NY HealthScape ~ SecondlifePresentation Transcript
Second Life 2011 An Introduction to Online Virtual Reality Christina Galanis Executive Director Southern Tier HealthLink NY HealthScape in SecondLife
Virtual Worlds Q3 2008
Virtual Worlds 2011
Second Life Login Screen
Second Life Stats Second Life Stats Population: 9.147.149 Last 60 days: 1.574.518 Current: 46.496
What is Second Life Second Life Is a 3-D virtual world in which all content is created by Residents (users)
Basic Membership is Free
basic membership allows you to;
Create an Avatar
Chat (voice or text)
Allows all of the above and in addition;
you may own “Land” (server storage space)
This allows you to have a permanent home for the content you have created, set up a store, rent out homes or storefronts...
You can buy and sell Linden Dollars on the LindeX™
Second Life uses its own currency called the Linden
Linden exchange rate is about 250 Lindens to $1 US
A Premium Account costs about $9.95 a month
Create an Account
Choose a first name
Choose an basic Avatar from a pool basic shapes (can be modified into anything)
Human, Furry, Robot, Elf, etc…
Sign On to your account
You’ll find yourself on a Welcome island Follow the signs and learn the basics.
Orientation Screen Shot
Oxbridge University, Caledon Can also go here to learn
Changing Your Appearance
a computer user's representation of himself/herself or alter ego, whether in the form of a three-dimensional model used in computer games or a two-dimensional photo used as part of a profile.
Screen Shot of Appearance Edit Screen
What do Avatars Look Like?
What do Avatars Look Like?
Avatar appearance is limited only by imagination You could be a; Furry, Centaur, Tiny, Robot, Elf, Vampire, Fairy, gnome, man eating plant, small green man or Just about everything else
Grid: SL is run on thousands of computer servers, collectively called the Grid
Region: an area in SL, usually an island
Island: an area in SL, created using one hard drive
Rezzing: an object in the process of appearing
Prim: primitives, (cubes, spheres, cylinders) linked together to create complex objects
Lag: delays in-world caused by slow connections or too many objects in the same place
Landmarks: it records a location for later return (similar to bookmarks)
Gestures: scripts for making your avatar wave, dance, shrug, etc…
Slurl: a direct teleport link to a location in Second Life
Teleport: a form of instantaneous transportation in Second Life using Landmarks
Kent State Introduction to Second Life
OK, but… What is there to DO in Second Life?!? Share Meet Design Shop Sell Collaborate Take Classes Hold Classes Explore Interact Create Hear Live Music Dance Role Play DJ
Some Brands in SL (2009)
Travel from your Chair
Construction Planning & Prototying
Jobs in Second Life
Jobs in Second Life
theme park developer
real estate speculator
vacation resort owner
Buy or Rent a House, Apartment or Hotel Room
Health Quests~ Breast Cancer
Virtual Clinic developed in order to learn medical procedures
Students encounter simulated patients and work in teams to apply the skills of a practicing physician as they organize information about the cases
How they will use SL
Students are encouraged to bond within Learning Communities focused on areas of shared clinical interest.
This is especially meaningful in a distributed environment, where students might feel isolated without such interactions.
Provides training in diagnosis, laboratory medicine and problem solving
Advantages to Students
Student attending classes online can look forward to a richer experience in a Virtual World classroom when compared to a text only chat-room or an online class management system like WebCT.
They find that the addition of sight, sound and the use of simulation will greatly enhance their experience.
The Virtual World will thus be able to supply them the benefits an online education has traditionally lacked.
Flat web VS 3D web
When people are browsing the flat Web shop of Amazon.com, for example, they cannot see, chat with, and benefit from the experiences/opinions of, other people looking for the same items in real time.
With 3-D virtual worlds All of those things are possible.
Our Services *Mentoring Services * Sponsorships* Event Planning* Our Opportunity Assessment service is specifically designed for companies and NonProfits considering entering the virtual worlds / goods markets that are seeking advice and guidance on the most appropriate strategies. Our services leverages the power of the NYHealthScape Network, enabling our clients to work with best-in-class third parties and companies operating across the ecosystem of virtual worlds / goods. Current clients: American Cancer Society Americares Magic Paintbrush Project United Health Services Accent on Integration HIMSS (Health Information Management Systems Society) PCDC (Primary Care Development Corporation
Interested? We can help:) Contact Christina @ 607-651-9150 Email: [email_address] Follow Panacea on Twitter @panluminos www.nyhealthscape.com