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General War
 

General War

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2D flash game, half realtime

2D flash game, half realtime

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    General War General War Presentation Transcript

    • General War IntroductionChangyou.com
    • PlayerConflict/InteractionCollect/CultivateMercenaryIdentityRole-Playing PleasureOriginallyDesignedFeaturesIntegratedGameplaysRecruit/EmploymentGroupBehaviorMotivationAlliance ConflictAcquire UnitsTroopEnlargementEpic CampaignsCapture/LiberateLeader VotingPower StructureStorylineCross-serverRankChallenge/DefendTeam InstanceCampaign BattlesPvP ArenaScramble forNeutral CitiesAlliance RealmsOther GameplaysHundreds of Weapons:Tiger I, T34, M41Self-propelledGun…Powers:UK, Germany, USA,Italy, USSR…General UpgradeEquip UpgradeGeneral RecruitEquip FusionAlliance WarRealm Defense
    • Random Battle GameplaysFight for Public ResourcesSystem Gameplays1. PvP safety level system2. Avoid unwilling PvPs3. Players can engage in PvPas much as they want to.• Neutral City Siege• Alliance War• And More1. Various Confrontations2. Included in daily gameplays3. Encourage players toengaged in PvP battles• Team Arena• Cross-server TeamArena• Alliance Realm• And More• 1v1 Arena• Cross-server PlayerBattle• City Attack/Defense• And More1. Open battles give playershuge freedom2. Resource monopoly avoided3. Limited influence3 Types ofConfrontationFight for Public ResourcesSystem GameplaysRandom Battle Gameplays
    • PvP proportion increases along with the gamingprogressDifferent players with different playing stylesPlayers can select their preferred playing modePvP/PvEProportionPvP FeaturesPvE FeaturesLowerthan10%30%Early Period Late Period100%10%40%60%90%Playerswho preferPvEPvP FeaturesPvE FeaturesPlayerswho preferPvP
    • Alliance War PeriodFusionAdvancedMaterialsSpecial ItemsMore Luxurious ItemsPVP EquipHonorRare ItemsCommon MaterialsExpendableMilitary ResourceExpCommon EquipSome HonorCoinsCommon FragAdvanced Items Obtained in TeamsPvP ActsPvE Acts 100 20 30 40 50 60 70 80 90 100Newbie Tutorial Cultivation Interaction Recognition ExplorationFreedomto selectdifferentresourcesPVP Exclusive Equips & ItemsLow Cost Performance Achievement ItemsHigh-end Materials/FragsSeductive Money & Exp (Unstable)Neutral Resources for Alliance Fights…Regular, DailyConsumptionStable Low-cost, High-return Exp GenerationSingle PlayerInstancesOpen PlaysFreeConfrontationCity SiegePvP Events++PublicResourceBattle+More Player ConfrontationsIncreasingly bigger area for battlesEvents help players to get used to PvPPvP FormationArenaAlliance FightNeutral CitiesServer BattleCross-server BattleTeamPlays+SinglePlayer+StorylineQuestsChallenge/DefendHeroInstanceEventPlaysGroupInteraction++Community Friends Teams Alliances Allies Neutrals Voting Cross-serverMore open instances and other plays to engage players in random battles.Leveling starts dependingmore on team plays.Regular resources can be obtained in protected area.PvP areas provides special resources.Level Up BasicsSkill/BattleUnit/OthersGeneral Specialty +AchievementsEquipsProductionSpecialGeneralsHidden UnitsUnit UpgradeTitlesUnit CollectionEpic ChallengeInteraction QuestsFunction QuestsTutorial QuestsScene Quests Arena Quests Achievement QuestsProtection PeriodPrimary PvP PeriodCultivation PeriodPvP ResourcesRandomConfrontationEvent ConfrontationMassivePvPCross-serverCompetition+
    • High-endLow-endRechargeIngameResourceQuickBasic ResourceProductionPlayersDividedActions LeadingWhy: Lead players to divided actionsTo trigger spontaneous player actions is the best motivation model.Behavior Model
    • SkillAcquisitionStrengthSilverExpRP(Reputation)MR(MilitaryResource)RechargeResourceEquipFusionHelpNewbieOtherCampaignTeamInstancePvPArenaCitySiegeRealmBattleDefend/ChallengeUnitImprovementUnitLevel upBetterAttributeBattleSkillsEquipUpgradeGeneralUpgradeGenerals Frags/EquipsSuperGeneralsItemsCommonGeneralsRPGamblingAttributeRefreshTroop SwitchUnit UpgradeExpendablesDonationGameCurrencyTroopEnlargeImprovementGamingActionTroop SwitchTroopSuper FragsUSDAllianceTechsAllianceAllianceQuestsProductsDailyTradeSystemProduceConsumeResource TradeResource ProductionOr in a simpler demonstration…Resource Consumption
    • EconomyOtherQuests/EventsAllianceSkillsTroopsImproveTeamInstancesAllianceWarsRareUnitsBattleSkillsCampaignUnitAcquisitionGeneralRefreshBuy UnitsBuyEquipsArenaPvPAllianceProductionDefend/ChallengeLevel upCitySkillsSkillImprovementCitySiegeReputationDonationDailyActivenessAdvancedArenaNeutralCitiesEquipFusionNon-goldBuyersSmall Buyers Big BuyersSilver Items Products FragmentsRare Items DrawingsUSDAdvancedMaterials