The use of slavic folklore and imagery in

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My honours pitch presentation. The project will look at use of cultural authenticity in video games and explore how elements of slavic culture can be used in the same way.

My honours pitch presentation. The project will look at use of cultural authenticity in video games and explore how elements of slavic culture can be used in the same way.

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  • Alice: Madness Returns, Enslaved: Odyssey to the West one of the 4 great classical novels in Chinese literature but changed to make it more exciting, Stalker based on Roadside Picknick by the Surgatsky Brothers.

Transcript

  • 1. The Use of SlavicFolklore and Imageryin Adaptation forGamesAn Honours project by Artyom Semenov
  • 2. The Road So FarPart I: Between the last critique and pitch
  • 3. Slavic Fairy TalesCreatures, character archetypes, magical locations
  • 4. Archetypal Characters and Settings inSlavic folklore• The Hag (Bad Baba Yaga) • Izbushka (traditional wooden house)• The Evil Stepmother • Izbushka on chicken legs (This is where Baba Yaga lives)• The innocent (Ivanushka and Alenushka) • Buyan Island• Magical Helper (Hunchback horse, ball • The ancient oak (Represents the World of whool, lute playing mouse) Tree)• The Villain (Koschei, Zmei Gorynich) • Forest• Bogatyr (Hero) • Kitezh (mythical floating city)• The wise mentor (Vaselisa the Wise, the wise cat, Good Baba Yaga)
  • 5. Slavic MythsGods, creation stories and traditions
  • 6. Slavic Pantheon• Dazhbog • Veles • Flins • Stribog• Jarilo • Zaria • Hors • Vesna• Lada • Zhiva • Ipabog • Zirnitra• Lelya • Zorya • Juthrbog • And lots more native to different parts of the• Morana • Belobog • Karewit Slav lands• Perun • Berstuk • Kresnik• Rod • Chernobog • Kupalo• Svarog • Dodola • Koliada• Svetovid • Dogoda • Mokosh• Triglav • Dzhiewona • Radegast
  • 7. Slavic ArtFashion, patterns, architecture and wood carvings
  • 8. AdaptationCutting, changing and genre skipping
  • 9. Proposed ProjectPart II: Adapting a Slavic fairy tale for Games
  • 10. Prince Ivan and the Sun’s SisterA tale of loss and revenge
  • 11. Video Game Pre-Production• Visualisation• Mood Paintings (Mood boards)• Storyboards• Production Paintings• Character Design• Prop Design• Environment Design• Creature Design• Colour Scripts
  • 12. Sample ArtworkBy me.
  • 13. What does it all mean?
  • 14. Questions?http://artyomsemenov.blogspot.com/