Second Life, Accessibility, And Universal Design

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Favorites, Groups & Events

    Second Life, Accessibility, And Universal Design - Presentation Transcript

    1. Second Life, Accessibility, and Universal Design: Appearances and Function
    2. Principles of Universal Design
      • Equitable use
      • Flexibility in use
      • Simple and intuitive
      • Perceptible information
      • Tolerance for error
      • Low physical effort
      • Size and space for approach and use
    3. Second Life Considerations
      • Individual’s perception of their disability
      • Individual’s perception of their Second Life experience
      • Individual’s need for adaptations, technological or otherwise, to use the Second Life interface
      • Activities and places in Second Life and how individual is able to interact.

    + CarolPerrymanCarolPerryman, 2 years ago

    custom

    717 views, 0 favs, 0 embeds more stats

    This is from a panel discussion done 2/28/08 on Hea more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 717
      • 717 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 0
    • Downloads 8
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories