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Mouse re-programmed

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  • 1. April 2nd, 2013 Human computer InteractionMouse - re-programmedGroup 3
  • 2. What is Mouse A mouse is a pointing device that functions by detecting two- dimensional motion relative to its supporting surface. The mouses motion typically translates into the motion of a pointer on a display, which allows for fine control of a graphical user interface. A research has found that MOUSE is an acronym for (Manually Operated User Selection Equipment).
  • 3. Inventor of the MouseDouglas Engelbart of the Stanford Research Instituteinvented the wheel-based mouse in 1963. The first ball-based mouse was invented by Bill English at Xerox PARC in1972.
  • 4. Inventor of the Mouse…However, mice broke onto the public stage only in1984, with the introduction of the Apple Macintosh.
  • 5. How it connects PS2 USB
  • 6. Functionality of the Mouse
  • 7. Mouse Actions  Point  Click  Double Click  Right Click  Scroll  Drag  Drop  Highlight
  • 8. Basic Functions There are lots of different styles of mouse, but most have a left and a right button. Wheel/Scroller Left Mouse Button Right Mouse Button
  • 9. Point means you move the mouse across a flat surface until the mouse pointer restson the item of choice on the desktop. It will appear as an arrow (pointer) for you to use to point.
  • 10. Click Click means you press and release the primary (left) mouse button. You must point to an item beforeyou click. Be careful not to move the mouse while you are clicking.
  • 11. Right-click Right-click means you press and release the secondary (right) mouse button. You will point to an object on the screen prior to right- clicking. Whenever you right-click an object, a context- sensitive, or basically a shortcut, menu will display. The use of shortcut menus speeds up your work and adds flexibility to your interface with the computer.
  • 12. Right-click contd.
  • 13. Double click You double click with the left mouse button to open things, such as a folder. Youneed to double click quickly, think about the knock, knock you do on a door.
  • 14. Drag and drop Drag and drop is when you move something from one place to another. First select the item with the left mouse button and keep the button pressed down. Then move will move with the cursor. the mouse and the item on screen When you have the cursor and item in the position you want, release the left mouse button. The item will now be dropped into where the cursor is positioned on the screen. You use drag and drop to move things around your computer, such as files between folders.
  • 15. Drag and drop
  • 16. Scrolling Wheel TheScrolling Wheel allows you to quickly scroll vertically on your page. Every mouse does not have a scrolling wheel, however, it is an efficient and convenient way to scroll up and down
  • 17. How Data SentWhenever the mouse moves or the user clicks a button, the mouse sends 3 bytes of data to the computer. The first bytes 8 bits contain 1. Left button state (0 = off, 1 = on) 2. Right button state (0 = off, 1 = on) 3. Middle button state (0 = off, 1 = on) 4. 1 5. X direction (positive or negative) 6. Y direction 7. X overflow (the mouse moved more than 255 pulses in 1/40th of a second) 8. Y overflow
  • 18. How Data Sent contd. The next 2 bytes contain the X and Y movement values, respectively. These 2 bytes contain the number of pulses that have been detected in the X and Y direction since the last packet was sent.
  • 19. How Should I Hold the Mouse? Keep your arm straight without moving your wrist. Only move your arm and elbow, not your wrist. This will help to prevent carpal tunnel.
  • 20. How Should I Hold the Mouse?  Cradle the mouse by allowing your thumb to rest on the side while your pinkie and ring finger rest on the other side.  Place your index finger on the left button and your middle finger on the right button
  • 21. Why Does the Pointer Change Its Shape?  TheI-beam appears when you are in any area that permits typing new text or editing existing text. It is also called the typing cursor.  The cross-hair appears when you have the ability to change or move a window or graphic.
  • 22. Why Does the Pointer Change Its Shape?  Thedouble arrow indicates you have the ability to resize a window or graphic.  Thedouble arrow indicates you have the ability to resize a window or graphic.
