Built Form   |    Architecture   |   Programming<br />
Built Form   |    Architecture   |   Programming<br />Assumptions:<br />
Built Form   |    Architecture   |   Programming<br />Potential Sites<br />
Built Form   |    Architecture   |   Programming<br />Casino Trolley<br />
Built Form   |    Architecture   |   Programming<br />How do you deal with such a narrow site?<br />
Built Form   |    Architecture   |   Programming<br />Entertainment/Stage<br />Gaming <br />Visitors Center (Hotel Phase 2...
Built Form   |    Architecture   |   Programming<br />A. Entertainment/Stage<br />A<br />
Built Form   |    Architecture   |   Programming<br />A|  Entertainment/Stage<br /><ul><li>Theater/Stage -  Should be flex...
Should have access to exterior space</li></li></ul><li>Built Form   |    Architecture   |   Programming<br />B. & D.  Gami...
Built Form   |    Architecture   |   Programming<br />B|  Gaming<br /><ul><li>Gaming “Al Fresco” – How can this facility p...
Explore the town
Outdoors Terrace Gaming
Should have access to exterior space</li></ul>D|  Gaming<br /><ul><li>Structured parking underneath</li></li></ul><li>Buil...
Built Form   |    Architecture   |   Programming<br />C|  Visitors’ Center (Hotel Phase II)<br /><ul><li>Connects to Cleve...
Player’s Card- Includes local venues and atractions
Kids’ entertainment/play (visible from Arena- connects to river)</li></li></ul><li>Built Form   |    Architecture   |   Pr...
Built Form   |    Architecture   |   Programming<br />E. Main Public Entrance<br />
Built Form   |    Architecture   |   Programming<br />E|  Main Public Entrance<br /><ul><li>Lower level extension of Tower...
Huron Road level entrance
Pedestrian crossing of Huron and Ontario
Traffic calming at Huron/Ontario intersection with improved crosswalk
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Built Environment & Programming

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Built Environment & Programming

  1. 1. Built Form | Architecture | Programming<br />
  2. 2. Built Form | Architecture | Programming<br />Assumptions:<br />
  3. 3. Built Form | Architecture | Programming<br />Potential Sites<br />
  4. 4. Built Form | Architecture | Programming<br />Casino Trolley<br />
  5. 5. Built Form | Architecture | Programming<br />How do you deal with such a narrow site?<br />
  6. 6. Built Form | Architecture | Programming<br />Entertainment/Stage<br />Gaming <br />Visitors Center (Hotel Phase 2)<br />Gaming<br />Main Public Entrance<br />Commercial: Shops, Dining, Galleries<br />Greenspace/Plaza<br />Waterfront/Docking/Boardwalk <br />
  7. 7. Built Form | Architecture | Programming<br />A. Entertainment/Stage<br />A<br />
  8. 8. Built Form | Architecture | Programming<br />A| Entertainment/Stage<br /><ul><li>Theater/Stage - Should be flexible space that can accommodate multiple uses
  9. 9. Should have access to exterior space</li></li></ul><li>Built Form | Architecture | Programming<br />B. & D. Gaming<br />B<br />D<br />
  10. 10. Built Form | Architecture | Programming<br />B| Gaming<br /><ul><li>Gaming “Al Fresco” – How can this facility provide gaming opportunities not available anywhere else in the world
  11. 11. Explore the town
  12. 12. Outdoors Terrace Gaming
  13. 13. Should have access to exterior space</li></ul>D| Gaming<br /><ul><li>Structured parking underneath</li></li></ul><li>Built Form | Architecture | Programming<br />C. Visitors Center (Hotel Phase 2)<br />C<br />
  14. 14. Built Form | Architecture | Programming<br />C| Visitors’ Center (Hotel Phase II)<br /><ul><li>Connects to Cleveland’s amenities- past/present/future
  15. 15. Player’s Card- Includes local venues and atractions
  16. 16. Kids’ entertainment/play (visible from Arena- connects to river)</li></li></ul><li>Built Form | Architecture | Programming<br />E. Main Public Entrance<br />E<br />
  17. 17. Built Form | Architecture | Programming<br />E. Main Public Entrance<br />
  18. 18. Built Form | Architecture | Programming<br />E| Main Public Entrance<br /><ul><li>Lower level extension of Tower City to River (Grand transparent tall space/Wintergarden)- beneath Huron Road
  19. 19. Huron Road level entrance
  20. 20. Pedestrian crossing of Huron and Ontario
  21. 21. Traffic calming at Huron/Ontario intersection with improved crosswalk
  22. 22. Streetscape enchancement</li></li></ul><li>Built Form | Architecture | Programming<br />F. Commercial: Shops, Dining, Galleries<br />F<br />F<br />
  23. 23. Built Form | Architecture | Programming<br />F| Commercial: Shops, Dining, Galleries<br /><ul><li>Medium-high level retail- clothing, etc.</li></li></ul><li>Built Form | Architecture | Programming<br />G. Greenspace/Plaza<br />G<br />G<br />
  24. 24. Built Form | Architecture | Programming<br />G| Greenspace/Plaza<br /><ul><li>Night/Day activity- exciting lighting
  25. 25. Create connection between Gateway and Warehouse Districts
  26. 26. Active storefronts
  27. 27. Maintain views to River
  28. 28. Public art</li></li></ul><li>Built Form | Architecture | Programming<br />H. Waterfront/Docking/Boardwalk<br />H<br />
  29. 29. Built Form | Architecture | Programming<br />H| Waterfront/Docking/Boardwalk<br /><ul><li>Public art
  30. 30. Restaurant</li>
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