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Current Facts About Videogames

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  • 1. A Brief History of Videogames by Shawn Rider September 03, 2003
  • 2. Current Facts About Videogames
    • 50% of all Americans age 6 and older play computer and video games
    • The average age of a game player is 29 years
    • 43% of game players are women
    • Game sales in 2002 were $6.9 billion
    • In 2002, more than 221 million games sold.
    • 92% of all games are purchased by adults
  • 3. Current Facts About Videogames
    • 63% of all games released in 2002 were rated “E” for Everyone
    • 16 of the top 20 best-selling games in 2002 were rated “E” or “T”
    • 60% of frequent gamers play with friends
    • 33% play with siblings
    • 25% play with spouse or parents
    • 96% of parents with children under 18 say they are paying attention to the content of games their kids play
    • 60% of parents play videogames with their kids at least once a month
  • 4. Current Facts About Videogames
    • Currently there are three major console systems active in the US:
    • PlayStation 2 (18.4 mil)
    • Xbox (5.7 mil)
    • Gamecube (4.4 mil)
  • 5. The Pre-History of Videogames
    • Early forms of pinball date back to the mid-1800s
    • In 1889 Fusajiro Yamauchi establishes Marufuku Co. Ltd. To distribute Hanafuda, Japanese playing cards
  • 6. The Pre-History of Videogames
    • 1932 – the Connecticut Leather Company is formed by Maurice Greenburg
    • 1933 – Williams builds the first electronic pinball game, “Contact”
  • 7. The Pre-History of Videogames
    • During the 1930s and 40s, anti-slot machine fever sweeps the US
    • 1941 – Pinball is outlawed in New York City by mayor Fiorello LaGuardia
  • 8. The Pre-History of Videogames
    • 1951 – Yamauchi changes the name of Marufuku Co. Ltd to Nintendo
    • The name means “leave luck to heaven”
    • Martin Bromley opens Service Games in Japan, focusing on slot machines and jukeboxes
    • 1956 – David Rosen imports $200,000 worth of coin-op electromechanical games to Japan
  • 9. The Early Pioneers
    • 1958 – Willy Higinbotham invents “Tennis for Two”
    • Played on 5 inch oscilloscope.
    • Invented for open house at Brookhaven National Laboratories in Upton, NY
    • Remains for two years.
  • 10. The Early Pioneers
    • 1961 Steve Russel and the Tech Model Railroad Club create Spacewar!
    • Runs on PDP-1 mainframe
    • Realistic physics
    • Playable over ARPAnet
  • 11. The Early Pioneers
    • 1962 Nolan Bushnell enrolls at University of Utah, plays Spacewar!
    • 1964 – Rosen Enterprises merges with Service Games to create Sega Enterprises
    • 1966 – Sega exports Periscope
  • 12. The Early Pioneers
    • 1966 Ralph Baer begins researching interactive television games at Sanders Associates
    • 1968 Baer patents his invention
    • 1970 Magnavox licenses Baer’s invention and calls it Odyssey
  • 13. The Early Pioneers
    • 1972 – Magnavox demonstrates Odyssey in private showings
    • Ships Odyssey same year, MSRP $100
    • Unit sells 100 thousand
  • 14. The Early Pioneers
    • 1972 – Nolan Bushnell attends May 24 demo of Odyssey
    • Forms Atari with Ted Dabney
    • Orders Al Alcorn to create an imitation of Baer’s game, calls it Pong
    • Atari is sued, settles, makes a fortune
    • Pong keeps score
    • Pong incorporates “english”
    • Pong is made into arcade and home versions
  • 15. The “Golden” Age
    • 1975
    • Atari creates home version of Pong for Sears Roebuck
    • Namco begins making games
    • Midway releases Gunfight!, first game to use a microprocessor
  • 16. The “Golden” Age
    • 1976
    • Connecticut Leather Co., now known as Coleco, releases Telstar
    • Fairchild releases Channel F
    • Exidy releases Death Race, sparking first videogame violence controversy
    • Steve Jobs and Steve Wozniak create Breakout
    • Bushnell sells Atari to Warner Communications
  • 17. The “Golden” Age
    • 1977
    • Atari opens first Pizza Time Theater