  • 23. Why Does the Pointer Change Its Shape?  When you see an hourglass, your computer is performing an action.  Pleasebe patient and wait until the hourglass disappears
  • 24. Mouse Types
  • 25. Mouse types Mice available in the market can be categorized according to several characteristics. • By Available features • By number of buttons it has • By technology used to connect
  • 26. Mouse TypesBy Available Features
  • 27. Mouse Types by available features  Cordless • Good- cordless, no wire! • Bad- it will commonly require some type of electronic device to broadcast a signal and uses batteries  Footmouse • Good- dont have to move hands • Bad- Got any feet control?  Glidepoint • Good- uses your finger. No extra wires! • Bad- Mouse is better for gaming
  • 28. Mouse Types by available features  IntelliMouse • Good-wheel enables the user to easily scroll up and down • Bad- When first invented it also had a wheel on the bottom  Joystick • Good- Better gaming excitement; control device like navigating a plane. • Bad- You dont play games all the time.  J mouse • Good- no wire • Bad- difficult to use; uses the J key on the keyboard to move around
  • 29. Mouse Types by available features  Mechanical • Good- Was good in its time • Bad- contains a metal or rubber ball on its under sideto move around  Optical • Good- utilizes light-emitting diodes (LED) or laser as a method of tracking movement. • Bad- Only worked on one type of surface but newer ones work all type of surfaces.  Touchpad • Good- Better than a mouse on laptops. Makes it more portable. • Bad- Not nice to play games.
  • 30. Mouse Types by available features  Trackball • Good- equires less arm and wrist motion; pointer is moved by the trackball with a thumb or finger • Bad- Learn it may take a while  TrackPoint • Good- No wire; is a small isometric joystick that resembles a pencils eraser head • Bad- Gaming always needs a mouse. Stress on finger tip.  Wheel mouse • Just another name for the IntelliMouse. • .
  • 31. Mouse TypesBy Number of Buttons
  • 32. Mouse Types by Number of Buttons  Single Button mouse • Douglas Engelbart s first mouse had a single button • In Apple products Remarks Apple Mouse still capable to do the right click by holding the CTRL key
  • 33. Mouse Types by Number of Buttons  Double button mouse • Early 90’s this was a famous one. • Typically it has two buttons called as left button (Primary button) and Right button (secondary button).
  • 34. Mouse Types by Number of Buttons  Triple button mouse • Here we can see two of primary and secondary button and then middle button as well. • Middle button helps to link opening, Tab opening, Scrolling.
  • 35. Mouse Types by Number of Buttons  Double button + Wheel mouse • Most popular model is this. • Wheel helps to link opening, Tab opening, Scrolling
  • 36. Mouse Types by Number of Buttons  Multi Button Mouse • Gaming mouse
  • 37. Mouse TypesBy Technology Used
  • 38. Mouse Types by Technology Used  Early Mouse (First Mouse) • From left to right: Opposing track wheels by Engelbart
  • 39. Mouse Types by Technology Used  Mechanical Mouse Operating a mechanical mouse. • moving the mouse turns the ball. • X and Y rollers grip the ball and transfer movement. • Optical encoding disks include light holes. • Infrared LEDs shine through the disks. • Sensors gather light pulses to convert to X and Y velocities.
  • 40. Mouse Types by Technology Used  Optical Mouse • An optical mouse uses a light-emitting diode and photodiodes to detect movement relative to the underlying surface, rather than moving some of its parts as in a mechanical mouse.
  • 41. Mouse Types by Technology Used  Laser Mouse • This mouse uses a small infrared laser instead of an LED, which increases the resolution of the image taken by the mouse. This leads to around 20× more surface tracking power to the surface features used for navigation compared to conventional optical mice, via interference effects
  • 42. Mouse Types by Technology Used  Inertial Mouse • Inertial mice use a tuning fork or other accelerometer to detect movement for every axis supported. Usually cordless, they often have a switch to deactivate the movement circuitry between use, allowing the user freedom of movement without affecting the pointer position.
  • 43. Left Hand Friendly Mouse
  • 44. Left hand ? March 9, 2006 Roughly 13% of the population is left- handed, meaning there are around 850 million people on planet earth with a preference for using their left hand for a variety of tasks Earlierleft-handed computer users have only had the choice of navigating with an ambidextrous-shaped mouse or unnaturally using their right hand to scroll, point and click.
  • 45. First Left Hand Mouse Logitechannounced its MX610 left-hand Laser Cordless Mouse in 2006
  • 46. First Game Mouse The Razer DeathAdder Left-Hand Edition
  • 47.  Todaythere are many brand of left hand mouse devices available on the market. But you don’t always have to go and buy a left hand mouse. You can easily switch your ordinary mouse to left-handed mode.
  • 48. How to reprogram themouse for left hand users?
