Mobile Computing – Our library mobile website is the gateway into the resources the library has for use on mobile devices. This is the main focus
As Irfan mentioned, The ALT center, the
Apple is the big dog in North America,but Nokia and RIM are pretty influential here.
Windows 6 programs won’t be compatible with windows 7
Define webapp – a webpage designed to run and act like an app.
The iUSask app is like a dashboard with some offline content. Their library link links to an old WAP (Wireless Access Protocol) website for the library that was designed for basic cell phones.
Similar framework to U of L, but uses data from Cambridge’s Aquabrowser catalog to create a better results screen.
Website designed to load “apps view” on blackberrySearch is Summon, from the same vendor as our database search and FALCON catalog
I’m going to start by showing you one section that is complete, then our development reference and backend
Note how the PC version has additional images and links, those are removed for the mobile login.
This is the prototype of our new off campus login page
This is our design reference for our mobile site
Icons – A standard framework with rules, so we could produce our own.I’m just creating a skin for the front, the back end is a CMS called LibGuides which we are already using in the library. This means that any authorized staff member can update the content in the mobile website, also that there is a theme for the content in this website that is suitable for desktop computers.Both of these work better on more modern blackberries (Blackberry 6+), Android, iPhone, Palm and Windows, basically the more capable, more modern browsers.
You can follow the progress of the mobile website on the LibGuides site
Mobile Library Brett Williams Systems Librarian College of the North Atlantic - Qatar
2010 Horizon Report from EDUCAUSE Digital media literacy continues its rise in importance as a key skill in every discipline and profession. On the near-term horizon — that is, within the next 12 months — are mobile computing and open content.
Mobile computing, by which we mean use of the network-capable devices students are already carrying.
The Mobile World Apple (IOS) Google (Android & ChromeOS) HP/Palm (WebOS) Microsoft (Windows Phone 7) Nokia (Symbian^3 & Meego) RIM (Blackberry)
Apps Offline content Games, audio, maps Online Content Real time, gps, location No standards across platforms New apps for each platform (and sometimes version) Windows Mobile 6 to Windows Mobile 7
Mobile Websites Used by any device, even a desktop computer Can be integrated with Apps that provide offline content – if desired. Existing standards CSS, HTML Possibilities HTML 5, CSS 3 Offline storage for webapps
University of Saskatchewan WAP Interface Simple phone interface