    • Atari releases Video Computer System, aka the 2600, sells 25 mil in the next 5 years
    • Mattel introduces a line of LED-based handheld games
    • Shigeru Miyamoto joins Nintendo
    • Nintendo releases its first home videogame in Japan
  • 18. The “Golden” Age
    • 1978
    • Bushnell is forced out of Atari, buys Pizza Time theater
    • Nintendo releases Othello, its first arcade game
    • Atari releases Football with record success
    • Taito/Midway release Space Invaders
    • Magnavox releases Odyssey 2
  • 19. The “Golden” Age
    • 1979
    • Capcom is founded in Japan
    • Atari releases Lunar Laner, its first vector graphics game
    • Atari game designer Warren Robinett creates Adventure, Easter Eggs
    • Mattel introduces Intellivision
    • Milton Bradly releases Microvision handheld
  • 20. The “Golden” Age
    • 1979
    • Namco releases Galaxian, first color arcade game
    • Epyx releases Temple of Apshai, first graphical RPG for computers
    • Mainframe users worldwide begin programming “interactive fiction” – text based adventure games
  • 21. The “Golden” Age
    • 1980
    • Atari releases Space Invaders for VCS
    • Renegade Atari programmers form Activision
    • Namco releases Pac-Man, most popular arcade game of all-time
    • Minoru Arakawa opens Nintendo of America
    • Taito releases Stratovox, first game with voice synthesis
  • 22. The “Golden” Age
    • 1980
    • Williams releases Defender, first side-scrolling game
    • California Pacific releases Richard Gariott’s Ultima
    • Zork I sells a million copies
    • Ken and Roberta Williams create On-Line Systems, quickly renamed Sierra On-Line, release Mystery House for Apple II, first computer game with graphics
  • 23. The “Golden” Age
    • 1981
    • Nintendo releases Donkey Kong
    • Atari releases Pac-Man and ET for VCS
    • Atari releases Tempest
    • US arcade revenues reach $5 billion
    • Electronic Games is first videogame magazine
    • IBM ships the IBM PC
  • 24. The “Golden” Age
    • 1982
    • Coleco releases Colecovision
    • Atari releases 5200
    • GCE releases Vectrex
    • Ultima II is released for Apple II by Sierra On-Line
  • 25. The “Golden” Age
    • 1982
    • Eugene Jarvis designs Robotron 2084
    • Features first use of dual joystick interface
    • Midway releases MS. Pac-Man, most popular arcade game in American history
    • Ms. Pac Man is first ever game modification
  • 26. The “Golden” Age
    • 1982 – The Fall
    • Atari represents 2/3 of the industry
    • Atari has produced some bad games
    • Third party developers have created bad games that have hurt Atari’s reputation
    • Affordable home computers like the Commodore Vic-20 and just-released Commodore 64 have bit into hardware sales
  • 27. The “Crash”
    • 1983
    • Yu Suzuki joins Sega
    • Sega releases first home console in Japan
    • Cinematronics releases Dragon’s Lair, first arcade game using laser disc technology
    • Former Phillip Morris exec James Morgan becomes head of Atari
    • Richard Garriott leaves Sierra On-Line to form Origin
    • Trip Hawkins forms Electronic Arts, releases Dr J and Larry Bird Go One on One
  • 28. The “Crash”
    • 1984
    • Nintendo releases FamiCom in Japan
    • Coleco releases Adam
    • Warner Comm sells Atari to Jack Tramiel
    • Sierra On-Line releases King’s Quest
    • Apple releases Macintosh
  • 29. The Japanese Invasion
    • 1985
    • Way of the Exploding Fist and Yie Ar Kung Fu released, first fighting games
    • Space Panic released, first platform game
    • Nintendo test markets FamiCom in NYC as the Nintendo Entertainment System
    • Russian mathematician Alex Pajitnov designs Tetris
    • Microsoft ships Windows
  • 30. The Japanese Invasion
    • 1986
    • Nintendo of America releases the NES
    • Strict licensing requirements helps Nintendo avoid poor third party titles
    • Sega releases the Sega Master System in Japan
    • Atari releases the 7800
  • 31. The Japanese Invasion
    • 1987
    • Nintendo publishes Legend of Zelda
