It can guide a user to the shelf location of a book from a mobile device (shortest path to all books).
Indoor location estimation system
It can help a librarian find misplaced books on bookshelves from a mobile device.
RFID tags on books
Project Idea (2) Ubicomp Games
Players’ physical context drives the games.
Players interact with the games and other players in both physical and virtual spaces.
Physical world interactions are the “cool/innovative aspects” (differs from PC-based games).
“ Hide and Seek” (Nottingham):
Runaways and policemen carry GPS-enabled cell phones in a city. Both can see their “approximate locations” on a city map. Policemen run around in a city to catch the runaways (caught if come within some small distance).
“ Ubicomp Doom” (MIT):
Game is projected on the wall.
No mouse and keyboard -> player’s physical movement moves the virtual player.
Project Idea (3) Location-based Publish & Subscribe Systems
A user can use a mobile device to publish & subscribe location-based messages using a mixture of Ad-hoc, WLAN, and Cellular Networks.
The choice of network depends on attributes of messages (priority, time, byte size, spatial size) and availability of networks.
Project Idea (4) Classroom Mood Ring (GATech)
Rings (worn by lecturer or/and audience) change color based on the mood of audience.
Provide hints to lecturer as to whether audiences are bored, lost, etc. (without asking questions).