Barcamp Derry (Side A) - A Brief History of Video Games

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    Barcamp Derry (Side A) - A Brief History of Video Games - Presentation Transcript

    1. Covering...
      SIDE A:
      > A Brief History of Video Games
      SIDE B:
      > Serious Games
      > My Work at University of Ulster, Coleraine
    2. The Origins
      1958
      Tennis For Two
      William Higinbotham
      Oscilloscope
      1961
      Spacewar!
      Steve Russell (MIT)
      PDP-1 computer
    3. The Early Years
      Magnavox Odyssey1972
      Ralph Baer.
      First home TV console.
      Pong 1972
      Nolan Bushnell & Al Alcorn.
    4. VCS/26001977
      The Early Years
      • First multi-game cartridgeconsole.
      • First system to feature 3rd party games.
    5. The Birth of Arcade
      Space Invaders 1979
      Taito
      Caused a coin shortage in Japan.
      Pac-Man1980
      Namco
      Caused “Pac Man Fever”.
    6. The Birth of Arcade
      Battlezone1980
      Atari
      Maybe used for training US Army gunners (first serious game?)
      Donkey Kong1981
      Nintendo
      First appearance of Mario.
    7. The Birth of Arcade
      Pole Position 1982
      Atari
      Advertising in similar style to kids toys.
    8. Early Handhelds
      Game & Watch
      Nintendo 1980
      One of the first handheld gaming devices.
      (Worth a lot on eBay now if you still have one in the attic...)
    9. Computer Games
      Circa 1982
      > Sinclair ZX Spectrum
      > Commodore 64
      > Apple Macintosh
      > IBM PC
      > Amiga (Later)
    10. 1983...
      MARKET FILLED WITH: Atari 2600, Atari 5200, Bally Astrocade, ColecoVision, Coleco Gemini, Emerson Arcadia 2001, Fairchild Channel F System II, Magnavox Odyssey, Mattel Intellivision, Intellivision II, Sears Tele-Games systems, TandyvisioN, Vectrex.
      MARKET FULL OF POOR TITLES FROM START-UPS.
      RESULTED IN...
    11. 1983
      VIDEO GAME CRASH OF NORTH AMERICA
    12. Video Game Revival
      1985
      NINTENDO
      ENTERTAINMENT
      SYSTEM (N.E.S.)
      Known as the Famicom (family computer) in Japan.
      Set the standard for control pads.
    13. Home Consoles
      Two series were born...
      SUPER MARIO BROS.
      1985
      THE LEGEND OF ZELDA
      1987
    14. Home Consoles
      Sega
      1986
      Master System
      • Mainly successful in Europe
      1990
      Mega Drive
      • Known as Genesis in U.S.
      Sega unleashed their new mascot in 1991...
    15. Home Consoles
      Super Nintendo(SNES)
      1991
      Bundled with the excellent Super Mario World.
    16. Handhelds
      1990
      GAMEBOY
      • Bundled with Tetris
      Sega
      1991
      GAME GEAR
    17. PC Gaming
      id Softwaredevelop first person shooter (FPS) PC games:
      - Wolfenstein 3D
      - Doom
      Controversial - Played by one of the
      Columbine shooters.
      - Quake
      All games rated M/16/18.
      1992
      1993
      1996
    18. PC Gaming
      Not all shooters!
      - Sim City 2000
      City creation game - One of the first games of the Sims series.
      - Myst
      Multimedia adventure game – one of the best selling PC games of all time.
      - Secret of Monkey Island
      Humourous point & click adventure.
      1993
      1993
      1990
    19. Decline of Arcades
      Mid-90’s
      Worldwide closures – game over man!
      Reasons:
      Popularity of games consoles in the home.
      Market had many poor clones.
      Lack of variety.
    20. The 3D Revolution
      Sony PlayStation 1995
      • Highly successful, won this generation.
      • Sold over 100 million.
      • Remained in production until 2006!
      • Landmark titles:
      • Metal Gear Solid
      • PaRappa The Rapper
      • Popularised music & rhythm games.
      • Crash Bandicoot
      • Final Fantasy VII
      • WipeOut
    21. The 3D Revolution
      Nintendo 64 1996
      • Very successful, but still behind PlayStation.
      • Super Mario 64
      • Defined the 3D platformer.
      • GoldenEye 007
      • Zelda: Ocarina of Time
      • Often cited as best game of all-time.
      Sega Saturn 1995
