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Quantified User - WearableSensors - Scalable ContentMark MelnykowyczUXCamp Europe 2013Monday, June 24, 13
My BackgroundScience Art Mobile/UX iDezoMonday, June 24, 13
VocabularyContent Container Consumption VelocityThe UserMonday, June 24, 13
ContentThe UserInformation transferred betweencontainers and consumed by peopleMonday, June 24, 13
Physical ContainerThe UserA real, tangible thing usedto hold, and through whichcontent can be consumedHas been designed, h...
The UserA virtual thing used tohold, and through whichcontent can be consumedHas structure, fills upspace and can scaleVir...
ConsumptionVelocityThe UserUnderstand/Retain informationMake it part of your knowledge baseHow fast is this?ContentMonday,...
TrendsM2MDevicesDeviceFragmentationEvolvingCommunicationMonday, June 24, 13
Evolution of CommunicationFace to FaceWebStatic HTMLBlogging (active HTML)Instant MessagingEmailSocial NetworksLocation Se...
Sensors BasicsTranslates physical interaction into electricalsignalTimeAccelerationGPSCompassDirection/AmplitudeGlobal Pos...
Wearable SensorsDistributed sensors talking over the bodyWearableActivity TrackingQuantified Selfhttp://amiigo.co/Monday, ...
Heart Ratehttp://www.matigrupmedical.com/file/HRV/hrv_emotional-regulation.pdfIndication ofemotional stateDecision makingim...
Changing User StateM2M Devices DeviceFragmentationThe UserThe Quantified UserContentMonday, June 24, 13
User StateLocationTimeHeart RateMonday, June 24, 13
Need for ScalingAll must scale tomatch user state foroptimal UXContentContainerConsumptionVelocityMonday, June 24, 13
How to ScaleNatural LanguageProcessingStructuredMarkupUnderstand thecontent and scale itdownBuild content instructures and...
Natural Language ProcessingSummly News StoryNews storiescondensed to summaryform on mobile devicefor easy consumptionWho, ...
Structured Content Design<start></start><head></head><footer></footer><body></body><main></main><elem1></elem1><elem2></el...
Structured Content Markup<start></start><main></main><elem1></elem1><elem2></elem2><elem...></elem...><end></end><happy></...
Scaled User ExperienceFull Version Scaled VersionMonday, June 24, 13
Quantified UserContent ContainerResponsiveConsumption VelocityOptimalMonday, June 24, 13
ThankYouMark Melnykowycz@americanpeyoteidezo.chLostinreality.netMonday, June 24, 13
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Quantified User - Wearable Sensors - Content Scaling - UXCamp Europe 2013

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My talk at UXCamp Europe 2013 in Berlin. I focused on current trends and future directions with wearable sensors, how this will define the User State of a person (the Quantified User) and allow emotional design to come into content strategy. Some initial ideas on content scaling design with markup are presented as well.

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Transcript of "Quantified User - Wearable Sensors - Content Scaling - UXCamp Europe 2013"

  1. 1. Quantified User - WearableSensors - Scalable ContentMark MelnykowyczUXCamp Europe 2013Monday, June 24, 13
  2. 2. My BackgroundScience Art Mobile/UX iDezoMonday, June 24, 13
  3. 3. VocabularyContent Container Consumption VelocityThe UserMonday, June 24, 13
  4. 4. ContentThe UserInformation transferred betweencontainers and consumed by peopleMonday, June 24, 13
  5. 5. Physical ContainerThe UserA real, tangible thing usedto hold, and through whichcontent can be consumedHas been designed, hasstructure and fills upphysical spaceMonday, June 24, 13
  6. 6. The UserA virtual thing used tohold, and through whichcontent can be consumedHas structure, fills upspace and can scaleVirtual ContainerMonday, June 24, 13
  7. 7. ConsumptionVelocityThe UserUnderstand/Retain informationMake it part of your knowledge baseHow fast is this?ContentMonday, June 24, 13
  8. 8. TrendsM2MDevicesDeviceFragmentationEvolvingCommunicationMonday, June 24, 13
  9. 9. Evolution of CommunicationFace to FaceWebStatic HTMLBlogging (active HTML)Instant MessagingEmailSocial NetworksLocation ServicesWritingPrintingCopierTelephoneMobile SMSMMSFragmented LinesPush/PullTransmediaMonday, June 24, 13
  10. 10. Sensors BasicsTranslates physical interaction into electricalsignalTimeAccelerationGPSCompassDirection/AmplitudeGlobal PositionOrientationSpeedSensors OutputMonday, June 24, 13
  11. 11. Wearable SensorsDistributed sensors talking over the bodyWearableActivity TrackingQuantified Selfhttp://amiigo.co/Monday, June 24, 13
  12. 12. Heart Ratehttp://www.matigrupmedical.com/file/HRV/hrv_emotional-regulation.pdfIndication ofemotional stateDecision makingimpaired when highInfluence on contentconsumptionHeart RateVariability(HRV)Monday, June 24, 13
  13. 13. Changing User StateM2M Devices DeviceFragmentationThe UserThe Quantified UserContentMonday, June 24, 13
  14. 14. User StateLocationTimeHeart RateMonday, June 24, 13
  15. 15. Need for ScalingAll must scale tomatch user state foroptimal UXContentContainerConsumptionVelocityMonday, June 24, 13
  16. 16. How to ScaleNatural LanguageProcessingStructuredMarkupUnderstand thecontent and scale itdownBuild content instructures and allowscale rules fordeliveryMonday, June 24, 13
  17. 17. Natural Language ProcessingSummly News StoryNews storiescondensed to summaryform on mobile devicefor easy consumptionWho, What, When, WhereStructure inherent inwritingMonday, June 24, 13
  18. 18. Structured Content Design<start></start><head></head><footer></footer><body></body><main></main><elem1></elem1><elem2></elem2><elem...></elem...><end></end>Monday, June 24, 13
  19. 19. Structured Content Markup<start></start><main></main><elem1></elem1><elem2></elem2><elem...></elem...><end></end><happy></happy><sad></sad><fun></fun><end></end><mean></mean>Monday, June 24, 13
  20. 20. Scaled User ExperienceFull Version Scaled VersionMonday, June 24, 13
  21. 21. Quantified UserContent ContainerResponsiveConsumption VelocityOptimalMonday, June 24, 13
  22. 22. ThankYouMark Melnykowycz@americanpeyoteidezo.chLostinreality.netMonday, June 24, 13
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