Designing With RFID
Upcoming SlideShare
Loading in...5
×
 

Designing With RFID

on

  • 6,661 views

PAPER:Designing with RFID. Authors:Einar Sneve Martinussen, Timo Arnall. Source : Tangible and Embedded Interaction ’09, February 16–18, 2009,Cambridge, UK.

PAPER:Designing with RFID. Authors:Einar Sneve Martinussen, Timo Arnall. Source : Tangible and Embedded Interaction ’09, February 16–18, 2009,Cambridge, UK.

Statistics

Views

Total Views
6,661
Views on SlideShare
3,396
Embed Views
3,265

Actions

Likes
11
Downloads
153
Comments
1

135 Embeds 3,265

http://www.nearfield.org 774
http://interactivemultimediatechnology.blogspot.com 461
http://pinmiao.blogspot.com 319
http://gie-syntra.blogspot.nl 276
http://tshwi.blogspot.com 269
http://pinmiao.blogspot.tw 192
http://gie-syntra.blogspot.com 145
http://gie-syntra.blogspot.be 105
http://jenirodger.blogspot.com 50
http://interactivemultimediatechnology.blogspot.in 47
http://www.tradehub.tw 33
http://interactivemultimediatechnology.blogspot.de 27
http://tshwi.blogspot.kr 25
http://simpleandopen.blogspot.de 24
http://simpleandopen.blogspot.com 24
http://tshwi.blogspot.co.uk 24
http://interactivemultimediatechnology.blogspot.co.uk 23
http://tshwi.blogspot.in 16
http://tshwi.blogspot.hk 16
http://interactivemultimediatechnology.blogspot.com.au 15
http://gie-syntra.blogspot.de 14
http://www.e-presentations.us 12
http://interactivemultimediatechnology.blogspot.ca 12
http://tshwi.blogspot.ca 11
http://interactivemultimediatechnology.blogspot.com.ar 10
http://gie-syntra.blogspot.co.at 10
http://pinmiao.blogspot.hk 9
http://gie-syntra.blogspot.in 9
http://interactivemultimediatechnology.blogspot.fr 9
http://interactivemultimediatechnology.blogspot.kr 9
http://tshwi.blogspot.it 8
http://tshwi.blogspot.de 8
http://gie-syntra.blogspot.fr 8
http://interactivemultimediatechnology.blogspot.ro 8
http://gie-syntra.blogspot.it 8
http://envvv.tumblr.com 8
http://interactivemultimediatechnology.blogspot.it 7
http://projects.domusacademy.net 7
http://tshwi.blogspot.nl 7
http://tshwi.blogspot.com.br 6
http://interactivemultimediatechnology.blogspot.gr 6
http://gie-syntra.blogspot.ca 6
http://gie-syntra.blogspot.co.uk 6
http://interactivemultimediatechnology.blogspot.nl 6
http://interactivemultimediatechnology.blogspot.com.br 6
http://interactivemultimediatechnology.blogspot.hk 5
http://jenirodger.blogspot.com.es 5
http://interactivemultimediatechnology.blogspot.se 5
http://tshwi.blogspot.com.es 5
http://interactivemultimediatechnology.blogspot.co.nz 5
More...

Accessibility

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

Designing With RFID Designing With RFID Presentation Transcript

  • 1.
RFID
 2.
interaction
design
互動設計 3.
industrial
design
工業設計 4.
tangible
interaction
可觸知互動 Keywords 5.
applied
design
實用設計
  • RFID
products
are
becoming
part
of
everyday
life. NEW
kinds    .tangible
interactions .object-based
interactions
  • RFID RFID
tags
can
be
 embedded
in
just
about
 anything,
and
being
 truly
wireless,
they
 don't
require
physical
 openings
for
network
or
 power
connections.

