maturity Adoption Gating factors
      • 100s or 1,000s of tech vendors selling Web3D solutions or SaaS
      • Lots of open source projects focusing on various technical components
      • Intensive experimentation
      • Examples emerge of enterprisewide rollouts
      • Innovative control devices and interfaces available
      • Shift in perception of immersive workspaces, serious games, and virtual worlds
      • Lack of widely adopted standards resulting in continued lack of interoperability
      • New and improved interface components and control metaphors still not common
      • Fuzziness about IP rights for objects people create
      • Inability to prevent violations of IP rules through technical means
      • Security
    • In five to seven years (2013–2015) Technology maturity Adoption Gating factors
      • Market has thinned out — just a handful of technology vendors identified as leaders
      • Standards widely adopted
      • People can access multiple 3-D sites, virtual worlds, serious games, and other applications with a single avatar.
      • Web3D sites and apps commonplace
      • Innovative organizations achieve breakthrough competitive advantage
      • Control metaphor enables seamless usage of Web3D as it becomes a vital business tool
      • Identity: impersonation, identity theft
      • Governance: Who rules and polices a virtual world? How do taxes work in a global virtual world? How about employment law and dispute resolution?
    • Next-generation interface devices Hillcrest Labs Freespace “The Loop” Source: Hillcrest Labs Logitech MX Air Rechargeable Cordless Air Mouse Source: Logitech Source: Seeing Machines Seeing Machines faceLAB
    • Agenda
      • What is Web3D?
      • Web3D drivers
      • We will work very differently in five to seven years.
      • How we think it will all play out
      • Recommendations
    • Recommendations (1:2)
      • Apply Web3D concepts to innovation strategies.
      • Experiment with Web3D in areas like training and simulation or collaboration.
      • Conduct internal Web3D workshops and seminars.
      • Include Web3D in revised Web 2.0 policies.
    • Recommendations (2:2)
      • Develop Information Workplace strategies that include Web3D concepts.
      • Work with infrastructure and operations to upgrade your hardware and the network.
      • Talk now with Security & Risk professionals to understand their concerns.
      • Grill the vendors on their interoperability strategy.
      • Join industry consortia to network and learn more.
    • Thank you Erica Driver +1 401.592.0170 [email_address] www.forrester.com Blog: http://blogs.forrester.com/information_management/