This document discusses how technology can be integrated into school libraries. It suggests that librarians adopt e-books to keep up with computer-savvy students, and that databases and search engines be used to produce more efficient research. Gaming is also proposed as an engaging way to attract students and make learning fun by incorporating difficult concepts. The role of the librarian needs to change to guide students in using technology and finding trustworthy online sources. In conclusion, opening the library doors to technology can benefit students and make libraries more relevant.