  • making
invisible
wireless
 technologies
visible. 
develop
tangible
design
qualities
: .shape.materials.build
quality.affordances .外型









. 



















































.
  • we
are
concerned
with
detailed
interaction,
form
and
materials. 互動




















形式



















材質 interaction
 industrial
 designers designers working
with
physical
interactive
products
  • Design
methods
: 1.
a
product-review
 2.
sketching
 3.
form-explorations
 4.
prototyping
with
software
3D 5.
prototyping
with
electronics
hardware
 6.
prototyping
with
physical
making

  • PRODUCT
REVIEW
  • PRODUCT
REVIEW
 1.
Payment,
transport
and
access
control
 ex: Oyster card These
objects
rarely
 go
beyond
the
basic
 forms
of
the
 protective
 encapsulations
of
the
 technology.
  • PRODUCT
REVIEW
 2.
RFID
in
toys
 
 ex: Mattel Hyperscan the
game-play
are
controlled
by
a
set
of
 collectable
RFID
game
cards.
  • PRODUCT
REVIEW
 2.
RFID
in
toys
 
 ex: Star Wars Commtech This
consisted
of
a
Star
Wars
action
figure
with
an
RFID
tag
embedded
in
its
stand,
 alongside
an
RFID
reading
device
that
played
back
sounds.

  • PRODUCT
REVIEW
 2.
RFID
in
toys
 
 ex: Brio Network
  • PRODUCT
REVIEW
 3.
RFID
Peripherals
 
 ex: touchatag
  • PRODUCT
REVIEW
 3.
RFID
Peripherals
 
 ex: Nabaztag:tag
  • PRODUCT
REVIEW
 3.
RFID
Peripherals
 
 ex: Mir:ror + nano:ztag
  • DESIGN
EXPERIMENTS 設計實驗
  • Bowl installed
for
long-term
evaluation

  • RFID Retrofitting
is
a
convenient
additive
 process
that
is
common
in
RFID-based
 research
projects
 Retro-fitting 改造
  • Why? Retro-fitting 改造
  • Mediamatic
Symbolic
Table This
process
shows
design
methods
for
attaching
 an
RFID
tag
to
an
object,
but
also
reveals
some
of
 the
ways
in
which
objects
inherently
lend
 themselves
to
becoming
RFID-enabled. RFID
  • But...
  • Hiding
tags
inside
objects
raises
questions
about
visibility. 1.
How
can
embedded
tags
be
signified
by
shape,
material
or
sign?
 2.
How
might
we
use
features
of
an
object
to
guide
the
user
towards
the
 use
of
the
tag. It
also
exposes
the
importance
of
developing
design
qualities
such
as
 shape,
materials,
build
quality
and
affordances.

  • sketching
  • 
black
lines
representing
objects red
lines
indicating
tags dashed
lines
for
fields
the
possible
'touching'
actions
are
explored
  • form-explorations
  • a
visualisation
of
a
selection
of
RFID
objects
in
yellow. surrounded
by
an
approximation
of
an
invisible
RFID
field
in
grey.
  • DESIGN
FINDINGS
  • Norman
building
on
Gibson
defines
affordances
as
 the
perceived
and
actual
properties
of
the
object
 primarily
those
fundamental
properties
that
 determine
how
the
object
could
possibly
be
used.
  • “grip
and
point” “pick
and
place” interactions
suitable
for 
'wand'
interaction 
game-pieces
  • Digital 3D explorations of variations in physical RFID objects
  • direction similarity balance ergonomics
  • 1.
Direction


方向 2.
Balance

平衡 3.
Ergonomics


人體工學 4.
Similarity

相似性 5.
Geometry

幾何學
  • CONCLUSIONS
  • These
making,
sketching
and
visualisation
processes
 may
be
important
approaches
for
the
applied
design
of
 emerging
technologies
in
general.
 這整個流程:做,草圖,和形象化的過程,可能是新興技術重要的實用設計方法。 模式的設計細節是這些技術所經歷的關鍵部份。 過程中引導產品的發展,使我們能在一種模稜兩可和可理解的模式裡親近新興技術。
  • End 謝謝大家聆聽