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UrbanIxD Summer School - notes by Attila Bujdosó

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Last week I was invited to participate the UrbanIxD Advisory Board Workshop that run parallel to UrbanIxD Summer School. With talks of Liam Young lecturer at Princeton and AA, Susa Pop director of …

Last week I was invited to participate the UrbanIxD Advisory Board Workshop that run parallel to UrbanIxD Summer School. With talks of Liam Young lecturer at Princeton and AA, Susa Pop director of Media Facades Festival 2010, Andrew Shoben and Platforma 9,81's Dinko Peračić, the event was a good opportunity to meet and network with people interested in the field of urban interaction design.

Why I particularly enjoyed being present at the event is that urban interaction design concerns interaction between people and urban technologies, to which, in my interpretation, politics and social decision making processes and more broadly social co-existence and collaboration belong.

Photo credits http://www.flickr.com/groups/urbanixdsummerschool/

Published in: Technology, Real Estate
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  • 1. UrbanIxD Summer School, Split
  • 2. Research of, and Design for, the point of contact between people and urban technologies
  • 3. Research of, and Design for, the point of contact between people and urban technologies
  • 4. Liam Young Tomorrow’s Thoughts Today
  • 5. Liam Young Tomorrow’s Thoughts Today I TOOK M Y FAM ILY W ITH M E TO SPLIT. THE FIRST NIGHT W E REALIZED THAT W E FORGOT THE BAG OF M Y DAUGHTER BACK HOM E. SO INSTEAD OF LIAM ’S TALK W E HEADED TO H&M .
  • 6. “ Urban design is by default interactive Yiorgios Papamanousakis
  • 7. Dinko Peračić Platforma 9.81
  • 8. Susa Pop Public Art Lab, Berlin
  • 9. “ Urban media facades are like back holes they constantly need to be fed with content. Susa Pop
  • 10. Urban Media Network 2013 - Networked City 2014 - Participatory City 2015 - Visible City
  • 11. static being of built infrastructure × temporariness of digital mediums
  • 12. “ Urban media facades are inherently public and this means they call for public artworks.
  • 13. Andrew Shoben Greyworld
  • 14. “ New media projects which start from technology are all the same and boring. Andrew Shoben (Greyworld)
  • 15. Nicolas Nova: Design Fiction Near Future Laboratory
  • 16. http://curiousrituals.files.wordpress.com/2012/09/curiousritualsbook.pdf
  • 17. “ A good science fiction story should be able to predict not the automobile but the traffic jam Frederik Pohl
  • 18. A Digital Tomorrow http://vimeo.com/48204264
  • 19. “ Every good innovation ends up at the corner convenience store.
  • 20. Corner Convenience http://vimeo.com/37870061
  • 21. Corner Convenience http://vimeo.com/37870061
  • 22. Advisory Board Workshop
  • 23. “ No one cares about what you think, unless you do what you think. No one cares what you do, unless you think about what you do. No one ever really cares what you say. Jack Schulze

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