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UHEA sketchnotes

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  • Needs:\n1. Stenographer notes, 2. Boring notes, 3. Beth’s sketches, 4. Sketchnoting video\n
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  • Stenographer notes\n
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  • Combine visual capture of information with text\n
  • Listen | Synthesize | Visualize\n
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  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Why you should care\nWhy this is for you\n
  • Poll: Who takes notes?\nIf you don’t, you will!\n
  • Avoid boring classes/meetings\nLearn better and remember more\n
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  • “Nearly 75% of the neurons in our brain that process sensory information—smell, taste, touch, hearing, sight—are dedicated to vision.” --Unfolding the Napkin, p. 22\n
  • “Nearly 75% of the neurons in our brain that process sensory information—smell, taste, touch, hearing, sight—are dedicated to vision.” --Unfolding the Napkin, p. 22\n
  • “Nearly 75% of the neurons in our brain that process sensory information—smell, taste, touch, hearing, sight—are dedicated to vision.” --Unfolding the Napkin, p. 22\n
  • “Nearly 75% of the neurons in our brain that process sensory information—smell, taste, touch, hearing, sight—are dedicated to vision.” --Unfolding the Napkin, p. 22\n
  • “Nearly 75% of the neurons in our brain that process sensory information—smell, taste, touch, hearing, sight—are dedicated to vision.” --Unfolding the Napkin, p. 22\n
  • “Nearly 75% of the neurons in our brain that process sensory information—smell, taste, touch, hearing, sight—are dedicated to vision.” --Unfolding the Napkin, p. 22\n
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  • Poll: Who can draw?\n
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  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
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  • 1. Letters, 2. Bullets, 3. Frames, 4. Connectors, 5. Shadows, 6. Peeps\n
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  • SXSW 08 (http://www.flickr.com/photos/rohdesign/sets/72157607737442397/)\n
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  • Practice with talks\nSame words with delay\nParaphrase with delay\n
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  • Visual Language\nDesign Principles\nTechniques to Improve\nMaterials\n
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  • Gever Tulley, TED U, March 2007\n5 dangerous things you should let your children do\n
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  • One notebook\nTwo pens\nMake a World\n\n
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  • Transcript

    • 1. SketchnotesTransform the way you learn
    • 2. Map: All
    • 3. Map: What
    • 4. Map: What
    • 5. Map: What
    • 6. Map: All
    • 7. Map: Why
    • 8. Map: Why
    • 9. Why should you care
    • 10. Why should you care
    • 11. © John Medina brainrules.net
    • 12. © John Medina brainrules.net
    • 13. © Mike Rohde rohdesign.com
    • 14. © John Medina brainrules.net
    • 15. © John Medina brainrules.net
    • 16. © John Medina brainrules.net
    • 17. © concept Dan Roam danroam.com
    • 18. © concept Dan Roam danroam.com
    • 19. © concept Dan Roam danroam.com
    • 20. © concept Dan Roam danroam.com
    • 21. © concept Dan Roam danroam.com
    • 22. © concept Dan Roam danroam.com
    • 23. © concept Dan Roam danroam.com
    • 24. © Sunni Brown sunnibrown.com
    • 25. © Sunni Brown sunnibrown.com
    • 26. © Sunni Brown sunnibrown.com
    • 27. Why this is for you
    • 28. Why this is for you
    • 29. © Mike Rohde rohdesign.com
    • 30. keep it simple stupid
    • 31. keep it simple stupid
    • 32. © Scott McCloud scottmccloud.com
    • 33. © Name webaddress.com
    • 34. Map: Why
    • 35. Map: All
    • 36. Map: How
    • 37. Map: How
    • 38. Visual Language
    • 39. © Dan Roam danroam.com
    • 40. © Dan Roam danroam.com
    • 41. Design Principles
    • 42. © Eva-Lotta Lamm evalotta.net
    • 43. © Austin Kleon austinkleon.com
    • 44. © Mike Rohde rohdesign.com
    • 45. Techniques
    • 46. Materials
    • 47. Map: How
    • 48. Map: All
    • 49. Map: Do It!
    • 50. Map: Do It!
    • 51. http://www.ted.com/talks/gever_tulley_on_5_dangerous_ things_for_kids.html
    • 52. Map: Do It!
    • 53. Map: All
    • 54. Map: Show’n’tell
    • 55. Map: Show’n’tell
    • 56. Map: Show’n’tell
    • 57. Map: All
    • 58. Map: Go!
    • 59. Map: Go!
    • 60. © Mike Rohde rohdesign.com
    • 61. Map: Go!
    • 62. Map: All
    • 63. Map: All
    • 64. Thanks!

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