3D Computer Graphics (3rd Edition) by Alan Watt

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    3D Computer Graphics (3rd Edition) by Alan Watt - Presentation Transcript

    1. 3D Computer Graphics (3rd Edition) by Alan Watt No Better Book To Learn From The third edition of Alan Watts 3D Computer Graphics, a bible of computer graphics, includes a CD-ROM full of examples and updated information on graphics and rendering algorithms. The book discusses many of the techniques that have evolved in the seven years since the previous edition was published. 3D Computer Graphics is a textbook, and its designed for serious programmers creating graphics applications (not end users). Over the course of 16 sections, Watt introduces the concepts and implementation of computer imaging, from Mathematical Fundamentals of Computer Graphics to Representation and Rendering and ending with Image-Based Rendering and Photo-Modeling. The last section, devoted to computer animation, includes methods for linked structures, collision detection, and particle animation (to name a few). Although the topics are sometimes hard to grasp, Mr. Watt writes clearly and concisely, making generous use of diagrams to help convey the principles described in the text. The accompanying CD-ROM includes over a dozen studies of
    2. computer graphics techniques and rendering algorithms. Presented in HTML, the exhaustive studies, each with a matrix of thumbnails, demonstrates the varied achievable results. One minor complaint here: although the thumbnails can be clicked to view a much larger image, the larger versions come in .tif format, which few (if any) Web browsers can view. Users will need another application to view them. Having the large image in .jpg format would have enabled the reader to view it in the already-open Web browser. 3D Computer Graphics is ideally suited to graphics programmers and researchers working to create new medical imaging devices; geological research systems; virtual structural testing systems for aircraft, cars, and spacecraft; or effects and photorealistic Hollywood animation. --Mike Caputo Personal Review: 3D Computer Graphics (3rd Edition) by Alan Watt I have an earlier version of this book and I've always found it to be one that I return to time and again. It was one of the first three graphics programming books I bought during the same early career book shopping session, it was definately the most useful of the three and it's stayed with me ever since, where other books have been and gone.It's generally very easy to read and very informative. It has a good progression of topics that introduce the reader to graphics programming concepts.The thing I most like about this is that it covers much of the foley and van dam book, but avoids the many irrelevant sections and is a little more to the point. It's like a more concise reference to that book, which is also one that I would recommend.The only thing I don't like about the updated version is the new layout, typeface and style. The old version just seems so much more appealing to me.If you program game or computer graphics, then this is a reliable book to have in your collection. For More 5 Star Customer Reviews and Lowest Price: 3D Computer Graphics (3rd Edition) by Alan Watt 5 Star Customer Reviews and Lowest Price!

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