  • 49. Step 1 - Type “mouse” on your Start Menuand select the first entry.
  • 50. Steps 2 - From the “Mouse Properties” selectthe “Button” tab
  • 51. Step 3 - Check the “Switch primary andsecondary buttons” box
  • 52. Now your primary selectbutton is your rightbutton, and the secondarybutton is the left button.
  • 53. How to change mousepointers for left handusers?
  • 54.  Even though functionality of the button has changed, it can still be awkward to select items on screen with your left hand using the default cursors (because it is pointing to the north-west)
  • 55.  MSDNhas a free set of cursors designed for left- handed users, that can fix this problem for you. These are the mouse pointers that require to be changed Normal Select: aero_arrow_left.cur Help Select: aero_helpsel_left.cur Working in Background: aero_working_left.ani Busy: aero_busy_left.cur Handwriting: aero_pen_left.cur Link Select: aero_link_left.cur
  • 56. Step 1- Visit the following link to download lefthand mouse pointers from MSDN http://archive.msdn.microsoft.com/lefthanded/Release/ProjectRel eases.aspx?ReleaseId=2509
  • 57. Step 2 - Click each link todownload all 6 cursors foryour size.
  • 58. Step 3 - Click “I Agree” after selecting the cursorsto accept the license agreement and downloadthem.
  • 59. Step 4 - Once you have all 6 cursorsdownloaded, select the “Pointers” tab in theMouse Properties dialog.
  • 60. Step 5 - Click the cursor you want to change, andthen click Browse to select the new cursor.
  • 61. Step 6 - Browse to the folder you downloadedyour new cursors to, select the correct cursor, andclick Open.
  • 62. Step 8 - After changing all thecursors, click Save As… to save thismouse scheme so you can easilyselect it in the future. Finally click Okto close the Mouse Properties dialogand accept the changes.
  • 63.  After successfully implementing the left hand mouse pointers it will look like this (mouse pointer turning to the north east side).
  • 64. Evolution of mouse
  • 65. The B.X. (Before Xerox) Era  The mouse was invented by Douglas Engelbart in 1964.  It consisted of a wooden shell, circuit board and two metal wheels that came into contact with the surface it was being used on. The rotation of each single wheel translating into motion along one of the respective axes.  The name “mouse” originates from the fact that the device had a “tail” behind it, connecting it to a computer and a display and was the idea of Bill English, a colleague of Engelbarts and the person who actually built the prototype device.
  • 66. The “ball mouse” and Xerox  In 1972 Bill English and Jack Hawley for Xerox, refined the design of Engelhards mouse and added some interesting new features.  replacement of the two gear-system with a small metal ball, pressed against metallic rollers for tracking the movement.  improvement of the interaction system with the computer, which now does not require anymore an analog-to- digital converter, instead sending digital positional information directly to the computer.
  • 67. Apple gets into the mouse game  Around the same period, Steve Jobs was also looking for an innovative, inexpensive, mass-producible and reliable input system for his forthcoming Apple systems.  As a result in 1983 Apples Lisa system made its way to the market.  Its key components included the optical encoder wheels, a free-moving tracking ball, and a precision injection-molded inner frame. It also used a squeeze- release DE-9 connector and only one button, which remained one of the most famous trademarks of Apple mice for years to come.
  • 68. Apple gets into the mouse game  At the same period of time Another important research center involved in the development of mouse technology, apart from Xeroxs facility, was the Ecole polytechnique federale de Lausanne (EPFL) has introduced further developed mouse featuring a single hard rubber mouseball and three buttons, which, as we all know only too well, remained the mainstream solution until way into the 1990s
  • 69. Experimenting with the first optical mouseand the first cordless mouse  In 1981, Richard Lyon invented the first optical mouse at Xerox PARC.  In1982, Steve Kirsch developed an optical mouse that required a mouse-pad with a grid printed on it for tracking.  In1984, Logitech in Switzerland(one of the major players in market) introduced the worlds first cordless mouse.
  • 70. The second half of the 1980s and early 1990s  introduction by IBM of the PS/2 operating system and the corresponding mouse interface.  ThePS/2 was the standard mouse connectivity interface for a very, very long time, only the advent of USB and of the various wireless connectivity solutions making it slowly disappear
  • 71. The second half of the 1980s and early 1990s  Towards the beginning of the 1990s, Logitech managed to refine its cordless mouse design and came up with RF-based solutions, the first of which was called the Cordless Mouse- Man and arrived on the market in 1991. Still too expensive for most people to afford, but at least it was a step in the right direction.  In 1993, Honeywell launched an alternate approach to the mouse tracking concept, namely the Opto- Mechanical mouse, which used two small angled discs on its bottom that track movement instead of the ball.
