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A short story about entertainment, torpor and all things visceral
 

A short story about entertainment, torpor and all things visceral

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My slides for a talk prepared for The Play's The Thing conference in London Nov 22nd-23rd 2011

My slides for a talk prepared for The Play's The Thing conference in London Nov 22nd-23rd 2011

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A short story about entertainment, torpor and all things visceral A short story about entertainment, torpor and all things visceral Presentation Transcript

  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? “A short story about entertainment, torpor and all things visceral”.
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Before we were even born, we were made to connect
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? As we become cyberbeings, the connection continues
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? One reason why gut feelings and clicks are connected
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? from the moment of birth, our parents focused primarily on two main things to do to look after us... Entertainment, torpor and all things visceral
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? from the moment of birth, our parents focused primarily on two main things to do to look after us... to entertain us and to pacify us Entertainment, torpor and all things visceral
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Our first playthings
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Recognise the similarities?
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Over the top shiny and there’s an app for that
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Over the top shiny and there’s an app for that
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? A heist of the free mind?
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Entertainment, torpor and all things visceral - could it be that boring and reactionary instead of creative entertainment is everywhere?
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Entertainment, torpor and all things visceral Unlike our own networks, many social businesses aren’t great at incorporating external stimuli
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Entertainment, torpor and all things visceralInteraction and creative engagement is more than the stimulus and response play of our childhood
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Entertainment, torpor and all things visceralInteraction and creative engagement is more than the stimulus and response play of our childhood
  • Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us? Entertainment, torpor and all things visceralEffective networked and gaming culture requires interactive and creative relationships not just in and out of the centre but across participants collaboratively as peer-to-peer networks
  • Cyberbeing: What possibilities for sustainablewellbeing does networked and gaming culturebring us?
  • Cyberbeing: What possibilities for sustainablewellbeing does networked and gaming culturebring us?It’s a flow of ideas not just interactions, that canenhance wellbeing......encouraged by deep, meaningful relationships thatmake a difference to us at a visceral level
  • Cyberbeing: What possibilities for sustainablewellbeing does networked and gaming culturebring us?It’s a flow of ideas not just interactions, that canenhance wellbeing......encouraged by deep, meaningful relationships thatmake a difference to us at a visceral levelThanks.
  • Cyberbeing: What possibilities for sustainablewellbeing does networked and gaming culturebring us?It’s a flow of ideas not just interactions, that canenhance wellbeing......encouraged by deep, meaningful relationships thatmake a difference to us at a visceral levelThanks. I’m at @Annemcx www.visceralbusiness.com