Quantified User - Wearable Sensors - Content Scaling - UXCamp Europe 2013

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My talk at UXCamp Europe 2013 in Berlin. I focused on current trends and future directions with wearable sensors, how this will define the User State of a person (the Quantified User) and allow …

My talk at UXCamp Europe 2013 in Berlin. I focused on current trends and future directions with wearable sensors, how this will define the User State of a person (the Quantified User) and allow emotional design to come into content strategy. Some initial ideas on content scaling design with markup are presented as well.

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  • 1. Quantified User - WearableSensors - Scalable ContentMark MelnykowyczUXCamp Europe 2013Monday, June 24, 13
  • 2. My BackgroundScience Art Mobile/UX iDezoMonday, June 24, 13
  • 3. VocabularyContent Container Consumption VelocityThe UserMonday, June 24, 13
  • 4. ContentThe UserInformation transferred betweencontainers and consumed by peopleMonday, June 24, 13
  • 5. Physical ContainerThe UserA real, tangible thing usedto hold, and through whichcontent can be consumedHas been designed, hasstructure and fills upphysical spaceMonday, June 24, 13
  • 6. The UserA virtual thing used tohold, and through whichcontent can be consumedHas structure, fills upspace and can scaleVirtual ContainerMonday, June 24, 13
  • 7. ConsumptionVelocityThe UserUnderstand/Retain informationMake it part of your knowledge baseHow fast is this?ContentMonday, June 24, 13
  • 8. TrendsM2MDevicesDeviceFragmentationEvolvingCommunicationMonday, June 24, 13
  • 9. Evolution of CommunicationFace to FaceWebStatic HTMLBlogging (active HTML)Instant MessagingEmailSocial NetworksLocation ServicesWritingPrintingCopierTelephoneMobile SMSMMSFragmented LinesPush/PullTransmediaMonday, June 24, 13
  • 10. Sensors BasicsTranslates physical interaction into electricalsignalTimeAccelerationGPSCompassDirection/AmplitudeGlobal PositionOrientationSpeedSensors OutputMonday, June 24, 13
  • 11. Wearable SensorsDistributed sensors talking over the bodyWearableActivity TrackingQuantified Selfhttp://amiigo.co/Monday, June 24, 13
  • 12. Heart Ratehttp://www.matigrupmedical.com/file/HRV/hrv_emotional-regulation.pdfIndication ofemotional stateDecision makingimpaired when highInfluence on contentconsumptionHeart RateVariability(HRV)Monday, June 24, 13
  • 13. Changing User StateM2M Devices DeviceFragmentationThe UserThe Quantified UserContentMonday, June 24, 13
  • 14. User StateLocationTimeHeart RateMonday, June 24, 13
  • 15. Need for ScalingAll must scale tomatch user state foroptimal UXContentContainerConsumptionVelocityMonday, June 24, 13
  • 16. How to ScaleNatural LanguageProcessingStructuredMarkupUnderstand thecontent and scale itdownBuild content instructures and allowscale rules fordeliveryMonday, June 24, 13
  • 17. Natural Language ProcessingSummly News StoryNews storiescondensed to summaryform on mobile devicefor easy consumptionWho, What, When, WhereStructure inherent inwritingMonday, June 24, 13
  • 18. Structured Content Design<start></start><head></head><footer></footer><body></body><main></main><elem1></elem1><elem2></elem2><elem...></elem...><end></end>Monday, June 24, 13
  • 19. Structured Content Markup<start></start><main></main><elem1></elem1><elem2></elem2><elem...></elem...><end></end><happy></happy><sad></sad><fun></fun><end></end><mean></mean>Monday, June 24, 13
  • 20. Scaled User ExperienceFull Version Scaled VersionMonday, June 24, 13
  • 21. Quantified UserContent ContainerResponsiveConsumption VelocityOptimalMonday, June 24, 13
  • 22. ThankYouMark Melnykowycz@americanpeyoteidezo.chLostinreality.netMonday, June 24, 13