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Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
Web 2.0 storytelling principles
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Web 2.0 storytelling principles

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Web 2.0 storytelling principles

Web 2.0 storytelling principles

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  • 1. Web 2.0 Storytelling: Principles ELI Annual Conference January 28, 2008 Bryan Alexander, NITLE
  • 2. Non-digital roots <ul><li>Epistolary novels </li></ul><ul><li>Victorian serials </li></ul><ul><li>Pulp serials </li></ul><ul><li>Radio </li></ul><ul><li>Soaps </li></ul>(Dickens, Bleak House installment, PBS site)
  • 3. Practices and principles <ul><li>How to start </li></ul><ul><li>Idea germ - maybe a character, a concept to explain </li></ul><ul><li>What audience? </li></ul><ul><li>Which platform tends to lead to the kind of results you’d prefer? </li></ul>
  • 4. Practices and principles <ul><li>How to start : preparation </li></ul><ul><li>Lessons from ARGs </li></ul><ul><ul><li>Preload lots of material before release </li></ul></ul><ul><ul><li>Art of lack of control </li></ul></ul><ul><li>Basic PM </li></ul><ul><ul><li>Build in risk control </li></ul></ul><ul><ul><li>Timeline (maybe milestones, maybe gates) </li></ul></ul>
  • 5. Practices and principles <ul><li>Digital Storytelling’s 7 principles </li></ul><ul><li>Point of view </li></ul><ul><li>Dramatic question </li></ul><ul><li>Emotional content </li></ul><ul><li>Voice (style) </li></ul><ul><li>Soundtrack (and other media) </li></ul><ul><li>Economy </li></ul><ul><li>Pacing </li></ul><ul><li>“ Digital Storytelling Cookbook” </li></ul>
  • 6. Practices and principles <ul><li>Time </li></ul><ul><li>Wilkie Collins: &quot;Make 'em cry, make 'em laugh, make 'em wait&quot; </li></ul><ul><li>keep it coming (cf ask a Ninja) </li></ul><ul><li>Big time: serial </li></ul><ul><li>Little time: accretive </li></ul><ul><li>No time: archiving </li></ul>
  • 7. Practices and principles <ul><li>Space </li></ul><ul><li>Accretion </li></ul><ul><ul><li>Linear </li></ul></ul><ul><ul><li>Rhizomatic </li></ul></ul><ul><li>Subtraction </li></ul><ul><ul><li>Deletion (wiki, comment) </li></ul></ul><ul><ul><li>Link rot </li></ul></ul>
  • 8. Practices and principles <ul><li>Character </li></ul><ul><li>You: persona </li></ul><ul><li>Creative or historical character </li></ul><ul><li>Blog as character (Kathleen Fitzpatrick) </li></ul><ul><li>Twitter as character (Eric Rice) </li></ul>
  • 9. Practices and principles <ul><li>Setting </li></ul><ul><li>Sometimes ambient </li></ul><ul><li>Or use linked services (maps) </li></ul>
  • 10. Practices and principles <ul><li>Triangular desire (Rene Girard, Eve Sedgwick) </li></ul><ul><li>Connections between characters </li></ul><ul><li>Watch for connections between audience members </li></ul><ul><ul><li>Check platform and aura </li></ul></ul>
  • 11. Practices and principles <ul><li>Fab your lexia chunks </li></ul><ul><li>Recap/summary of story </li></ul><ul><li>Cliffhanger </li></ul><ul><li>Internal organizing statement </li></ul><ul><li>Discrete argument point </li></ul><ul><li>Shift in Lego pieces </li></ul><ul><li>POV </li></ul><ul><li>Timeline </li></ul><ul><li>Embedded story </li></ul><ul><li>Meta, help, disclaimer </li></ul><ul><li>(And they move without you.) </li></ul>
  • 12. Practices and principles <ul><li>New practices emerging: breaking the fourth wall </li></ul><ul><ul><li>driven by social nature, and beta nature </li></ul></ul><ul><ul><li>Rely on ST Coleridge </li></ul></ul>
  • 13. Practices and principles <ul><li>New practices emerging: hoax </li></ul><ul><li>She's a Flight Risk http://esquire.com/features/articles/2003/030922_mfe_isabella_1.html </li></ul><ul><li>Conservapedia? </li></ul><ul><li>lonelygirl15 </li></ul>
  • 14. Practices and principles <ul><li>New practices emerging: ARG ( http://www.worldwithoutoil.org/ ) </li></ul><ul><li>-ARG.edu </li></ul>
  • 15. Futures <ul><li>Web 2.0 story content might privilege mysteries, since there needs to be a hook to drive readers from piece to distributed piece. Note, for instance, the predominance of mysteries in alternate reality games. </li></ul>
  • 16. Futures <ul><li>Web 2.0 stories are likely to focus on time as a major structural element. </li></ul><ul><ul><li>smaller Web 2.0 stories which don't do this </li></ul></ul><ul><ul><li>are Web 2.0 stories always in beta? </li></ul></ul>
  • 17. Futures <ul><li>Stories about Web 2.0 storytelling </li></ul><ul><li>Alex Payne, “They Stopped Calling It Rendezvous” (2005) </li></ul>
  • 18. Futures <ul><li>Await the backlash. </li></ul><ul><li>First will come the Rosens and egostorytelling. </li></ul><ul><li>Next will be the scary Web update: news media, marketing. </li></ul>
  • 19. Futures <ul><li>Quality </li></ul><ul><ul><li>Some are lame </li></ul></ul><ul><ul><li>Emerging standards, aesthetics? </li></ul></ul><ul><ul><li>Reputation as a whole </li></ul></ul>
  • 20. Futures <ul><li>Could Web 2.0 storytelling be a minor literature? </li></ul><ul><li>Eastgate hypertext </li></ul><ul><li>MUDs, MOOs </li></ul><ul><li>IFiction </li></ul>
  • 21. Futures <ul><li>Or could it be a transition stage to new things? </li></ul><ul><li>Eastgate hypertext -> WorldWideWeb </li></ul><ul><li>MUDs, MOOs -> Croquet, Second Life </li></ul><ul><li>IFiction -> gaming </li></ul>
  • 22. Caveats <ul><li>Project versus piece versus principle </li></ul><ul><li>Framework is not your project </li></ul>
  • 23. ACKNOWLEDGEMENTS <ul><li>-blog commentators Andy Havens, Steve Kaye, H Pierce, D'Arcy Norman </li></ul><ul><li>-Alan Levine! </li></ul><ul><li>-all Web 2.0 storytellers and participants </li></ul>
  • 24. <ul><li>National Institute for Technology and Liberal Education (NITLE) </li></ul><ul><li>http://nitle.org </li></ul><ul><li>http://b2e.nitle.org </li></ul>

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