  • 72. Lets start scrolling!  The first mouse equipped with a scroll wheel was the ProAgio, developed by Mouse Systems back in 1995. Unfortunately, this model went fairly unnoticed, but we cant say the same about Microsofts scroll- wheel equipped peripheral, which arrived on the market a year later, in 1996.
  • 73. Going for USB  Back in 1998, Apple was one of the first companies to use USB for its mice. After that, a lot of companies adopted the USB interface and, nowadays, there are very few mice featuring PS/2 connectors out of the box (if any).
  • 74. The Optical Mice  Optical mice appeared towards the end of the 1990s, in 1999, to be precise, following a development by Agilent Technologies, which created the first optical mouse sensor that works without need for a special pad. The solution was quickly adopted by almost all peripheral manufacturers, including Microsoft, Apple, Logitech, etc.
  • 75. Going wireless  The two main competitors in this field are RF (radio) and Bluetooth technologies, most manufacturers going for either of the two or both solutions.
  • 76. Laser Mouse  The first working models were delivered by Sun Microsystems in 1998.  In 2004, Logitechs MX1000 mouse hit the shelves, bringing laser into the mainstream.  Laser technology provides seriously improved tracking resolutions by replacing the LED light with a laser engine.  Providing more accurate tracking than optical mice, laser-based peripherals are also a bit more expensive, and for this reason, theyre mostly targeting the gaming segment, where speed and accuracy are extremely important.
  • 77. Microsofts BlueTrack enters the mouse game  In 2008, Microsofts hardware- oriented division came up with yet another innovation in the field of computer peripherals and tracking technology, namely BlueTrack.  Thiscomplex solution uses elements from both laser and optical technologies, allowing mice to be used on pretty much any type of surface, as long as its plane, of course.
  • 78. Apple Magic Mouse  Apple released the Magic Mouse in 2009, with a minimalist design and a multi-touch pad covering the whole surface of the mouse.
  • 79. Future of the mouse andnew trends.
  • 80. Future of the mouse There are lots of new experiments going on the field of interaction between humans and computer today. People are researching on innovative, more accurate and more faster ways of communicating with devices. Hand aided mouse is becoming an old slow technology. So in near future it will be an obsolete technology which beautifies the history of evolution in the interaction devices.
  • 81. Future of the mouse contd..  Multi touch enabled devices. • Uses simple finger gesture for issuing complex commands. • It is more than what we do with mouse. (E.g.:- Double clicking, pointing to an icon in the desktop.) • E.g.:- “pinching” – using two fingers to zoom in and out a picture or the screen. • Apples new Magic Mouse is actually a gesture-recognizing touch pad.
  • 82. Future and new trends contd..  Gesture sensing. • Its more than what we do with motion of the boll in a mouse to track the movement and move the curser accordingly. • Gesture sensing allows the user to give a command in a three dimensional space. • In the games players can shoot using finger gestures and captures the physical movements of the humans to play the games and other movements. • This can interact with more real time sense of doing something for a rich human computer interaction. • By taking human-computer interactions outside of the two- dimensional screen of the computer, it makes the time we spend with our computers will become more physical, rewarding and effective.
  • 83. Future of the mouse contd..  Brain Computer Interfaces. • We need to think what we want to do and computer will do it for us.
  • 84. Future and new trends contd..  So people are moving to use the brain signals or waves to capture and use it in the computer functionality.  This is more and more faster that we can’t even imagine.  With those technologies mouse is definitely going to be dead in future.
  • 85. Future and new trends contd..  Voice recognition and Eye tracking  Instead of bothering to handle a mouse and pointing it on the screen users can just speak to the computer and get things done.  Helps to use in people who have disabilities in using physical devices.  This interaction interface is much flexible with every one.
  • 86. Future of the mouse contd..  It needs to have a look and the eye movements will be captured as an input to the system.  So-called eye tracking relies on a high- resolution camera and an invisible infrared light source to detect where a user is looking.
  • 87. Questions & Discussion

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