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Bharath concept presentation_updated

Bharath concept presentation_updated






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    Bharath concept presentation_updated Bharath concept presentation_updated Presentation Transcript

    • Bharath Channakeshavaiah 2010 Interaction Design, Domus Academy Concepts for the Museaum of Berrocal, Spain.
    • Concept 1
      • Objective:
      • To get the attention of pubic who are not related to the museum
      • To create a communication channel between outside world and inside of museum
      • To market about the museum at the public places through an interactive and entertaining way.
    • Idea
      • An illustrative or a real Berrocal sculpture is placed in public places.
      • The sculpture takes the voices of the public and sends it to the museum.
      • Call it the positive voice and the negative voices or forward move, backward move.
      • Inside the museum, The torso parts come closer with positive voices and go apart from negative voices.
      • Visualization is shown related to the data of the people contributing.
    • Plot
      • The public sculpture could be an illustrative sculpture that could be kept in places like parks.
      • It could be interesting to divide the parts of the sculpture of the Torso corresponding to the one placed in museum and be placed in different spots of a park
    • Plot
      • Or a single sculpture which takes both forward or backward moves on it's right and left side
    • Plot
      • Museum has the Torso parts moving towards each other or away from each other based on a specific quantity of public voices.
      • A visualization is shown inside the museum, which tells about the data of people sending sculpture forward or backward in real time.
    • Concept 2
      • Objective:
      • Educating Visitors inside museum with entertaining and challenging quest.
    • Idea
      • The tickets issued would contain pieces which have recognisable markers.
      • When these markers are shown in front of a dedicated screen, they decode to individual graphical parts of a sculpture
      • Visitor can interact with them and solve the puzzle
      • This could be carried as a memento too
    • Concept 3
      • Objective:
      • To entertain and also to educate visitors inside the Museum, about the techniques and intricacies of Berrocal art.
    • Idea
      • Any visitor who walks in front of this entertaining wall, would see his animated outline of his body being walking along with him, projected on the wall
      • His outline keeps becoming smaller till the halfway of the wall, where his outline enters an animated doorway.
      • When he progresses further, his animation passes through the door and comes out of the door being divided into different parts showing him his composition in accordance with Berrocal's art.
      • The simplistic approach of showing outline of his body could allow an approximated calculation of his divided body parts in accordance with the Berrocal's art.
      • This may also be given as a memento to him in the form of a print on a sheet of paper or as a digital memento.
    • Plot
      • This could be installed in the connecting spaces from one sculpture plot to another sculpture plot.
      • This could also be installed in a dedicated space, emphasizing the educating aspect of this concept.
    • Concept 4
      • Objective:
      • To attract puzzle community in Spain and educate them about Berrocal art which could be of high interest to them
    • Idea
      • Creating web platform containing challenging puzzles of Berrocal sculpture
      • This is marketed in specific puzzle communities in facebook, Tuenty, etc
      • The data is used in some form of visualization inside the museum.
      • The web platform denotes the visualization inside museum which has the data of the puzzles they solve.
      • This could serve as a strong motivation for puzzle community them to visit the museum.
      • Thank You