    • Sega unveils 16-bit Mega Drive console in Japan
    • NEC releases PC Engine in Japan
    • Lucasfilm Computer Games releases their first game, Maniac Mansion – first point and click adventure game
  • 32. The Japanese Invasion
    • 1988
    • Square Soft publishes Final Fantasy
    • Tonka acquires US distribution rights to Sega Master System
    • Coleco files for bankruptcy
  • 33. The Japanese Invasion
    • 1989
    • NEC brings PC Engine to US as TurboGrafx
    • Sega releases Mega Drive in US as the Genesis
    • Nintendo releases Game Boy worldwide
  • 34. The Japanese Invasion
    • 1990
    • Nintendo releases Super Mario Bros. 3, most successful non-bundled cartridge of all time
    • SNK brings 24-bit NeoGeo game console to the US
  • 35. The Japanese Invasion
    • 1991
    • Nintendo releases Super Nintendo Entertainment Sytem
    • Sega recreates itself with Sonic the Hedgehog
    • Galoob Toys releases Game Genie, first game cheat device
    • Capcom releases Streetfighter, giving arcades a needed boost
  • 36. The Japanese Invasion
    • 1992
    • Midway releases Mortal Kombat, sparking new outcry over videogame violence
    • Genesis outsells SNES, giving Sega control of the American market
    • Sega ships Sega CD peripheral for Genesis
  • 37. Videogames Mature
    • 1993
    • Panasonic releases 32-bit 3DO Multiplayer
    • Atari launches 64-bit Jaguar
    • Broderbund publishes Myst for Macintosh
    • Id Software publishes Doom for PC
    • Virgin Interactive publishes 7 th Guest for PC CD-ROM
    • Senate hearings on videogame violence led by Senators Lieberman and Kohl
  • 38. Videogames Mature
    • 1994
    • IDSA is formed in response to Senate hearings
    • Nintendo releases Donkey Kong Country, retakes control of US market
    • Sega releases 32x peripheral for Genesis
    • Sega releases Saturn in Japan
    • Sony releases PlayStation in Japan
  • 39. Videogames Mature
    • 1995
    • Sega releases Saturn in US
    • Sony releases PlayStation in US
    • Nintendo releases Virtual Boy in US
    • Nintendo unveils N64 in Japan
  • 40. Videogames Mature
    • 1996
    • Nintendo discontinues Virtual Boy
    • Nintendo sells one billionth cartridge worldwide
    • Jack Tramiel sells Atari to disk drive maker JTS
    • Nintendo releases N64 in US
    • Sony unveils Crash Bandicoot
  • 41. Videogames Mature
    • 1997
    • Sega discontinues Saturn
    • Bandai releases Tamagotchi
    • Dreamworks, Universal and Sega team up to create GameWorks
    • Nintendo releases Goldeneye 007 for N64
    • Square Soft publishes Final Fantasy VII
    • Origin releases Ultima Online
  • 42. Videogames Mature
    • 1998
    • Nintendo releases Legend of Zelda: Ocarina of Time
    • Valve releases Half-Life
    • Pokemon comes to America
  • 43. Videogames Mature
    • 1999
    • JTS sells Atari to Hasbro Interactive
    • SNK Corp brings NeoGeo Pocket Color to US
    • Sega releases Dreamcast in US
  • 44. Videogames Mature
    • 2000
    • Microsoft unveils plans for Xbox game console
    • Sega launches SegaNet for Dreamcast
    • SNK discontinues NeoGeo
    • The French take over
    • Sony releases PS2 in US
  • 45. Videogames Mature
    • 2001
    • Sega discontinues Dreamcast
    • Nintendo releases Game Boy Advance
    • Nintendo releases Gamecube
    • Microsoft releases Xbox
    • Grand Theft Auto III is released
  • 46. Videogames Mature
    • 2002
    • Microsoft releases Xbox Live online service
    • Sony releases Network Adapter for PS2
  • 47. Videogames Mature
    • 2003
    • Nintendo releases Game Boy Advance SP
    • Sony announces PlayStation Personal
    • Nokia releases N-gage mobile gaming console
    • Infogrames officially changes their name to Atari
  • 48. Sources
    • The Dot Eaters: Classic Gaming History
    • http://www.emuunlim.com/doteaters/
    • The Ultimate History of Videogames by Steven L. Kent
    • The Medium of the Videogame edited by Mark JP Wolf
    • Trigger Happy by Stephen Poole

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