      • Failed in America & Europe.
      • Tomb Raider
      • Later released on PlayStation/PC.
    22. The 128-bit Generation
      Sega Dreamcast 1998
      Failed to become a hit.
      Had several landmark titles:
      • Rez
      • Jet Set Radio
      • Shenmue
      Nintendo Gamecube1999
      Hindered by reputation as a kid’s console.
      Games:
      • Metroid Prime
      • Resident Evil 4
      • Another best game of all time.
    23. The 128-bit Generation
      Sony PlayStation 2 2000
      Continued Sony’s market reign.
      Best selling console ever.
      Huge game’s library.
      • Shadow of the Colossus
      • God of War
      • Guitar Hero
      • Grand Theft Auto: San Andreas
      Microsoft Xbox 2001
      Microsoft’s first console – proved a worthy competitor.
      Bundled with Halo.
    24. Meanwhile, in Computer Gaming...
      World of Warcraft2004
      The world’s biggest and most addictive online game.
      Currently has over 11.5 million subscribers.
      Rise of Casual Games
      PC casual gaming on the rise:
      PopCap’sBejeweled.
      Diner Dash.
      The Sims.
      Surpassed Myst as best-selling computer game of all time.
    25. The Current Generation
      Nintendo DS 2004
      Touch screen gaming.
      Iterations: DS Lite, DSi
      Highly successful for both casual and hardcore games market.
      Sony PSP 2004
      Most powerful than Nintendo DS.
      Traditional control scheme (buttons).
      Iterations: PSP-Slim, PSP-Lite, PSP-Go
      Trailing behind the DS.
    26. The Current Generation
      Microsoft Xbox 360 2005
      First “HD generation” console.
      Xbox Live set the standard for online console gaming.
      Uses DVD format.
      Halo 3 & Gears of War flagship titles.
      Sony Playstation 3 2007
      Free online play with PlayStation Network.
      Metal Gear Solid 4 biggest title so far.
      Uses Blu-ray disc format.
    27. The Current Generation
      Nintendo Wii2006
      Initially predicted to be a disaster.
      Uses motion control.
      Bundled with Wii Sports game(tennis, boxing, baseball, bowling and golf).
      Well marketed.
      Currently leading the generation (by a large amount!).
      Proved highly successful with casual gamers.
    28. ...and lets not forget!
      Apple iPhone2008
      App Store appeared in 2008, opening the doors for indie and commercial game developers.
      Low price-point for games.
      Allows for instant purchase anddownload of a game wherever youare.
      Games can be expanded (with downloadable content) and updated easily.
      Now for the stats...
    29. Stats from http://www.theesa.com/facts/andhttp://www.gamasutra.com/php-bin/news_index.php?story=24859
    30. Stats from http://www.theesa.com/facts/andhttp://www.gamasutra.com/php-bin/news_index.php?story=24859
    31. Video Game Players
      The average game player is 35 years old and has been playing games for 12 years.
      84% of all games sold in 2008 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+.
      92% of game players under the age of 18 report that their parents are present when they purchase or rent games.
      63% of parents believe video games are a positive part of their children’s lives.
      Stats from http://www.theesa.com/facts/andhttp://www.gamasutra.com/php-bin/news_index.php?story=24859
    32. 2008 Video Games Market
      UK saw 26% increase in 2008 sales over 2007, compared to 15% in U.S. and 13% decline in Japan, meaning that it's now overtaken Japan to become the second largest videogames market in the world.
      Combined growth across the three biggest markets in the world averaged out at 11%, with 409.9 million units of software sold compared to 367.7 million the previous year.
      UK video games industry worth over £4 billion in 2008.
      Source: http://www.gamesindustry.biz/articles/uk-leads-global-videogames-market-growth
      andhttp://www.guardian.co.uk/technology/gamesblog/2009/jan/07/nintendo-games
    33. Game Playersare maturing(and kids are still playing).Games are no longer just toys!

    + James BurkeJames Burke, 1 month ago

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